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Arkadiusz Hiler authored
Some Unity games ship with an encrypted Assembly-CSharp.dll, including the resources directory, yet the engine still calls GetFileVersionInfoSizeW() on those files. This may results in a page fault when trying to find the version resource and takes the whole process down. The change fixes crashes when launching Home Behind 2 and Crown Trick. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=50075Signed-off-by: Arkadiusz Hiler <ahiler@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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documentation | ||
fonts | ||
include | ||
libs | ||
loader | ||
nls | ||
po | ||
programs | ||
server | ||
tools | ||
.editorconfig | ||
.mailmap | ||
ANNOUNCE | ||
AUTHORS | ||
COPYING.LIB | ||
LICENSE | ||
LICENSE.OLD | ||
MAINTAINERS | ||
Makefile.in | ||
README | ||
VERSION | ||
aclocal.m4 | ||
configure | ||
configure.ac |