server.c 32.9 KB
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/*
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 * Wine server communication
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 *
 * Copyright (C) 1998 Alexandre Julliard
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 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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 */

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#include "config.h"
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#include "wine/port.h"
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#include <assert.h>
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#include <ctype.h>
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#ifdef HAVE_DIRENT_H
# include <dirent.h>
#endif
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#include <errno.h>
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#include <fcntl.h>
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#include <signal.h>
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#include <stdarg.h>
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#include <stdio.h>
#include <string.h>
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#include <sys/types.h>
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#ifdef HAVE_SYS_SOCKET_H
# include <sys/socket.h>
#endif
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#ifdef HAVE_SYS_WAIT_H
#include <sys/wait.h>
#endif
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#ifdef HAVE_SYS_UN_H
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#include <sys/un.h>
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#endif
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#ifdef HAVE_SYS_MMAN_H
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#include <sys/mman.h>
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#endif
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#ifdef HAVE_SYS_STAT_H
# include <sys/stat.h>
#endif
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#ifdef HAVE_SYS_UIO_H
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#include <sys/uio.h>
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#endif
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#ifdef HAVE_SYS_THR_H
#include <sys/ucontext.h>
#include <sys/thr.h>
#endif
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#ifdef HAVE_UNISTD_H
# include <unistd.h>
#endif
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#include "ntstatus.h"
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#define WIN32_NO_STATUS
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#include "wine/library.h"
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#include "wine/server.h"
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#include "wine/debug.h"
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#include "ntdll_misc.h"
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WINE_DEFAULT_DEBUG_CHANNEL(server);

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/* Some versions of glibc don't define this */
#ifndef SCM_RIGHTS
#define SCM_RIGHTS 1
#endif
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#ifndef MSG_CMSG_CLOEXEC
#define MSG_CMSG_CLOEXEC 0
#endif

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#define SOCKETNAME "socket"        /* name of the socket file */
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#define LOCKNAME   "lock"          /* name of the lock file */
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#ifdef __i386__
static const enum cpu_type client_cpu = CPU_x86;
#elif defined(__x86_64__)
static const enum cpu_type client_cpu = CPU_x86_64;
#elif defined(__ALPHA__)
static const enum cpu_type client_cpu = CPU_ALPHA;
#elif defined(__powerpc__)
static const enum cpu_type client_cpu = CPU_POWERPC;
#elif defined(__sparc__)
static const enum cpu_type client_cpu = CPU_SPARC;
#else
#error Unsupported CPU
#endif

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unsigned int server_cpus = 0;
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int is_wow64 = FALSE;
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#ifndef HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS
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/* data structure used to pass an fd with sendmsg/recvmsg */
struct cmsg_fd
{
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    struct
    {
        size_t len;   /* size of structure */
        int    level; /* SOL_SOCKET */
        int    type;  /* SCM_RIGHTS */
    } header;
    int fd;          /* fd to pass */
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};
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#endif  /* HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS */
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timeout_t server_start_time = 0;  /* time of server startup */
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sigset_t server_block_set;  /* signals to block during server calls */
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static int fd_socket = -1;  /* socket to exchange file descriptors with the server */
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static RTL_CRITICAL_SECTION fd_cache_section;
static RTL_CRITICAL_SECTION_DEBUG critsect_debug =
{
    0, 0, &fd_cache_section,
    { &critsect_debug.ProcessLocksList, &critsect_debug.ProcessLocksList },
      0, 0, { (DWORD_PTR)(__FILE__ ": fd_cache_section") }
};
static RTL_CRITICAL_SECTION fd_cache_section = { &critsect_debug, -1, 0, 0, 0, 0 };


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#ifdef __GNUC__
static void fatal_error( const char *err, ... ) __attribute__((noreturn, format(printf,1,2)));
static void fatal_perror( const char *err, ... ) __attribute__((noreturn, format(printf,1,2)));
static void server_connect_error( const char *serverdir ) __attribute__((noreturn));
#endif

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/* die on a fatal error; use only during initialization */
static void fatal_error( const char *err, ... )
{
    va_list args;

    va_start( args, err );
    fprintf( stderr, "wine: " );
    vfprintf( stderr, err, args );
    va_end( args );
    exit(1);
}

/* die on a fatal error; use only during initialization */
static void fatal_perror( const char *err, ... )
{
    va_list args;

    va_start( args, err );
    fprintf( stderr, "wine: " );
    vfprintf( stderr, err, args );
    perror( " " );
    va_end( args );
    exit(1);
}

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/***********************************************************************
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 *           server_protocol_error
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 */
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void server_protocol_error( const char *err, ... )
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{
    va_list args;

    va_start( args, err );
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    fprintf( stderr, "wine client error:%x: ", GetCurrentThreadId() );
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    vfprintf( stderr, err, args );
    va_end( args );
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    abort_thread(1);
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}


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/***********************************************************************
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 *           server_protocol_perror
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 */
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void server_protocol_perror( const char *err )
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{
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    fprintf( stderr, "wine client error:%x: ", GetCurrentThreadId() );
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    perror( err );
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    abort_thread(1);
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}


/***********************************************************************
 *           send_request
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 *
 * Send a request to the server.
 */
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static unsigned int send_request( const struct __server_request_info *req )
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{
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    unsigned int i;
    int ret;
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    if (!req->u.req.request_header.request_size)
    {
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        if ((ret = write( ntdll_get_thread_data()->request_fd, &req->u.req,
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                          sizeof(req->u.req) )) == sizeof(req->u.req)) return STATUS_SUCCESS;
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    }
    else
    {
        struct iovec vec[__SERVER_MAX_DATA+1];

        vec[0].iov_base = (void *)&req->u.req;
        vec[0].iov_len = sizeof(req->u.req);
        for (i = 0; i < req->data_count; i++)
        {
            vec[i+1].iov_base = (void *)req->data[i].ptr;
            vec[i+1].iov_len = req->data[i].size;
        }
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        if ((ret = writev( ntdll_get_thread_data()->request_fd, vec, i+1 )) ==
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            req->u.req.request_header.request_size + sizeof(req->u.req)) return STATUS_SUCCESS;
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    }
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    if (ret >= 0) server_protocol_error( "partial write %d\n", ret );
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    if (errno == EPIPE) abort_thread(0);
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    if (errno == EFAULT) return STATUS_ACCESS_VIOLATION;
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    server_protocol_perror( "write" );
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}

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/***********************************************************************
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 *           read_reply_data
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 *
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 * Read data from the reply buffer; helper for wait_reply.
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 */
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static void read_reply_data( void *buffer, size_t size )
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{
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    int ret;
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    for (;;)
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    {
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        if ((ret = read( ntdll_get_thread_data()->reply_fd, buffer, size )) > 0)
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        {
            if (!(size -= ret)) return;
            buffer = (char *)buffer + ret;
            continue;
        }
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        if (!ret) break;
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        if (errno == EINTR) continue;
        if (errno == EPIPE) break;
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        server_protocol_perror("read");
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    }
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    /* the server closed the connection; time to die... */
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    abort_thread(0);
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}


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/***********************************************************************
 *           wait_reply
 *
 * Wait for a reply from the server.
 */
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static inline unsigned int wait_reply( struct __server_request_info *req )
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{
    read_reply_data( &req->u.reply, sizeof(req->u.reply) );
    if (req->u.reply.reply_header.reply_size)
        read_reply_data( req->reply_data, req->u.reply.reply_header.reply_size );
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    return req->u.reply.reply_header.error;
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}


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/***********************************************************************
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 *           wine_server_call (NTDLL.@)
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 *
 * Perform a server call.
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 *
 * PARAMS
 *     req_ptr [I/O] Function dependent data
 *
 * RETURNS
 *     Depends on server function being called, but usually an NTSTATUS code.
 *
 * NOTES
 *     Use the SERVER_START_REQ and SERVER_END_REQ to help you fill out the
 *     server request structure for the particular call. E.g:
 *|     SERVER_START_REQ( event_op )
 *|     {
 *|         req->handle = handle;
 *|         req->op     = SET_EVENT;
 *|         ret = wine_server_call( req );
 *|     }
 *|     SERVER_END_REQ;
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 */
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unsigned int wine_server_call( void *req_ptr )
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{
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    struct __server_request_info * const req = req_ptr;
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    sigset_t old_set;
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    unsigned int ret;
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    pthread_sigmask( SIG_BLOCK, &server_block_set, &old_set );
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    ret = send_request( req );
    if (!ret) ret = wait_reply( req );
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    pthread_sigmask( SIG_SETMASK, &old_set, NULL );
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    return ret;
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}


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/***********************************************************************
 *           server_enter_uninterrupted_section
 */
void server_enter_uninterrupted_section( RTL_CRITICAL_SECTION *cs, sigset_t *sigset )
{
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    pthread_sigmask( SIG_BLOCK, &server_block_set, sigset );
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    RtlEnterCriticalSection( cs );
}


/***********************************************************************
 *           server_leave_uninterrupted_section
 */
void server_leave_uninterrupted_section( RTL_CRITICAL_SECTION *cs, sigset_t *sigset )
{
    RtlLeaveCriticalSection( cs );
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    pthread_sigmask( SIG_SETMASK, sigset, NULL );
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}


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/***********************************************************************
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 *           wine_server_send_fd   (NTDLL.@)
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 *
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 * Send a file descriptor to the server.
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 *
 * PARAMS
 *     fd [I] file descriptor to send
 *
 * RETURNS
 *     nothing
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 */
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void CDECL wine_server_send_fd( int fd )
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{
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#ifndef HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS
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    struct cmsg_fd cmsg;
#endif
    struct send_fd data;
    struct msghdr msghdr;
    struct iovec vec;
    int ret;

    vec.iov_base = (void *)&data;
    vec.iov_len  = sizeof(data);

    msghdr.msg_name    = NULL;
    msghdr.msg_namelen = 0;
    msghdr.msg_iov     = &vec;
    msghdr.msg_iovlen  = 1;

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#ifdef HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS
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    msghdr.msg_accrights    = (void *)&fd;
    msghdr.msg_accrightslen = sizeof(fd);
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#else  /* HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS */
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    cmsg.header.len   = sizeof(cmsg.header) + sizeof(fd);
    cmsg.header.level = SOL_SOCKET;
    cmsg.header.type  = SCM_RIGHTS;
    cmsg.fd           = fd;
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    msghdr.msg_control    = &cmsg;
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    msghdr.msg_controllen = sizeof(cmsg.header) + sizeof(fd);
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    msghdr.msg_flags      = 0;
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#endif  /* HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS */
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    data.tid = GetCurrentThreadId();
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    data.fd  = fd;

    for (;;)
    {
        if ((ret = sendmsg( fd_socket, &msghdr, 0 )) == sizeof(data)) return;
        if (ret >= 0) server_protocol_error( "partial write %d\n", ret );
        if (errno == EINTR) continue;
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        if (errno == EPIPE) abort_thread(0);
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        server_protocol_perror( "sendmsg" );
    }
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}


/***********************************************************************
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 *           receive_fd
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 *
 * Receive a file descriptor passed from the server.
 */
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static int receive_fd( obj_handle_t *handle )
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{
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    struct iovec vec;
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    int ret, fd;
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#ifdef HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS
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    struct msghdr msghdr;

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    fd = -1;
    msghdr.msg_accrights    = (void *)&fd;
    msghdr.msg_accrightslen = sizeof(fd);
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#else  /* HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS */
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    struct msghdr msghdr;
    struct cmsg_fd cmsg;

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    cmsg.header.len   = sizeof(cmsg.header) + sizeof(fd);
    cmsg.header.level = SOL_SOCKET;
    cmsg.header.type  = SCM_RIGHTS;
    cmsg.fd           = -1;
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    msghdr.msg_control    = &cmsg;
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    msghdr.msg_controllen = sizeof(cmsg.header) + sizeof(fd);
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    msghdr.msg_flags      = 0;
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#endif  /* HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS */
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    msghdr.msg_name    = NULL;
    msghdr.msg_namelen = 0;
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    msghdr.msg_iov     = &vec;
    msghdr.msg_iovlen  = 1;
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    vec.iov_base = (void *)handle;
    vec.iov_len  = sizeof(*handle);
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    for (;;)
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    {
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        if ((ret = recvmsg( fd_socket, &msghdr, MSG_CMSG_CLOEXEC )) > 0)
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        {
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#ifndef HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS
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            fd = cmsg.fd;
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#endif
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            if (fd != -1) fcntl( fd, F_SETFD, FD_CLOEXEC ); /* in case MSG_CMSG_CLOEXEC is not supported */
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            return fd;
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        }
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        if (!ret) break;
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        if (errno == EINTR) continue;
        if (errno == EPIPE) break;
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        server_protocol_perror("recvmsg");
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    }
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    /* the server closed the connection; time to die... */
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    abort_thread(0);
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}
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/***********************************************************************/
/* fd cache support */
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struct fd_cache_entry
{
    int fd;
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    enum server_fd_type type : 6;
    unsigned int        access : 2;
    unsigned int        options : 24;
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};

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#define FD_CACHE_BLOCK_SIZE  (65536 / sizeof(struct fd_cache_entry))
#define FD_CACHE_ENTRIES     128

static struct fd_cache_entry *fd_cache[FD_CACHE_ENTRIES];
static struct fd_cache_entry fd_cache_initial_block[FD_CACHE_BLOCK_SIZE];

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static inline unsigned int handle_to_index( HANDLE handle, unsigned int *entry )
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{
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    unsigned int idx = (wine_server_obj_handle(handle) >> 2) - 1;
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    *entry = idx / FD_CACHE_BLOCK_SIZE;
    return idx % FD_CACHE_BLOCK_SIZE;
}

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/***********************************************************************
 *           add_fd_to_cache
 *
 * Caller must hold fd_cache_section.
 */
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static int add_fd_to_cache( HANDLE handle, int fd, enum server_fd_type type,
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                            unsigned int access, unsigned int options )
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{
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    unsigned int entry, idx = handle_to_index( handle, &entry );
    int prev_fd;
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    if (entry >= FD_CACHE_ENTRIES)
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    {
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        FIXME( "too many allocated handles, not caching %p\n", handle );
        return 0;
    }
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    if (!fd_cache[entry])  /* do we need to allocate a new block of entries? */
    {
        if (!entry) fd_cache[0] = fd_cache_initial_block;
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        else
        {
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            void *ptr = wine_anon_mmap( NULL, FD_CACHE_BLOCK_SIZE * sizeof(struct fd_cache_entry),
                                        PROT_READ | PROT_WRITE, 0 );
            if (ptr == MAP_FAILED) return 0;
            fd_cache[entry] = ptr;
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        }
    }
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    /* store fd+1 so that 0 can be used as the unset value */
    prev_fd = interlocked_xchg( &fd_cache[entry][idx].fd, fd + 1 ) - 1;
    fd_cache[entry][idx].type = type;
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    fd_cache[entry][idx].access = access;
    fd_cache[entry][idx].options = options;
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    if (prev_fd != -1) close( prev_fd );
    return 1;
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}


/***********************************************************************
 *           get_cached_fd
 *
 * Caller must hold fd_cache_section.
 */
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static inline int get_cached_fd( HANDLE handle, enum server_fd_type *type,
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                                 unsigned int *access, unsigned int *options )
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{
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    unsigned int entry, idx = handle_to_index( handle, &entry );
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    int fd = -1;

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    if (entry < FD_CACHE_ENTRIES && fd_cache[entry])
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    {
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        fd = fd_cache[entry][idx].fd - 1;
        if (type) *type = fd_cache[entry][idx].type;
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        if (access) *access = fd_cache[entry][idx].access;
        if (options) *options = fd_cache[entry][idx].options;
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    }
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    return fd;
}


/***********************************************************************
 *           server_remove_fd_from_cache
 */
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int server_remove_fd_from_cache( HANDLE handle )
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{
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    unsigned int entry, idx = handle_to_index( handle, &entry );
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    int fd = -1;

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    if (entry < FD_CACHE_ENTRIES && fd_cache[entry])
        fd = interlocked_xchg( &fd_cache[entry][idx].fd, 0 ) - 1;
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    return fd;
}


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/***********************************************************************
 *           server_get_unix_fd
 *
 * The returned unix_fd should be closed iff needs_close is non-zero.
 */
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int server_get_unix_fd( HANDLE handle, unsigned int wanted_access, int *unix_fd,
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                        int *needs_close, enum server_fd_type *type, unsigned int *options )
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{
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    sigset_t sigset;
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    obj_handle_t fd_handle;
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    int ret = 0, fd;
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    unsigned int access = 0;
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    *unix_fd = -1;
    *needs_close = 0;
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    wanted_access &= FILE_READ_DATA | FILE_WRITE_DATA;
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    server_enter_uninterrupted_section( &fd_cache_section, &sigset );
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    fd = get_cached_fd( handle, type, &access, options );
    if (fd != -1) goto done;
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    SERVER_START_REQ( get_handle_fd )
    {
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        req->handle = wine_server_obj_handle( handle );
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        if (!(ret = wine_server_call( req )))
        {
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            if (type) *type = reply->type;
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            if (options) *options = reply->options;
            access = reply->access;
            if ((fd = receive_fd( &fd_handle )) != -1)
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            {
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                assert( wine_server_ptr_handle(fd_handle) == handle );
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                *needs_close = (reply->removable ||
                                !add_fd_to_cache( handle, fd, reply->type,
                                                  reply->access, reply->options ));
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            }
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            else ret = STATUS_TOO_MANY_OPENED_FILES;
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        }
    }
    SERVER_END_REQ;

done:
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    server_leave_uninterrupted_section( &fd_cache_section, &sigset );
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    if (!ret && ((access & wanted_access) != wanted_access))
    {
        ret = STATUS_ACCESS_DENIED;
        if (*needs_close) close( fd );
    }
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    if (!ret) *unix_fd = fd;
    return ret;
}


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/***********************************************************************
 *           wine_server_fd_to_handle   (NTDLL.@)
 *
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 * Allocate a file handle for a Unix file descriptor.
 *
 * PARAMS
 *     fd      [I] Unix file descriptor.
 *     access  [I] Win32 access flags.
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 *     attributes [I] Object attributes.
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 *     handle  [O] Address where Wine file handle will be stored.
 *
 * RETURNS
 *     NTSTATUS code
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 */
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int CDECL wine_server_fd_to_handle( int fd, unsigned int access, unsigned int attributes, HANDLE *handle )
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{
    int ret;

    *handle = 0;
    wine_server_send_fd( fd );

    SERVER_START_REQ( alloc_file_handle )
    {
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        req->access     = access;
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        req->attributes = attributes;
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        req->fd         = fd;
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        if (!(ret = wine_server_call( req ))) *handle = wine_server_ptr_handle( reply->handle );
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    }
    SERVER_END_REQ;
    return ret;
}


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/***********************************************************************
 *           wine_server_handle_to_fd   (NTDLL.@)
 *
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 * Retrieve the file descriptor corresponding to a file handle.
 *
 * PARAMS
 *     handle  [I] Wine file handle.
 *     access  [I] Win32 file access rights requested.
 *     unix_fd [O] Address where Unix file descriptor will be stored.
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 *     options [O] Address where the file open options will be stored. Optional.
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 *
 * RETURNS
 *     NTSTATUS code
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 */
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int CDECL wine_server_handle_to_fd( HANDLE handle, unsigned int access, int *unix_fd,
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                              unsigned int *options )
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{
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    int needs_close, ret = server_get_unix_fd( handle, access, unix_fd, &needs_close, NULL, options );
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    if (!ret && !needs_close)
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    {
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        if ((*unix_fd = dup(*unix_fd)) == -1) ret = FILE_GetNtStatus();
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    }
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    return ret;
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}


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/***********************************************************************
 *           wine_server_release_fd   (NTDLL.@)
 *
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 * Release the Unix file descriptor returned by wine_server_handle_to_fd.
 *
 * PARAMS
 *     handle  [I] Wine file handle.
 *     unix_fd [I] Unix file descriptor to release.
 *
 * RETURNS
 *     nothing
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 */
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void CDECL wine_server_release_fd( HANDLE handle, int unix_fd )
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{
    close( unix_fd );
}


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/***********************************************************************
 *           server_pipe
 *
 * Create a pipe for communicating with the server.
 */
int server_pipe( int fd[2] )
{
    int ret;
#ifdef HAVE_PIPE2
    static int have_pipe2 = 1;

    if (have_pipe2)
    {
        if (!(ret = pipe2( fd, O_CLOEXEC ))) return ret;
        if (errno == ENOSYS || errno == EINVAL) have_pipe2 = 0;  /* don't try again */
    }
#endif
    if (!(ret = pipe( fd )))
    {
        fcntl( fd[0], F_SETFD, FD_CLOEXEC );
        fcntl( fd[1], F_SETFD, FD_CLOEXEC );
    }
    return ret;
}


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/***********************************************************************
 *           start_server
 *
 * Start a new wine server.
 */
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static void start_server(void)
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{
    static int started;  /* we only try once */
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    char *argv[3];
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    static char wineserver[] = "server/wineserver";
    static char debug[] = "-d";
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    if (!started)
    {
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        int status;
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        int pid = fork();
        if (pid == -1) fatal_perror( "fork" );
        if (!pid)
        {
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            argv[0] = wineserver;
            argv[1] = TRACE_ON(server) ? debug : NULL;
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            argv[2] = NULL;
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            wine_exec_wine_binary( argv[0], argv, getenv("WINESERVER") );
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            fatal_error( "could not exec wineserver\n" );
        }
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        waitpid( pid, &status, 0 );
        status = WIFEXITED(status) ? WEXITSTATUS(status) : 1;
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        if (status == 2) return;  /* server lock held by someone else, will retry later */
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        if (status) exit(status);  /* server failed */
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        started = 1;
    }
}


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/***********************************************************************
 *           setup_config_dir
 *
 * Setup the wine configuration dir.
 */
static void setup_config_dir(void)
{
    const char *p, *config_dir = wine_get_config_dir();

    if (chdir( config_dir ) == -1)
    {
        if (errno != ENOENT) fatal_perror( "chdir to %s\n", config_dir );

        if ((p = strrchr( config_dir, '/' )) && p != config_dir)
        {
            struct stat st;
            char *tmp_dir;

            if (!(tmp_dir = malloc( p + 1 - config_dir ))) fatal_error( "out of memory\n" );
            memcpy( tmp_dir, config_dir, p - config_dir );
            tmp_dir[p - config_dir] = 0;
            if (!stat( tmp_dir, &st ) && st.st_uid != getuid())
                fatal_error( "'%s' is not owned by you, refusing to create a configuration directory there\n",
                             tmp_dir );
            free( tmp_dir );
        }

        mkdir( config_dir, 0777 );
        if (chdir( config_dir ) == -1) fatal_perror( "chdir to %s\n", config_dir );
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        MESSAGE( "wine: created the configuration directory '%s'\n", config_dir );
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    }

    if (mkdir( "dosdevices", 0777 ) == -1)
    {
        if (errno == EEXIST) return;
        fatal_perror( "cannot create %s/dosdevices\n", config_dir );
    }

    /* create the drive symlinks */

    mkdir( "drive_c", 0777 );
    symlink( "../drive_c", "dosdevices/c:" );
    symlink( "/", "dosdevices/z:" );
}


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/***********************************************************************
 *           server_connect_error
 *
 * Try to display a meaningful explanation of why we couldn't connect
 * to the server.
 */
static void server_connect_error( const char *serverdir )
{
    int fd;
    struct flock fl;

    if ((fd = open( LOCKNAME, O_WRONLY )) == -1)
        fatal_error( "for some mysterious reason, the wine server never started.\n" );

    fl.l_type   = F_WRLCK;
    fl.l_whence = SEEK_SET;
    fl.l_start  = 0;
    fl.l_len    = 1;
    if (fcntl( fd, F_GETLK, &fl ) != -1)
    {
        if (fl.l_type == F_WRLCK)  /* the file is locked */
            fatal_error( "a wine server seems to be running, but I cannot connect to it.\n"
                         "   You probably need to kill that process (it might be pid %d).\n",
                         (int)fl.l_pid );
        fatal_error( "for some mysterious reason, the wine server failed to run.\n" );
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    }
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    fatal_error( "the file system of '%s' doesn't support locks,\n"
          "   and there is a 'socket' file in that directory that prevents wine from starting.\n"
          "   You should make sure no wine server is running, remove that file and try again.\n",
                 serverdir );
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}

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/***********************************************************************
 *           server_connect
 *
 * Attempt to connect to an existing server socket.
 * We need to be in the server directory already.
 */
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static int server_connect(void)
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{
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    const char *serverdir;
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    struct sockaddr_un addr;
    struct stat st;
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    int s, slen, retry, fd_cwd;

    /* retrieve the current directory */
    fd_cwd = open( ".", O_RDONLY );
    if (fd_cwd != -1) fcntl( fd_cwd, F_SETFD, 1 ); /* set close on exec flag */
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    setup_config_dir();
    serverdir = wine_get_server_dir();

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    /* chdir to the server directory */
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    if (chdir( serverdir ) == -1)
    {
        if (errno != ENOENT) fatal_perror( "chdir to %s", serverdir );
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        start_server();
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        if (chdir( serverdir ) == -1) fatal_perror( "chdir to %s", serverdir );
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    }
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    /* make sure we are at the right place */
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    if (stat( ".", &st ) == -1) fatal_perror( "stat %s", serverdir );
    if (st.st_uid != getuid()) fatal_error( "'%s' is not owned by you\n", serverdir );
    if (st.st_mode & 077) fatal_error( "'%s' must not be accessible by other users\n", serverdir );

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    for (retry = 0; retry < 6; retry++)
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    {
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        /* if not the first try, wait a bit to leave the previous server time to exit */
        if (retry)
        {
            usleep( 100000 * retry * retry );
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            start_server();
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            if (lstat( SOCKETNAME, &st ) == -1) continue;  /* still no socket, wait a bit more */
        }
        else if (lstat( SOCKETNAME, &st ) == -1) /* check for an already existing socket */
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        {
            if (errno != ENOENT) fatal_perror( "lstat %s/%s", serverdir, SOCKETNAME );
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            start_server();
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            if (lstat( SOCKETNAME, &st ) == -1) continue;  /* still no socket, wait a bit more */
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        }
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        /* make sure the socket is sane (ISFIFO needed for Solaris) */
        if (!S_ISSOCK(st.st_mode) && !S_ISFIFO(st.st_mode))
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            fatal_error( "'%s/%s' is not a socket\n", serverdir, SOCKETNAME );
        if (st.st_uid != getuid())
            fatal_error( "'%s/%s' is not owned by you\n", serverdir, SOCKETNAME );
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        /* try to connect to it */
        addr.sun_family = AF_UNIX;
        strcpy( addr.sun_path, SOCKETNAME );
        slen = sizeof(addr) - sizeof(addr.sun_path) + strlen(addr.sun_path) + 1;
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#ifdef HAVE_STRUCT_SOCKADDR_UN_SUN_LEN
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        addr.sun_len = slen;
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#endif
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        if ((s = socket( AF_UNIX, SOCK_STREAM, 0 )) == -1) fatal_perror( "socket" );
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        if (connect( s, (struct sockaddr *)&addr, slen ) != -1)
        {
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            /* switch back to the starting directory */
            if (fd_cwd != -1)
            {
                fchdir( fd_cwd );
                close( fd_cwd );
            }
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            fcntl( s, F_SETFD, 1 ); /* set close on exec flag */
            return s;
        }
        close( s );
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    }
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    server_connect_error( serverdir );
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}


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#ifdef __APPLE__
#include <mach/mach.h>
#include <mach/mach_error.h>
#include <servers/bootstrap.h>

/* send our task port to the server */
static void send_server_task_port(void)
{
    mach_port_t bootstrap_port, wineserver_port;
    kern_return_t kret;

    struct {
        mach_msg_header_t           header;
        mach_msg_body_t             body;
        mach_msg_port_descriptor_t  task_port;
    } msg;

    if (task_get_bootstrap_port(mach_task_self(), &bootstrap_port) != KERN_SUCCESS) return;

    kret = bootstrap_look_up(bootstrap_port, (char*)wine_get_server_dir(), &wineserver_port);
    if (kret != KERN_SUCCESS)
        fatal_error( "cannot find the server port: 0x%08x\n", kret );

    mach_port_deallocate(mach_task_self(), bootstrap_port);

    msg.header.msgh_bits        = MACH_MSGH_BITS(MACH_MSG_TYPE_COPY_SEND, 0) | MACH_MSGH_BITS_COMPLEX;
    msg.header.msgh_size        = sizeof(msg);
    msg.header.msgh_remote_port = wineserver_port;
    msg.header.msgh_local_port  = MACH_PORT_NULL;

    msg.body.msgh_descriptor_count  = 1;
    msg.task_port.name              = mach_task_self();
    msg.task_port.disposition       = MACH_MSG_TYPE_COPY_SEND;
    msg.task_port.type              = MACH_MSG_PORT_DESCRIPTOR;

    kret = mach_msg_send(&msg.header);
    if (kret != KERN_SUCCESS)
        server_protocol_error( "mach_msg_send failed: 0x%08x\n", kret );

    mach_port_deallocate(mach_task_self(), wineserver_port);
}
#endif  /* __APPLE__ */

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/***********************************************************************
 *           get_unix_tid
 *
 * Retrieve the Unix tid to use on the server side for the current thread.
 */
static int get_unix_tid(void)
{
    int ret = -1;
#if defined(linux) && defined(__i386__)
    __asm__("int $0x80" : "=a" (ret) : "0" (224) /* SYS_gettid */);
#elif defined(linux) && defined(__x86_64__)
    __asm__("syscall" : "=a" (ret) : "0" (186) /* SYS_gettid */);
#elif defined(__sun)
    ret = pthread_self();
#elif defined(__APPLE__)
    ret = mach_thread_self();
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    mach_port_deallocate(mach_task_self(), ret);
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#elif defined(__FreeBSD__)
    long lwpid;
    thr_self( &lwpid );
    ret = lwpid;
#endif
    return ret;
}


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/***********************************************************************
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 *           server_init_process
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 *
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 * Start the server and create the initial socket pair.
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 */
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void server_init_process(void)
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{
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    obj_handle_t version;
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    const char *env_socket = getenv( "WINESERVERSOCKET" );
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    if (env_socket)
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    {
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        fd_socket = atoi( env_socket );
        if (fcntl( fd_socket, F_SETFD, 1 ) == -1)
            fatal_perror( "Bad server socket %d", fd_socket );
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        unsetenv( "WINESERVERSOCKET" );
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    }
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    else fd_socket = server_connect();
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    /* setup the signal mask */
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    sigemptyset( &server_block_set );
    sigaddset( &server_block_set, SIGALRM );
    sigaddset( &server_block_set, SIGIO );
    sigaddset( &server_block_set, SIGINT );
    sigaddset( &server_block_set, SIGHUP );
    sigaddset( &server_block_set, SIGUSR1 );
    sigaddset( &server_block_set, SIGUSR2 );
    sigaddset( &server_block_set, SIGCHLD );
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    pthread_sigmask( SIG_BLOCK, &server_block_set, NULL );
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    /* receive the first thread request fd on the main socket */
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    ntdll_get_thread_data()->request_fd = receive_fd( &version );
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    if (version != SERVER_PROTOCOL_VERSION)
        server_protocol_error( "version mismatch %d/%d.\n"
                               "Your %s binary was not upgraded correctly,\n"
                               "or you have an older one somewhere in your PATH.\n"
                               "Or maybe the wrong wineserver is still running?\n",
                               version, SERVER_PROTOCOL_VERSION,
                               (version > SERVER_PROTOCOL_VERSION) ? "wine" : "wineserver" );
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#ifdef __APPLE__
    send_server_task_port();
#endif
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}


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/***********************************************************************
 *           server_init_process_done
 */
NTSTATUS server_init_process_done(void)
{
    PEB *peb = NtCurrentTeb()->Peb;
    IMAGE_NT_HEADERS *nt = RtlImageNtHeader( peb->ImageBaseAddress );
    NTSTATUS status;

    /* Install signal handlers; this cannot be done earlier, since we cannot
     * send exceptions to the debugger before the create process event that
     * is sent by REQ_INIT_PROCESS_DONE.
     * We do need the handlers in place by the time the request is over, so
     * we set them up here. If we segfault between here and the server call
     * something is very wrong... */
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    signal_init_process();
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    /* Signal the parent process to continue */
    SERVER_START_REQ( init_process_done )
    {
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        req->module   = wine_server_client_ptr( peb->ImageBaseAddress );
#ifdef __i386__
        req->ldt_copy = wine_server_client_ptr( &wine_ldt_copy );
#endif
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        req->entry    = wine_server_client_ptr( (char *)peb->ImageBaseAddress + nt->OptionalHeader.AddressOfEntryPoint );
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        req->gui      = (nt->OptionalHeader.Subsystem != IMAGE_SUBSYSTEM_WINDOWS_CUI);
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        status = wine_server_call( req );
    }
    SERVER_END_REQ;

    return status;
}


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/***********************************************************************
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 *           server_init_thread
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 *
 * Send an init thread request. Return 0 if OK.
 */
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size_t server_init_thread( void *entry_point )
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{
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    int ret;
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    int reply_pipe[2];
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    struct sigaction sig_act;
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    size_t info_size;
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    sig_act.sa_handler = SIG_IGN;
    sig_act.sa_flags   = 0;
    sigemptyset( &sig_act.sa_mask );
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    /* ignore SIGPIPE so that we get an EPIPE error instead  */
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    sigaction( SIGPIPE, &sig_act, NULL );
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    /* automatic child reaping to avoid zombies */
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#ifdef SA_NOCLDWAIT
    sig_act.sa_flags |= SA_NOCLDWAIT;
#endif
    sigaction( SIGCHLD, &sig_act, NULL );
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    /* create the server->client communication pipes */
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    if (server_pipe( reply_pipe ) == -1) server_protocol_perror( "pipe" );
    if (server_pipe( ntdll_get_thread_data()->wait_fd ) == -1) server_protocol_perror( "pipe" );
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    wine_server_send_fd( reply_pipe[1] );
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    wine_server_send_fd( ntdll_get_thread_data()->wait_fd[1] );
    ntdll_get_thread_data()->reply_fd = reply_pipe[0];
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    close( reply_pipe[1] );
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    SERVER_START_REQ( init_thread )
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    {
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        req->unix_pid    = getpid();
        req->unix_tid    = get_unix_tid();
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        req->teb         = wine_server_client_ptr( NtCurrentTeb() );
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        req->entry       = wine_server_client_ptr( entry_point );
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        req->reply_fd    = reply_pipe[1];
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        req->wait_fd     = ntdll_get_thread_data()->wait_fd[1];
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        req->debug_level = (TRACE_ON(server) != 0);
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        req->cpu         = client_cpu;
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        ret = wine_server_call( req );
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        NtCurrentTeb()->ClientId.UniqueProcess = ULongToHandle(reply->pid);
        NtCurrentTeb()->ClientId.UniqueThread  = ULongToHandle(reply->tid);
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        info_size         = reply->info_size;
        server_start_time = reply->server_start;
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        server_cpus       = reply->all_cpus;
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    }
    SERVER_END_REQ;
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#ifndef _WIN64
    is_wow64 = (server_cpus & (1 << CPU_x86_64)) != 0;
#endif
    ntdll_get_thread_data()->wow64_redir = is_wow64;

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    if (ret)
    {
        if (ret == STATUS_NOT_SUPPORTED)
        {
            static const char * const cpu_arch[] = { "x86", "x86_64", "Alpha", "PowerPC", "Sparc" };
            server_protocol_error( "the running wineserver doesn't support the %s architecture.\n",
                                   cpu_arch[client_cpu] );
        }
        else server_protocol_error( "init_thread failed with status %x\n", ret );
    }
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    return info_size;
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}