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Henri Verbeet authored
Other than being a bit nicer than passing function pointers all over the place, this helps dxgi/d3d10. While the swapchain itself is created in dxgi, its surfaces are constructed in d3d10core, which makes it impractical for dxgi to pass the appropriate function pointers.
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tests | ||
Makefile.in | ||
d3d10core.spec | ||
d3d10core_main.c | ||
d3d10core_private.h | ||
device.c | ||
texture2d.c | ||
utils.c | ||
version.rc |