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Henri Verbeet authored
Rémi Bernon reports an unspecified issue with gcc 11 related to compute_sphere_visibility() expecting 12 input planes, but d3d_device3_ComputeSphereVisibility() only providing 6. The actual number of planes required depends on the "enabled_planes" mask. This patch should make the code better reflect that, but I do not have a gcc 11 setup to verify it resolves the issue there. Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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tests | ||
Makefile.in | ||
clipper.c | ||
ddraw.c | ||
ddraw.spec | ||
ddraw_classes.idl | ||
ddraw_private.h | ||
device.c | ||
executebuffer.c | ||
light.c | ||
main.c | ||
material.c | ||
palette.c | ||
surface.c | ||
utils.c | ||
version.rc | ||
vertexbuffer.c | ||
viewport.c |