-
Roderick Colenbrander authored
wined3d: Make sure SFLAG_LOCKED is set at the start of LockRect as various functions called from LockRect depend on it (e.g. LoadTexture if called from LoadLocation).
b238e39e
wined3d: Make sure SFLAG_LOCKED is set at the start of LockRect as various functions called from LockRect depend on it (e.g. LoadTexture if called from LoadLocation).
Name |
Last commit
|
Last update |
---|---|---|
.. | ||
Makefile.in | Loading commit data... | |
arb_program_shader.c | Loading commit data... | |
baseshader.c | Loading commit data... | |
basetexture.c | Loading commit data... | |
clipper.c | Loading commit data... | |
context.c | Loading commit data... | |
cubetexture.c | Loading commit data... | |
device.c | Loading commit data... | |
directx.c | Loading commit data... | |
drawprim.c | Loading commit data... | |
glsl_shader.c | Loading commit data... | |
indexbuffer.c | Loading commit data... | |
palette.c | Loading commit data... | |
pixelshader.c | Loading commit data... | |
query.c | Loading commit data... | |
resource.c | Loading commit data... | |
state.c | Loading commit data... | |
stateblock.c | Loading commit data... | |
surface.c | Loading commit data... | |
surface_base.c | Loading commit data... | |
surface_gdi.c | Loading commit data... | |
swapchain.c | Loading commit data... | |
texture.c | Loading commit data... | |
utils.c | Loading commit data... | |
vertexbuffer.c | Loading commit data... | |
vertexdeclaration.c | Loading commit data... | |
vertexshader.c | Loading commit data... | |
volume.c | Loading commit data... | |
volumetexture.c | Loading commit data... | |
wined3d.spec | Loading commit data... | |
wined3d_main.c | Loading commit data... | |
wined3d_private.h | Loading commit data... | |
wined3d_private_types.h | Loading commit data... |