window.c 79.4 KB
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/*
 * Server-side window handling
 *
 * Copyright (C) 2001 Alexandre Julliard
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 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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 */

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#include "config.h"
#include "wine/port.h"

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#include <assert.h>
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#include <stdarg.h>
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#include "ntstatus.h"
#define WIN32_NO_STATUS
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#include "windef.h"
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#include "winbase.h"
#include "wingdi.h"
#include "winuser.h"
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#include "winternl.h"
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#include "object.h"
#include "request.h"
#include "thread.h"
#include "process.h"
#include "user.h"
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#include "unicode.h"
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/* a window property */
struct property
{
    unsigned short type;     /* property type (see below) */
    atom_t         atom;     /* property atom */
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    obj_handle_t   handle;   /* property handle (user-defined storage) */
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};

enum property_type
{
    PROP_TYPE_FREE,   /* free entry */
    PROP_TYPE_STRING, /* atom that was originally a string */
    PROP_TYPE_ATOM    /* plain atom */
};


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struct window
{
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    struct window   *parent;          /* parent window */
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    user_handle_t    owner;           /* owner of this window */
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    struct list      children;        /* list of children in Z-order */
    struct list      unlinked;        /* list of children not linked in the Z-order list */
    struct list      entry;           /* entry in parent's children list */
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    user_handle_t    handle;          /* full handle for this window */
    struct thread   *thread;          /* thread owning the window */
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    struct desktop  *desktop;         /* desktop that the window belongs to */
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    struct window_class *class;       /* window class */
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    atom_t           atom;            /* class atom */
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    user_handle_t    last_active;     /* last active popup */
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    rectangle_t      window_rect;     /* window rectangle (relative to parent client area) */
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    rectangle_t      visible_rect;    /* visible part of window rect (relative to parent client area) */
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    rectangle_t      client_rect;     /* client rectangle (relative to parent client area) */
    struct region   *win_region;      /* region for shaped windows (relative to window rect) */
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    struct region   *update_region;   /* update region (relative to window rect) */
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    unsigned int     style;           /* window style */
    unsigned int     ex_style;        /* window extended style */
    unsigned int     id;              /* window id */
    void*            instance;        /* creator instance */
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    unsigned int     is_unicode : 1;  /* ANSI or unicode */
    unsigned int     is_linked : 1;   /* is it linked into the parent z-order list? */
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    unsigned long    user_data;       /* user-specific data */
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    WCHAR           *text;            /* window caption text */
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    unsigned int     paint_flags;     /* various painting flags */
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    int              prop_inuse;      /* number of in-use window properties */
    int              prop_alloc;      /* number of allocated window properties */
    struct property *properties;      /* window properties array */
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    int              nb_extra_bytes;  /* number of extra bytes */
    char             extra_bytes[1];  /* extra bytes storage */
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};

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#define PAINT_INTERNAL      0x01  /* internal WM_PAINT pending */
#define PAINT_ERASE         0x02  /* needs WM_ERASEBKGND */
#define PAINT_NONCLIENT     0x04  /* needs WM_NCPAINT */
#define PAINT_DELAYED_ERASE 0x08  /* still needs erase after WM_ERASEBKGND */
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/* growable array of user handles */
struct user_handle_array
{
    user_handle_t *handles;
    int            count;
    int            total;
};

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/* global window pointers */
static struct window *shell_window;
static struct window *shell_listview;
static struct window *progman_window;
static struct window *taskman_window;
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/* magic HWND_TOP etc. pointers */
#define WINPTR_TOP       ((struct window *)1L)
#define WINPTR_BOTTOM    ((struct window *)2L)
#define WINPTR_TOPMOST   ((struct window *)3L)
#define WINPTR_NOTOPMOST ((struct window *)4L)

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/* retrieve a pointer to a window from its handle */
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static inline struct window *get_window( user_handle_t handle )
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{
    struct window *ret = get_user_object( handle, USER_WINDOW );
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    if (!ret) set_win32_error( ERROR_INVALID_WINDOW_HANDLE );
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    return ret;
}

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/* check if window is the desktop */
static inline int is_desktop_window( const struct window *win )
{
    return !win->parent;  /* only desktop windows have no parent */
}

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/* get next window in Z-order list */
static inline struct window *get_next_window( struct window *win )
{
    struct list *ptr = list_next( &win->parent->children, &win->entry );
    return ptr ? LIST_ENTRY( ptr, struct window, entry ) : NULL;
}

/* get previous window in Z-order list */
static inline struct window *get_prev_window( struct window *win )
{
    struct list *ptr = list_prev( &win->parent->children, &win->entry );
    return ptr ? LIST_ENTRY( ptr, struct window, entry ) : NULL;
}

/* get first child in Z-order list */
static inline struct window *get_first_child( struct window *win )
{
    struct list *ptr = list_head( &win->children );
    return ptr ? LIST_ENTRY( ptr, struct window, entry ) : NULL;
}

/* get last child in Z-order list */
static inline struct window *get_last_child( struct window *win )
{
    struct list *ptr = list_tail( &win->children );
    return ptr ? LIST_ENTRY( ptr, struct window, entry ) : NULL;
}

/* link a window at the right place in the siblings list */
static void link_window( struct window *win, struct window *previous )
{
    if (previous == WINPTR_NOTOPMOST)
    {
        if (!(win->ex_style & WS_EX_TOPMOST) && win->is_linked) return;  /* nothing to do */
        win->ex_style &= ~WS_EX_TOPMOST;
        previous = WINPTR_TOP;  /* fallback to the HWND_TOP case */
    }

    list_remove( &win->entry );  /* unlink it from the previous location */

    if (previous == WINPTR_BOTTOM)
    {
        list_add_tail( &win->parent->children, &win->entry );
        win->ex_style &= ~WS_EX_TOPMOST;
    }
    else if (previous == WINPTR_TOPMOST)
    {
        list_add_head( &win->parent->children, &win->entry );
        win->ex_style |= WS_EX_TOPMOST;
    }
    else if (previous == WINPTR_TOP)
    {
        struct list *entry = win->parent->children.next;
        if (!(win->ex_style & WS_EX_TOPMOST))  /* put it above the first non-topmost window */
        {
            while (entry != &win->parent->children &&
                   LIST_ENTRY( entry, struct window, entry )->ex_style & WS_EX_TOPMOST)
                entry = entry->next;
        }
        list_add_before( entry, &win->entry );
    }
    else
    {
        list_add_after( &previous->entry, &win->entry );
        if (!(previous->ex_style & WS_EX_TOPMOST)) win->ex_style &= ~WS_EX_TOPMOST;
        else
        {
            struct window *next = get_next_window( win );
            if (next && (next->ex_style & WS_EX_TOPMOST)) win->ex_style |= WS_EX_TOPMOST;
        }
    }

    win->is_linked = 1;
}

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/* change the parent of a window (or unlink the window if the new parent is NULL) */
static int set_parent_window( struct window *win, struct window *parent )
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{
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    struct window *ptr;

    /* make sure parent is not a child of window */
    for (ptr = parent; ptr; ptr = ptr->parent)
    {
        if (ptr == win)
        {
            set_error( STATUS_INVALID_PARAMETER );
            return 0;
        }
    }

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    if (parent)
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    {
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        win->parent = parent;
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        link_window( win, WINPTR_TOP );
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        /* if parent belongs to a different thread and the window isn't */
        /* top-level, attach the two threads */
        if (parent->thread && parent->thread != win->thread && !is_desktop_window(parent))
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            attach_thread_input( win->thread, parent->thread );
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    }
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    else  /* move it to parent unlinked list */
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    {
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        list_remove( &win->entry );  /* unlink it from the previous location */
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        list_add_head( &win->parent->unlinked, &win->entry );
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        win->is_linked = 0;
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    }
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    return 1;
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}

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/* append a user handle to a handle array */
static int add_handle_to_array( struct user_handle_array *array, user_handle_t handle )
{
    if (array->count >= array->total)
    {
        int new_total = max( array->total * 2, 32 );
        user_handle_t *new_array = realloc( array->handles, new_total * sizeof(*new_array) );
        if (!new_array)
        {
            free( array->handles );
            set_error( STATUS_NO_MEMORY );
            return 0;
        }
        array->handles = new_array;
        array->total = new_total;
    }
    array->handles[array->count++] = handle;
    return 1;
}

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/* set a window property */
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static void set_property( struct window *win, atom_t atom, obj_handle_t handle, enum property_type type )
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{
    int i, free = -1;
    struct property *new_props;

    /* check if it exists already */
    for (i = 0; i < win->prop_inuse; i++)
    {
        if (win->properties[i].type == PROP_TYPE_FREE)
        {
            free = i;
            continue;
        }
        if (win->properties[i].atom == atom)
        {
            win->properties[i].type = type;
            win->properties[i].handle = handle;
            return;
        }
    }

    /* need to add an entry */
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    if (!grab_global_atom( NULL, atom )) return;
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    if (free == -1)
    {
        /* no free entry */
        if (win->prop_inuse >= win->prop_alloc)
        {
            /* need to grow the array */
            if (!(new_props = realloc( win->properties,
                                       sizeof(*new_props) * (win->prop_alloc + 16) )))
            {
                set_error( STATUS_NO_MEMORY );
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                release_global_atom( NULL, atom );
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                return;
            }
            win->prop_alloc += 16;
            win->properties = new_props;
        }
        free = win->prop_inuse++;
    }
    win->properties[free].atom   = atom;
    win->properties[free].type   = type;
    win->properties[free].handle = handle;
}

/* remove a window property */
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static obj_handle_t remove_property( struct window *win, atom_t atom )
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{
    int i;

    for (i = 0; i < win->prop_inuse; i++)
    {
        if (win->properties[i].type == PROP_TYPE_FREE) continue;
        if (win->properties[i].atom == atom)
        {
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            release_global_atom( NULL, atom );
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            win->properties[i].type = PROP_TYPE_FREE;
            return win->properties[i].handle;
        }
    }
    /* FIXME: last error? */
    return 0;
}

/* find a window property */
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static obj_handle_t get_property( struct window *win, atom_t atom )
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{
    int i;

    for (i = 0; i < win->prop_inuse; i++)
    {
        if (win->properties[i].type == PROP_TYPE_FREE) continue;
        if (win->properties[i].atom == atom) return win->properties[i].handle;
    }
    /* FIXME: last error? */
    return 0;
}

/* destroy all properties of a window */
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static inline void destroy_properties( struct window *win )
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{
    int i;

    if (!win->properties) return;
    for (i = 0; i < win->prop_inuse; i++)
    {
        if (win->properties[i].type == PROP_TYPE_FREE) continue;
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        release_global_atom( NULL, win->properties[i].atom );
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    }
    free( win->properties );
}

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/* detach a window from its owner thread but keep the window around */
static void detach_window_thread( struct window *win )
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{
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    struct thread *thread = win->thread;

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    if (!thread) return;
    if (thread->queue)
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    {
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        if (win->update_region) inc_queue_paint_count( thread, -1 );
        if (win->paint_flags & PAINT_INTERNAL) inc_queue_paint_count( thread, -1 );
        queue_cleanup_window( thread, win->handle );
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    }
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    assert( thread->desktop_users > 0 );
    thread->desktop_users--;
    release_class( win->class );
    win->class = NULL;

    /* don't hold a reference to the desktop so that the desktop window can be */
    /* destroyed when the desktop ref count reaches zero */
    release_object( win->desktop );
    win->thread = NULL;
}

/* destroy a window */
void destroy_window( struct window *win )
{
    /* destroy all children */
    while (!list_empty(&win->children))
        destroy_window( LIST_ENTRY( list_head(&win->children), struct window, entry ));
    while (!list_empty(&win->unlinked))
        destroy_window( LIST_ENTRY( list_head(&win->unlinked), struct window, entry ));
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    /* reset global window pointers, if the corresponding window is destroyed */
    if (win == shell_window) shell_window = NULL;
    if (win == shell_listview) shell_listview = NULL;
    if (win == progman_window) progman_window = NULL;
    if (win == taskman_window) taskman_window = NULL;
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    free_user_handle( win->handle );
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    destroy_properties( win );
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    list_remove( &win->entry );
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    if (is_desktop_window(win))
    {
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        struct desktop *desktop = win->desktop;
        assert( desktop->top_window == win || desktop->msg_window == win );
        if (desktop->top_window == win) desktop->top_window = NULL;
        else desktop->msg_window = NULL;
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    }
    detach_window_thread( win );
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    if (win->win_region) free_region( win->win_region );
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    if (win->update_region) free_region( win->update_region );
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    if (win->class) release_class( win->class );
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    free( win->text );
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    memset( win, 0x55, sizeof(*win) + win->nb_extra_bytes - 1 );
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    free( win );
}

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/* get the process owning the top window of a given desktop */
struct process *get_top_window_owner( struct desktop *desktop )
{
    struct window *win = desktop->top_window;
    if (!win || !win->thread) return NULL;
    return win->thread->process;
}

/* attempt to close the desktop window when the last process using it is gone */
void close_desktop_window( struct desktop *desktop )
{
    struct window *win = desktop->top_window;
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    if (win && win->thread) post_message( win->handle, WM_CLOSE, 0, 0 );
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}

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/* create a new window structure (note: the window is not linked in the window tree) */
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static struct window *create_window( struct window *parent, struct window *owner,
                                     atom_t atom, void *instance )
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{
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    static const rectangle_t empty_rect;
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    int extra_bytes;
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    struct window *win = NULL;
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    struct desktop *desktop;
    struct window_class *class;

    if (!(desktop = get_thread_desktop( current, DESKTOP_CREATEWINDOW ))) return NULL;
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    if (!(class = grab_class( current->process, atom, instance, &extra_bytes )))
    {
        release_object( desktop );
        return NULL;
    }
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    if (!parent)  /* null parent is only allowed for desktop or HWND_MESSAGE top window */
    {
        if (is_desktop_class( class ))
            parent = desktop->top_window;  /* use existing desktop if any */
        else if (is_hwnd_message_class( class ))
            /* use desktop window if message window is already created */
            parent = desktop->msg_window ? desktop->top_window : NULL;
        else if (!(parent = desktop->top_window))  /* must already have a desktop then */
        {
            set_error( STATUS_ACCESS_DENIED );
            goto failed;
        }
    }

    /* parent must be on the same desktop */
    if (parent && parent->desktop != desktop)
    {
        set_error( STATUS_ACCESS_DENIED );
        goto failed;
    }

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    if (!(win = mem_alloc( sizeof(*win) + extra_bytes - 1 ))) goto failed;
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    if (!(win->handle = alloc_user_handle( win, USER_WINDOW ))) goto failed;
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    win->parent         = parent;
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    win->owner          = owner ? owner->handle : 0;
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    win->thread         = current;
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    win->desktop        = desktop;
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    win->class          = class;
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    win->atom           = atom;
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    win->last_active    = win->handle;
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    win->win_region     = NULL;
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    win->update_region  = NULL;
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    win->style          = 0;
    win->ex_style       = 0;
    win->id             = 0;
    win->instance       = NULL;
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    win->is_unicode     = 1;
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    win->is_linked      = 0;
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    win->user_data      = 0;
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    win->text           = NULL;
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    win->paint_flags    = 0;
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    win->prop_inuse     = 0;
    win->prop_alloc     = 0;
    win->properties     = NULL;
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    win->nb_extra_bytes = extra_bytes;
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    win->window_rect = win->visible_rect = win->client_rect = empty_rect;
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    memset( win->extra_bytes, 0, extra_bytes );
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    list_init( &win->children );
    list_init( &win->unlinked );
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    /* if parent belongs to a different thread and the window isn't */
    /* top-level, attach the two threads */
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    if (parent && parent->thread && parent->thread != current && !is_desktop_window(parent))
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    {
        if (!attach_thread_input( current, parent->thread )) goto failed;
    }
    else  /* otherwise just make sure that the thread has a message queue */
    {
        if (!current->queue && !init_thread_queue( current )) goto failed;
    }

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    /* put it on parent unlinked list */
    if (parent) list_add_head( &parent->unlinked, &win->entry );
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    else
    {
        list_init( &win->entry );
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        if (is_desktop_class( class ))
        {
            assert( !desktop->top_window );
            desktop->top_window = win;
            set_process_default_desktop( current->process, desktop, current->desktop );
        }
        else
        {
            assert( !desktop->msg_window );
            desktop->msg_window = win;
        }
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    }
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    current->desktop_users++;
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    return win;
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failed:
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    if (win)
    {
        if (win->handle) free_user_handle( win->handle );
        free( win );
    }
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    release_object( desktop );
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    release_class( class );
    return NULL;
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}

/* destroy all windows belonging to a given thread */
void destroy_thread_windows( struct thread *thread )
{
    user_handle_t handle = 0;
    struct window *win;

    while ((win = next_user_handle( &handle, USER_WINDOW )))
    {
        if (win->thread != thread) continue;
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        if (is_desktop_window( win )) detach_window_thread( win );
        else destroy_window( win );
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    }
}

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/* get the desktop window */
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static struct window *get_desktop_window( struct thread *thread )
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{
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    struct window *top_window;
    struct desktop *desktop = get_thread_desktop( thread, 0 );

    if (!desktop) return NULL;
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    top_window = desktop->top_window;
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    release_object( desktop );
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    return top_window;
}

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/* check whether child is a descendant of parent */
int is_child_window( user_handle_t parent, user_handle_t child )
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{
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    struct window *child_ptr = get_user_object( child, USER_WINDOW );
    struct window *parent_ptr = get_user_object( parent, USER_WINDOW );
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    if (!child_ptr || !parent_ptr) return 0;
    while (child_ptr->parent)
    {
        if (child_ptr->parent == parent_ptr) return 1;
        child_ptr = child_ptr->parent;
    }
    return 0;
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}

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/* check whether window is a top-level window */
int is_top_level_window( user_handle_t window )
{
    struct window *win = get_user_object( window, USER_WINDOW );
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    return (win && (is_desktop_window(win) || is_desktop_window(win->parent)));
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}

/* make a window active if possible */
int make_window_active( user_handle_t window )
{
    struct window *owner, *win = get_window( window );

    if (!win) return 0;

    /* set last active for window and its owner */
    win->last_active = win->handle;
    if ((owner = get_user_object( win->owner, USER_WINDOW ))) owner->last_active = win->handle;
    return 1;
}

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/* increment (or decrement) the window paint count */
static inline void inc_window_paint_count( struct window *win, int incr )
{
    if (win->thread) inc_queue_paint_count( win->thread, incr );
}

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/* check if window and all its ancestors are visible */
static int is_visible( const struct window *win )
{
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    while (win)
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    {
        if (!(win->style & WS_VISIBLE)) return 0;
        win = win->parent;
        /* if parent is minimized children are not visible */
        if (win && (win->style & WS_MINIMIZE)) return 0;
    }
    return 1;
}

/* same as is_visible but takes a window handle */
int is_window_visible( user_handle_t window )
{
    struct window *win = get_user_object( window, USER_WINDOW );
    if (!win) return 0;
    return is_visible( win );
}

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/* check if point is inside the window */
static inline int is_point_in_window( struct window *win, int x, int y )
{
    if (!(win->style & WS_VISIBLE)) return 0; /* not visible */
    if ((win->style & (WS_POPUP|WS_CHILD|WS_DISABLED)) == (WS_CHILD|WS_DISABLED))
        return 0;  /* disabled child */
    if ((win->ex_style & (WS_EX_LAYERED|WS_EX_TRANSPARENT)) == (WS_EX_LAYERED|WS_EX_TRANSPARENT))
        return 0;  /* transparent */
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    if (x < win->visible_rect.left || x >= win->visible_rect.right ||
        y < win->visible_rect.top || y >= win->visible_rect.bottom)
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        return 0;  /* not in window */
    if (win->win_region &&
        !point_in_region( win->win_region, x - win->window_rect.left, y - win->window_rect.top ))
        return 0;  /* not in window region */
    return 1;
}

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/* fill an array with the handles of the children of a specified window */
static unsigned int get_children_windows( struct window *parent, atom_t atom, thread_id_t tid,
                                          user_handle_t *handles, unsigned int max_count )
{
    struct window *ptr;
    unsigned int count = 0;

    if (!parent) return 0;

    LIST_FOR_EACH_ENTRY( ptr, &parent->children, struct window, entry )
    {
        if (atom && get_class_atom(ptr->class) != atom) continue;
        if (tid && get_thread_id(ptr->thread) != tid) continue;
        if (handles)
        {
            if (count >= max_count) break;
            handles[count] = ptr->handle;
        }
        count++;
    }
    return count;
}

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/* find child of 'parent' that contains the given point (in parent-relative coords) */
static struct window *child_window_from_point( struct window *parent, int x, int y )
{
668
    struct window *ptr;
669

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    LIST_FOR_EACH_ENTRY( ptr, &parent->children, struct window, entry )
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    {
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        if (!is_point_in_window( ptr, x, y )) continue;  /* skip it */
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        /* if window is minimized or disabled, return at once */
        if (ptr->style & (WS_MINIMIZE|WS_DISABLED)) return ptr;

        /* if point is not in client area, return at once */
        if (x < ptr->client_rect.left || x >= ptr->client_rect.right ||
            y < ptr->client_rect.top || y >= ptr->client_rect.bottom)
            return ptr;

        return child_window_from_point( ptr, x - ptr->client_rect.left, y - ptr->client_rect.top );
    }
    return parent;  /* not found any child */
}

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/* find all children of 'parent' that contain the given point */
static int get_window_children_from_point( struct window *parent, int x, int y,
                                           struct user_handle_array *array )
{
    struct window *ptr;

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    LIST_FOR_EACH_ENTRY( ptr, &parent->children, struct window, entry )
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    {
        if (!is_point_in_window( ptr, x, y )) continue;  /* skip it */

        /* if point is in client area, and window is not minimized or disabled, check children */
        if (!(ptr->style & (WS_MINIMIZE|WS_DISABLED)) &&
            x >= ptr->client_rect.left && x < ptr->client_rect.right &&
            y >= ptr->client_rect.top && y < ptr->client_rect.bottom)
        {
            if (!get_window_children_from_point( ptr, x - ptr->client_rect.left,
                                                 y - ptr->client_rect.top, array ))
                return 0;
        }

        /* now add window to the array */
        if (!add_handle_to_array( array, ptr->handle )) return 0;
    }
    return 1;
}

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/* find window containing point (in absolute coords) */
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user_handle_t window_from_point( struct desktop *desktop, int x, int y )
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{
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    struct window *ret;
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    if (!desktop->top_window) return 0;
    ret = child_window_from_point( desktop->top_window, x, y );
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    return ret->handle;
}
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/* return list of all windows containing point (in absolute coords) */
static int all_windows_from_point( struct window *top, int x, int y, struct user_handle_array *array )
{
    struct window *ptr;

    /* make point relative to top window */
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    for (ptr = top->parent; ptr && !is_desktop_window(ptr); ptr = ptr->parent)
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    {
        x -= ptr->client_rect.left;
        y -= ptr->client_rect.top;
    }

    if (!is_point_in_window( top, x, y )) return 1;

    /* if point is in client area, and window is not minimized or disabled, check children */
    if (!(top->style & (WS_MINIMIZE|WS_DISABLED)) &&
        x >= top->client_rect.left && x < top->client_rect.right &&
        y >= top->client_rect.top && y < top->client_rect.bottom)
    {
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        if (!is_desktop_window(top))
        {
            x -= top->client_rect.left;
            y -= top->client_rect.top;
        }
        if (!get_window_children_from_point( top, x, y, array )) return 0;
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    }
    /* now add window to the array */
    if (!add_handle_to_array( array, top->handle )) return 0;
    return 1;
}


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/* return the thread owning a window */
struct thread *get_window_thread( user_handle_t handle )
{
    struct window *win = get_user_object( handle, USER_WINDOW );
    if (!win || !win->thread) return NULL;
    return (struct thread *)grab_object( win->thread );
}
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/* check if any area of a window needs repainting */
static inline int win_needs_repaint( struct window *win )
{
    return win->update_region || (win->paint_flags & PAINT_INTERNAL);
}


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/* find a child of the specified window that needs repainting */
static struct window *find_child_to_repaint( struct window *parent, struct thread *thread )
{
    struct window *ptr, *ret = NULL;

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    LIST_FOR_EACH_ENTRY( ptr, &parent->children, struct window, entry )
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    {
        if (!(ptr->style & WS_VISIBLE)) continue;
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        if (ptr->thread == thread && win_needs_repaint( ptr ))
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            ret = ptr;
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        else if (!(ptr->style & WS_MINIMIZE)) /* explore its children */
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            ret = find_child_to_repaint( ptr, thread );
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        if (ret) break;
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    }

    if (ret && (ret->ex_style & WS_EX_TRANSPARENT))
    {
        /* transparent window, check for non-transparent sibling to paint first */
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        for (ptr = get_next_window(ret); ptr; ptr = get_next_window(ptr))
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        {
            if (!(ptr->style & WS_VISIBLE)) continue;
            if (ptr->ex_style & WS_EX_TRANSPARENT) continue;
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            if (ptr->thread != thread) continue;
            if (win_needs_repaint( ptr )) return ptr;
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        }
    }
    return ret;
}


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/* find a window that needs to receive a WM_PAINT; also clear its internal paint flag */
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user_handle_t find_window_to_repaint( user_handle_t parent, struct thread *thread )
{
804
    struct window *ptr, *win, *top_window = get_desktop_window( thread );
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    if (!top_window) return 0;
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    if (top_window->thread == thread && win_needs_repaint( top_window )) win = top_window;
    else win = find_child_to_repaint( top_window, thread );

811
    if (win && parent)
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    {
        /* check that it is a child of the specified parent */
        for (ptr = win; ptr; ptr = ptr->parent)
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            if (ptr->handle == parent) break;
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        /* otherwise don't return any window, we don't repaint a child before its parent */
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        if (!ptr) win = NULL;
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    }
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    if (!win) return 0;
    win->paint_flags &= ~PAINT_INTERNAL;
    return win->handle;
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}


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/* intersect the window region with the specified region, relative to the window parent */
static struct region *intersect_window_region( struct region *region, struct window *win )
{
    /* make region relative to window rect */
    offset_region( region, -win->window_rect.left, -win->window_rect.top );
    if (!intersect_region( region, region, win->win_region )) return NULL;
    /* make region relative to parent again */
    offset_region( region, win->window_rect.left, win->window_rect.top );
    return region;
}


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/* convert coordinates from client to screen coords */
static inline void client_to_screen( struct window *win, int *x, int *y )
{
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    for ( ; win && !is_desktop_window(win); win = win->parent)
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    {
        *x += win->client_rect.left;
        *y += win->client_rect.top;
    }
}

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/* convert coordinates from client to screen coords */
static inline void client_to_screen_rect( struct window *win, rectangle_t *rect )
{
    for ( ; win && !is_desktop_window(win); win = win->parent)
    {
        rect->left   += win->client_rect.left;
        rect->right  += win->client_rect.left;
        rect->top    += win->client_rect.top;
        rect->bottom += win->client_rect.top;
    }
}

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/* map the region from window to screen coordinates */
static inline void map_win_region_to_screen( struct window *win, struct region *region )
{
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    if (!is_desktop_window(win))
    {
        int x = win->window_rect.left;
        int y = win->window_rect.top;
        client_to_screen( win->parent, &x, &y );
        offset_region( region, x, y );
    }
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}


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/* clip all children of a given window out of the visible region */
static struct region *clip_children( struct window *parent, struct window *last,
                                     struct region *region, int offset_x, int offset_y )
{
    struct window *ptr;
    struct region *tmp = create_empty_region();

    if (!tmp) return NULL;
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    LIST_FOR_EACH_ENTRY( ptr, &parent->children, struct window, entry )
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    {
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        if (ptr == last) break;
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        if (!(ptr->style & WS_VISIBLE)) continue;
        if (ptr->ex_style & WS_EX_TRANSPARENT) continue;
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        set_region_rect( tmp, &ptr->visible_rect );
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        if (ptr->win_region && !intersect_window_region( tmp, ptr ))
        {
            free_region( tmp );
            return NULL;
        }
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        offset_region( tmp, offset_x, offset_y );
        if (!(region = subtract_region( region, region, tmp ))) break;
        if (is_region_empty( region )) break;
    }
    free_region( tmp );
    return region;
}


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/* compute the intersection of two rectangles; return 0 if the result is empty */
static inline int intersect_rect( rectangle_t *dst, const rectangle_t *src1, const rectangle_t *src2 )
{
    dst->left   = max( src1->left, src2->left );
    dst->top    = max( src1->top, src2->top );
    dst->right  = min( src1->right, src2->right );
    dst->bottom = min( src1->bottom, src2->bottom );
    return (dst->left < dst->right && dst->top < dst->bottom);
}


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/* offset the coordinates of a rectangle */
static inline void offset_rect( rectangle_t *rect, int offset_x, int offset_y )
{
    rect->left   += offset_x;
    rect->top    += offset_y;
    rect->right  += offset_x;
    rect->bottom += offset_y;
}


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/* set the region to the client rect clipped by the window rect, in parent-relative coordinates */
static void set_region_client_rect( struct region *region, struct window *win )
{
    rectangle_t rect;

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    intersect_rect( &rect, &win->window_rect, &win->client_rect );
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    set_region_rect( region, &rect );
}


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/* get the top-level window to clip against for a given window */
static inline struct window *get_top_clipping_window( struct window *win )
{
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    while (win->parent && !is_desktop_window(win->parent)) win = win->parent;
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    return win;
}


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/* compute the visible region of a window, in window coordinates */
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static struct region *get_visible_region( struct window *win, unsigned int flags )
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{
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    struct region *tmp = NULL, *region;
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    int offset_x, offset_y;

    if (!(region = create_empty_region())) return NULL;

    /* first check if all ancestors are visible */

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    if (!is_visible( win )) return region;  /* empty region */
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    /* create a region relative to the window itself */
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    if ((flags & DCX_PARENTCLIP) && win->parent && !is_desktop_window(win->parent))
954
    {
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        set_region_client_rect( region, win->parent );
        offset_region( region, -win->parent->client_rect.left, -win->parent->client_rect.top );
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    }
    else if (flags & DCX_WINDOW)
    {
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        set_region_rect( region, &win->visible_rect );
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        if (win->win_region && !intersect_window_region( region, win )) goto error;
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    }
    else
    {
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        set_region_client_rect( region, win );
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        if (win->win_region && !intersect_window_region( region, win )) goto error;
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    }

    /* clip children */

    if (flags & DCX_CLIPCHILDREN)
    {
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        if (is_desktop_window(win)) offset_x = offset_y = 0;
        else
        {
            offset_x = win->client_rect.left;
            offset_y = win->client_rect.top;
        }
        if (!clip_children( win, NULL, region, offset_x, offset_y )) goto error;
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    }

    /* clip siblings of ancestors */

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    if (is_desktop_window(win)) offset_x = offset_y = 0;
    else
    {
        offset_x = win->window_rect.left;
        offset_y = win->window_rect.top;
    }

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    if ((tmp = create_empty_region()) != NULL)
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    {
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        while (win->parent)
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        {
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            /* we don't clip out top-level siblings as that's up to the native windowing system */
            if ((win->style & WS_CLIPSIBLINGS) && !is_desktop_window( win->parent ))
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            {
                if (!clip_children( win->parent, win, region, 0, 0 )) goto error;
                if (is_region_empty( region )) break;
            }
            /* clip to parent client area */
            win = win->parent;
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            if (!is_desktop_window(win))
            {
                offset_x += win->client_rect.left;
                offset_y += win->client_rect.top;
                offset_region( region, win->client_rect.left, win->client_rect.top );
            }
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            set_region_client_rect( tmp, win );
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            if (win->win_region && !intersect_window_region( tmp, win )) goto error;
            if (!intersect_region( region, region, tmp )) goto error;
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            if (is_region_empty( region )) break;
        }
        free_region( tmp );
    }
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    offset_region( region, -offset_x, -offset_y );  /* make it relative to target window */
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    return region;

error:
1020
    if (tmp) free_region( tmp );
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    free_region( region );
    return NULL;
}


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/* get the window class of a window */
struct window_class* get_window_class( user_handle_t window )
{
    struct window *win;
    if (!(win = get_window( window ))) return NULL;
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    if (!win->class) set_error( STATUS_ACCESS_DENIED );
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    return win->class;
}

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/* determine the window visible rectangle, i.e. window or client rect cropped by parent rects */
/* the returned rectangle is in window coordinates; return 0 if rectangle is empty */
static int get_window_visible_rect( struct window *win, rectangle_t *rect, int frame )
{
    int offset_x = 0, offset_y = 0;

    if (!(win->style & WS_VISIBLE)) return 0;

    *rect = frame ? win->window_rect : win->client_rect;
    if (!is_desktop_window(win))
    {
        offset_x = win->window_rect.left;
        offset_y = win->window_rect.top;
    }

    while (win->parent)
    {
        win = win->parent;
        if (!(win->style & WS_VISIBLE) || win->style & WS_MINIMIZE) return 0;
        if (!is_desktop_window(win))
        {
            offset_x += win->client_rect.left;
            offset_y += win->client_rect.top;
            offset_rect( rect, win->client_rect.left, win->client_rect.top );
        }
        if (!intersect_rect( rect, rect, &win->client_rect )) return 0;
        if (!intersect_rect( rect, rect, &win->window_rect )) return 0;
    }
    offset_rect( rect, -offset_x, -offset_y );
    return 1;
}

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/* return a copy of the specified region cropped to the window client or frame rectangle, */
/* and converted from client to window coordinates. Helper for (in)validate_window. */
static struct region *crop_region_to_win_rect( struct window *win, struct region *region, int frame )
{
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    rectangle_t rect;
    struct region *tmp;
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    if (!get_window_visible_rect( win, &rect, frame )) return NULL;
    if (!(tmp = create_empty_region())) return NULL;
    set_region_rect( tmp, &rect );
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    if (region)
    {
        /* map it to client coords */
        offset_region( tmp, win->window_rect.left - win->client_rect.left,
                       win->window_rect.top - win->client_rect.top );
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        /* intersect specified region with bounding rect */
        if (!intersect_region( tmp, region, tmp )) goto done;
        if (is_region_empty( tmp )) goto done;
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        /* map it back to window coords */
        offset_region( tmp, win->client_rect.left - win->window_rect.left,
                       win->client_rect.top - win->window_rect.top );
    }
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    return tmp;

done:
    free_region( tmp );
    return NULL;
}


/* set a region as new update region for the window */
static void set_update_region( struct window *win, struct region *region )
{
    if (region && !is_region_empty( region ))
    {
        if (!win->update_region) inc_window_paint_count( win, 1 );
        else free_region( win->update_region );
        win->update_region = region;
    }
    else
    {
Rob Shearman's avatar
Rob Shearman committed
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        if (win->update_region)
        {
            inc_window_paint_count( win, -1 );
            free_region( win->update_region );
        }
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        win->paint_flags &= ~(PAINT_ERASE | PAINT_DELAYED_ERASE | PAINT_NONCLIENT);
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        win->update_region = NULL;
        if (region) free_region( region );
    }
}


/* add a region to the update region; the passed region is freed or reused */
static int add_update_region( struct window *win, struct region *region )
{
    if (win->update_region && !union_region( region, win->update_region, region ))
    {
        free_region( region );
        return 0;
    }
    set_update_region( win, region );
    return 1;
}


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/* crop the update region of children to the specified rectangle, in client coords */
static void crop_children_update_region( struct window *win, rectangle_t *rect )
{
    struct window *child;
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    struct region *tmp;
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    rectangle_t child_rect;

    LIST_FOR_EACH_ENTRY( child, &win->children, struct window, entry )
    {
        if (!(child->style & WS_VISIBLE)) continue;
        if (!rect)  /* crop everything out */
        {
            crop_children_update_region( child, NULL );
            set_update_region( child, NULL );
            continue;
        }

        /* nothing to do if child is completely inside rect */
        if (child->window_rect.left >= rect->left &&
            child->window_rect.top >= rect->top &&
            child->window_rect.right <= rect->right &&
            child->window_rect.bottom <= rect->bottom) continue;

        /* map to child client coords and crop grand-children */
        child_rect = *rect;
        offset_rect( &child_rect, -child->client_rect.left, -child->client_rect.top );
        crop_children_update_region( child, &child_rect );

        /* now crop the child itself */
        if (!child->update_region) continue;
        if (!(tmp = create_empty_region())) continue;
        set_region_rect( tmp, rect );
        offset_region( tmp, -child->window_rect.left, -child->window_rect.top );
        if (intersect_region( tmp, child->update_region, tmp )) set_update_region( child, tmp );
        else free_region( tmp );
    }
}


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/* validate the non client area of a window */
static void validate_non_client( struct window *win )
{
    struct region *tmp;
    rectangle_t rect;

    if (!win->update_region) return;  /* nothing to do */

    /* get client rect in window coords */
    rect.left   = win->client_rect.left - win->window_rect.left;
    rect.top    = win->client_rect.top - win->window_rect.top;
    rect.right  = win->client_rect.right - win->window_rect.left;
    rect.bottom = win->client_rect.bottom - win->window_rect.top;

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    if ((tmp = create_empty_region()))
1190
    {
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        set_region_rect( tmp, &rect );
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        if (intersect_region( tmp, win->update_region, tmp ))
            set_update_region( win, tmp );
        else
            free_region( tmp );
    }
    win->paint_flags &= ~PAINT_NONCLIENT;
}


/* validate a window completely so that we don't get any further paint messages for it */
static void validate_whole_window( struct window *win )
{
    set_update_region( win, NULL );

    if (win->paint_flags & PAINT_INTERNAL)
    {
        win->paint_flags &= ~PAINT_INTERNAL;
        inc_window_paint_count( win, -1 );
    }
}


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/* validate a window's children so that we don't get any further paint messages for it */
static void validate_children( struct window *win )
{
    struct window *child;

    LIST_FOR_EACH_ENTRY( child, &win->children, struct window, entry )
    {
        if (!(child->style & WS_VISIBLE)) continue;
        validate_children(child);
        validate_whole_window(child);
    }
}


1228
/* validate the update region of a window on all parents; helper for get_update_region */
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static void validate_parents( struct window *child )
{
    int offset_x = 0, offset_y = 0;
    struct window *win = child;
    struct region *tmp = NULL;

    if (!child->update_region) return;

1237
    while (win->parent)
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    {
        /* map to parent client coords */
        offset_x += win->window_rect.left;
        offset_y += win->window_rect.top;

        win = win->parent;

        /* and now map to window coords */
        offset_x += win->client_rect.left - win->window_rect.left;
        offset_y += win->client_rect.top - win->window_rect.top;

        if (win->update_region && !(win->style & WS_CLIPCHILDREN))
        {
            if (!tmp && !(tmp = create_empty_region())) return;
            offset_region( child->update_region, offset_x, offset_y );
            if (subtract_region( tmp, win->update_region, child->update_region ))
            {
                set_update_region( win, tmp );
                tmp = NULL;
            }
            /* restore child coords */
            offset_region( child->update_region, -offset_x, -offset_y );
        }
    }
    if (tmp) free_region( tmp );
}


/* add/subtract a region (in client coordinates) to the update region of the window */
static void redraw_window( struct window *win, struct region *region, int frame, unsigned int flags )
{
    struct region *tmp;
    struct window *child;

    if (flags & RDW_INVALIDATE)
    {
        if (!(tmp = crop_region_to_win_rect( win, region, frame ))) return;

        if (!add_update_region( win, tmp )) return;

        if (flags & RDW_FRAME) win->paint_flags |= PAINT_NONCLIENT;
        if (flags & RDW_ERASE) win->paint_flags |= PAINT_ERASE;
    }
    else if (flags & RDW_VALIDATE)
    {
        if (!region && (flags & RDW_NOFRAME))  /* shortcut: validate everything */
        {
            set_update_region( win, NULL );
        }
        else if (win->update_region)
        {
            if ((tmp = crop_region_to_win_rect( win, region, frame )))
            {
                if (!subtract_region( tmp, win->update_region, tmp ))
                {
                    free_region( tmp );
                    return;
                }
                set_update_region( win, tmp );
            }
            if (flags & RDW_NOFRAME) validate_non_client( win );
1299
            if (flags & RDW_NOERASE) win->paint_flags &= ~(PAINT_ERASE | PAINT_DELAYED_ERASE);
1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327
        }
    }

    if ((flags & RDW_INTERNALPAINT) && !(win->paint_flags & PAINT_INTERNAL))
    {
        win->paint_flags |= PAINT_INTERNAL;
        inc_window_paint_count( win, 1 );
    }
    else if ((flags & RDW_NOINTERNALPAINT) && (win->paint_flags & PAINT_INTERNAL))
    {
        win->paint_flags &= ~PAINT_INTERNAL;
        inc_window_paint_count( win, -1 );
    }

    /* now process children recursively */

    if (flags & RDW_NOCHILDREN) return;
    if (win->style & WS_MINIMIZE) return;
    if ((win->style & WS_CLIPCHILDREN) && !(flags & RDW_ALLCHILDREN)) return;

    if (!(tmp = crop_region_to_win_rect( win, region, 0 ))) return;

    /* map to client coordinates */
    offset_region( tmp, win->window_rect.left - win->client_rect.left,
                   win->window_rect.top - win->client_rect.top );

    if (flags & RDW_INVALIDATE) flags |= RDW_FRAME | RDW_ERASE;

1328
    LIST_FOR_EACH_ENTRY( child, &win->children, struct window, entry )
1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354
    {
        if (!(child->style & WS_VISIBLE)) continue;
        if (!rect_in_region( tmp, &child->window_rect )) continue;
        offset_region( tmp, -child->client_rect.left, -child->client_rect.top );
        redraw_window( child, tmp, 1, flags );
        offset_region( tmp, child->client_rect.left, child->client_rect.top );
    }
    free_region( tmp );
}


/* retrieve the update flags for a window depending on the state of the update region */
static unsigned int get_update_flags( struct window *win, unsigned int flags )
{
    unsigned int ret = 0;

    if (flags & UPDATE_NONCLIENT)
    {
        if ((win->paint_flags & PAINT_NONCLIENT) && win->update_region) ret |= UPDATE_NONCLIENT;
    }
    if (flags & UPDATE_ERASE)
    {
        if ((win->paint_flags & PAINT_ERASE) && win->update_region) ret |= UPDATE_ERASE;
    }
    if (flags & UPDATE_PAINT)
    {
1355 1356 1357 1358 1359
        if (win->update_region)
        {
            if (win->paint_flags & PAINT_DELAYED_ERASE) ret |= UPDATE_DELAYED_ERASE;
            ret |= UPDATE_PAINT;
        }
1360 1361 1362
    }
    if (flags & UPDATE_INTERNALPAINT)
    {
1363 1364 1365 1366 1367
        if (win->paint_flags & PAINT_INTERNAL)
        {
            ret |= UPDATE_INTERNALPAINT;
            if (win->paint_flags & PAINT_DELAYED_ERASE) ret |= UPDATE_DELAYED_ERASE;
        }
1368 1369 1370 1371 1372 1373
    }
    return ret;
}


/* iterate through the children of the given window until we find one with some update flags */
1374 1375
static unsigned int get_child_update_flags( struct window *win, struct window *from_child,
                                            unsigned int flags, struct window **child )
1376 1377 1378 1379
{
    struct window *ptr;
    unsigned int ret = 0;

1380 1381 1382 1383 1384 1385 1386 1387 1388 1389
    /* first make sure we want to iterate children at all */

    if (win->style & WS_MINIMIZE) return 0;

    /* note: the WS_CLIPCHILDREN test is the opposite of the invalidation case,
     * here we only want to repaint children of windows that clip them, others
     * need to wait for WM_PAINT to be done in the parent first.
     */
    if (!(flags & UPDATE_ALLCHILDREN) && !(win->style & WS_CLIPCHILDREN)) return 0;

1390
    LIST_FOR_EACH_ENTRY( ptr, &win->children, struct window, entry )
1391
    {
1392 1393 1394 1395 1396
        if (from_child)  /* skip all children until from_child is found */
        {
            if (ptr == from_child) from_child = NULL;
            continue;
        }
1397 1398 1399 1400 1401 1402
        if (!(ptr->style & WS_VISIBLE)) continue;
        if ((ret = get_update_flags( ptr, flags )) != 0)
        {
            *child = ptr;
            break;
        }
1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417
        if ((ret = get_child_update_flags( ptr, NULL, flags, child ))) break;
    }
    return ret;
}

/* iterate through children and siblings of the given window until we find one with some update flags */
static unsigned int get_window_update_flags( struct window *win, struct window *from_child,
                                             unsigned int flags, struct window **child )
{
    unsigned int ret;
    struct window *ptr, *from_sibling = NULL;

    /* if some parent is not visible start from the next sibling */

    if (!is_visible( win )) return 0;
1418
    for (ptr = from_child; ptr; ptr = ptr->parent)
1419 1420 1421 1422 1423 1424 1425 1426 1427 1428
    {
        if (!(ptr->style & WS_VISIBLE) || (ptr->style & WS_MINIMIZE)) from_sibling = ptr;
        if (ptr == win) break;
    }

    /* non-client painting must be delayed if one of the parents is going to
     * be repainted and doesn't clip children */

    if ((flags & UPDATE_NONCLIENT) && !(flags & (UPDATE_PAINT|UPDATE_INTERNALPAINT)))
    {
1429
        for (ptr = win->parent; ptr; ptr = ptr->parent)
1430
        {
1431 1432 1433 1434 1435
            if (!(ptr->style & WS_CLIPCHILDREN) && win_needs_repaint( ptr ))
                return 0;
        }
        if (from_child && !(flags & UPDATE_ALLCHILDREN))
        {
1436
            for (ptr = from_sibling ? from_sibling : from_child; ptr; ptr = ptr->parent)
1437 1438 1439 1440
            {
                if (!(ptr->style & WS_CLIPCHILDREN) && win_needs_repaint( ptr )) from_sibling = ptr;
                if (ptr == win) break;
            }
1441
        }
1442
    }
1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474


    /* check window itself (only if not restarting from a child) */

    if (!from_child)
    {
        if ((ret = get_update_flags( win, flags )))
        {
            *child = win;
            return ret;
        }
        from_child = win;
    }

    /* now check children */

    if (flags & UPDATE_NOCHILDREN) return 0;
    if (!from_sibling)
    {
        if ((ret = get_child_update_flags( from_child, NULL, flags, child ))) return ret;
        from_sibling = from_child;
    }

    /* then check siblings and parent siblings */

    while (from_sibling->parent && from_sibling != win)
    {
        if ((ret = get_child_update_flags( from_sibling->parent, from_sibling, flags, child )))
            return ret;
        from_sibling = from_sibling->parent;
    }
    return 0;
1475 1476 1477
}


1478 1479 1480 1481
/* expose the areas revealed by a vis region change on the window parent */
/* returns the region exposed on the window itself (in client coordinates) */
static struct region *expose_window( struct window *win, const rectangle_t *old_window_rect,
                                     struct region *old_vis_rgn )
1482
{
1483
    struct region *new_vis_rgn, *exposed_rgn;
1484

1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501
    if (!(new_vis_rgn = get_visible_region( win, DCX_WINDOW ))) return NULL;

    if ((exposed_rgn = create_empty_region()))
    {
        if (subtract_region( exposed_rgn, new_vis_rgn, old_vis_rgn ) && !is_region_empty( exposed_rgn ))
        {
            /* make it relative to the new client area */
            offset_region( exposed_rgn, win->window_rect.left - win->client_rect.left,
                           win->window_rect.top - win->client_rect.top );
        }
        else
        {
            free_region( exposed_rgn );
            exposed_rgn = NULL;
        }
    }

1502
    if (win->parent)
1503
    {
1504 1505 1506 1507 1508 1509 1510 1511 1512 1513
        /* make it relative to the old window pos for subtracting */
        offset_region( new_vis_rgn, win->window_rect.left - old_window_rect->left,
                       win->window_rect.top - old_window_rect->top  );

        if ((win->parent->style & WS_CLIPCHILDREN) ?
            subtract_region( new_vis_rgn, old_vis_rgn, new_vis_rgn ) :
            xor_region( new_vis_rgn, old_vis_rgn, new_vis_rgn ))
        {
            if (!is_region_empty( new_vis_rgn ))
            {
1514 1515
                /* make it relative to parent */
                offset_region( new_vis_rgn, old_window_rect->left, old_window_rect->top );
1516 1517 1518
                redraw_window( win->parent, new_vis_rgn, 0, RDW_INVALIDATE | RDW_ERASE | RDW_ALLCHILDREN );
            }
        }
1519
    }
1520 1521
    free_region( new_vis_rgn );
    return exposed_rgn;
1522 1523 1524 1525
}


/* set the window and client rectangles, updating the update region if necessary */
1526
static void set_window_pos( struct window *win, struct window *previous,
1527
                            unsigned int swp_flags, const rectangle_t *window_rect,
1528 1529
                            const rectangle_t *client_rect, const rectangle_t *visible_rect,
                            const rectangle_t *valid_rects )
1530
{
1531
    struct region *old_vis_rgn = NULL, *exposed_rgn = NULL;
1532
    const rectangle_t old_window_rect = win->window_rect;
1533
    const rectangle_t old_visible_rect = win->visible_rect;
1534
    const rectangle_t old_client_rect = win->client_rect;
1535
    rectangle_t rect;
1536
    int client_changed, frame_changed;
1537
    int visible = (win->style & WS_VISIBLE) || (swp_flags & SWP_SHOWWINDOW);
1538

1539
    if (win->parent && !is_visible( win->parent )) visible = 0;
1540

1541
    if (visible && !(old_vis_rgn = get_visible_region( win, DCX_WINDOW ))) return;
1542 1543 1544

    /* set the new window info before invalidating anything */

1545
    win->window_rect  = *window_rect;
1546
    win->visible_rect = *visible_rect;
1547
    win->client_rect  = *client_rect;
1548
    if (!(swp_flags & SWP_NOZORDER) && win->parent) link_window( win, previous );
1549 1550 1551
    if (swp_flags & SWP_SHOWWINDOW) win->style |= WS_VISIBLE;
    else if (swp_flags & SWP_HIDEWINDOW) win->style &= ~WS_VISIBLE;

1552 1553 1554
    /* if the window is not visible, everything is easy */
    if (!visible) return;

1555 1556
    /* expose anything revealed by the change */

1557
    if (!(swp_flags & SWP_NOREDRAW))
1558
        exposed_rgn = expose_window( win, &old_window_rect, old_vis_rgn );
1559 1560 1561 1562 1563

    if (!(win->style & WS_VISIBLE))
    {
        /* clear the update region since the window is no longer visible */
        validate_whole_window( win );
1564
        validate_children( win );
1565 1566 1567
        goto done;
    }

1568 1569
    /* crop update region to the new window rect */

1570
    if (win->update_region)
1571
    {
1572
        if (get_window_visible_rect( win, &rect, 1 ))
1573
        {
1574 1575 1576 1577 1578 1579 1580 1581 1582
            struct region *tmp = create_empty_region();
            if (tmp)
            {
                set_region_rect( tmp, &rect );
                if (intersect_region( tmp, win->update_region, tmp ))
                    set_update_region( win, tmp );
                else
                    free_region( tmp );
            }
1583
        }
1584
        else set_update_region( win, NULL ); /* visible rect is empty */
1585 1586
    }

1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597
    /* crop children regions to the new window rect */

    if (get_window_visible_rect( win, &rect, 0 ))
    {
        /* map to client coords */
        offset_rect( &rect, win->window_rect.left - win->client_rect.left,
                     win->window_rect.top - win->client_rect.top );
        crop_children_update_region( win, &rect );
    }
    else crop_children_update_region( win, NULL );

1598 1599
    if (swp_flags & SWP_NOREDRAW) goto done;  /* do not repaint anything */

1600 1601
    /* expose the whole non-client area if it changed in any way */

1602 1603 1604
    if (swp_flags & SWP_NOCOPYBITS)
    {
        frame_changed = ((swp_flags & SWP_FRAMECHANGED) ||
1605 1606
                         memcmp( window_rect, &old_window_rect, sizeof(old_window_rect) ) ||
                         memcmp( visible_rect, &old_visible_rect, sizeof(old_visible_rect) ));
1607 1608 1609 1610 1611 1612 1613 1614 1615
        client_changed = memcmp( client_rect, &old_client_rect, sizeof(old_client_rect) );
    }
    else
    {
        /* assume the bits have been moved to follow the window rect */
        int x_offset = window_rect->left - old_window_rect.left;
        int y_offset = window_rect->top - old_window_rect.top;
        frame_changed = ((swp_flags & SWP_FRAMECHANGED) ||
                         window_rect->right  - old_window_rect.right != x_offset ||
1616 1617 1618 1619 1620
                         window_rect->bottom - old_window_rect.bottom != y_offset ||
                         visible_rect->left   - old_visible_rect.left   != x_offset ||
                         visible_rect->right  - old_visible_rect.right  != x_offset ||
                         visible_rect->top    - old_visible_rect.top    != y_offset ||
                         visible_rect->bottom - old_visible_rect.bottom != y_offset);
1621 1622 1623
        client_changed = (client_rect->left   - old_client_rect.left   != x_offset ||
                          client_rect->right  - old_client_rect.right  != x_offset ||
                          client_rect->top    - old_client_rect.top    != y_offset ||
1624 1625 1626
                          client_rect->bottom - old_client_rect.bottom != y_offset ||
                          !valid_rects ||
                          memcmp( &valid_rects[0], client_rect, sizeof(*client_rect) ));
1627 1628 1629
    }

    if (frame_changed || client_changed)
1630
    {
1631
        struct region *win_rgn = old_vis_rgn;  /* reuse previous region */
1632

1633 1634
        set_region_rect( win_rgn, window_rect );
        if (valid_rects)
1635
        {
1636
            /* subtract the valid portion of client rect from the total region */
1637 1638
            struct region *tmp = create_empty_region();
            if (tmp)
1639
            {
1640 1641 1642
                set_region_rect( tmp, &valid_rects[0] );
                if (subtract_region( tmp, win_rgn, tmp )) win_rgn = tmp;
                else free_region( tmp );
1643 1644
            }
        }
1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656
        if (!is_desktop_window(win))
            offset_region( win_rgn, -client_rect->left, -client_rect->top );
        if (exposed_rgn)
        {
            union_region( exposed_rgn, exposed_rgn, win_rgn );
            if (win_rgn != old_vis_rgn) free_region( win_rgn );
        }
        else
        {
            exposed_rgn = win_rgn;
            if (win_rgn == old_vis_rgn) old_vis_rgn = NULL;
        }
1657 1658
    }

1659 1660 1661
    if (exposed_rgn)
        redraw_window( win, exposed_rgn, 1, RDW_INVALIDATE | RDW_ERASE | RDW_FRAME | RDW_ALLCHILDREN );

1662
done:
1663
    if (old_vis_rgn) free_region( old_vis_rgn );
1664
    if (exposed_rgn) free_region( exposed_rgn );
1665 1666 1667
    clear_error();  /* we ignore out of memory errors once the new rects have been set */
}

1668

1669 1670 1671
/* set the window region, updating the update region if necessary */
static void set_window_region( struct window *win, struct region *region, int redraw )
{
1672
    struct region *old_vis_rgn = NULL, *exposed_rgn;
1673 1674 1675 1676

    /* no need to redraw if window is not visible */
    if (redraw && !is_visible( win )) redraw = 0;

1677
    if (redraw) old_vis_rgn = get_visible_region( win, DCX_WINDOW );
1678 1679 1680 1681

    if (win->win_region) free_region( win->win_region );
    win->win_region = region;

1682 1683
    /* expose anything revealed by the change */
    if (old_vis_rgn && ((exposed_rgn = expose_window( win, &win->window_rect, old_vis_rgn ))))
1684
    {
1685 1686
        redraw_window( win, exposed_rgn, 1, RDW_INVALIDATE | RDW_ERASE | RDW_FRAME | RDW_ALLCHILDREN );
        free_region( exposed_rgn );
1687 1688 1689 1690 1691 1692 1693
    }

    if (old_vis_rgn) free_region( old_vis_rgn );
    clear_error();  /* we ignore out of memory errors since the region has been set */
}


1694 1695
/* create a window */
DECL_HANDLER(create_window)
1696
{
1697
    struct window *win, *parent = NULL, *owner = NULL;
1698
    struct unicode_str cls_name;
1699
    atom_t atom;
1700

1701
    reply->handle = 0;
1702
    if (req->parent && !(parent = get_window( req->parent ))) return;
1703

1704 1705 1706 1707
    if (req->owner)
    {
        if (!(owner = get_window( req->owner ))) return;
        if (is_desktop_window(owner)) owner = NULL;
1708
        else if (parent && !is_desktop_window(parent))
1709
        {
1710
            /* an owned window must be created as top-level */
1711 1712 1713
            set_error( STATUS_ACCESS_DENIED );
            return;
        }
1714 1715
        else /* owner must be a top-level window */
            while (!is_desktop_window(owner->parent)) owner = owner->parent;
1716
    }
1717

1718 1719
    get_req_unicode_str( &cls_name );
    atom = cls_name.len ? find_global_atom( NULL, &cls_name ) : req->atom;
1720 1721

    if (!(win = create_window( parent, owner, atom, req->instance ))) return;
1722

1723
    reply->handle    = win->handle;
1724 1725
    reply->parent    = win->parent ? win->parent->handle : 0;
    reply->owner     = win->owner;
1726 1727
    reply->extra     = win->nb_extra_bytes;
    reply->class_ptr = get_class_client_ptr( win->class );
1728 1729 1730
}


1731 1732
/* set the parent of a window */
DECL_HANDLER(set_parent)
1733
{
1734
    struct window *win, *parent = NULL;
1735

1736 1737
    if (!(win = get_window( req->handle ))) return;
    if (req->parent && !(parent = get_window( req->parent ))) return;
1738

1739
    if (is_desktop_window(win))
1740 1741 1742 1743
    {
        set_error( STATUS_INVALID_PARAMETER );
        return;
    }
1744
    reply->old_parent  = win->parent->handle;
1745
    reply->full_parent = parent ? parent->handle : 0;
1746
    set_parent_window( win, parent );
1747 1748 1749 1750 1751 1752
}


/* destroy a window */
DECL_HANDLER(destroy_window)
{
1753
    struct window *win = get_window( req->handle );
1754 1755
    if (win)
    {
1756
        if (!is_desktop_window(win)) destroy_window( win );
1757
        else if (win->thread == current) detach_window_thread( win );
1758 1759 1760 1761 1762
        else set_error( STATUS_ACCESS_DENIED );
    }
}


1763 1764 1765
/* retrieve the desktop window for the current thread */
DECL_HANDLER(get_desktop_window)
{
1766
    struct desktop *desktop = get_thread_desktop( current, 0 );
1767

1768 1769 1770 1771 1772 1773 1774 1775 1776 1777 1778 1779 1780 1781 1782 1783 1784 1785 1786 1787 1788 1789 1790 1791 1792 1793
    if (!desktop) return;

    if (!desktop->top_window && req->force)  /* create it */
    {
        if ((desktop->top_window = create_window( NULL, NULL, DESKTOP_ATOM, 0 )))
        {
            detach_window_thread( desktop->top_window );
            desktop->top_window->style  = WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
        }
    }

    if (!desktop->msg_window && req->force)  /* create it */
    {
        static const WCHAR messageW[] = {'M','e','s','s','a','g','e'};
        static const struct unicode_str name = { messageW, sizeof(messageW) };
        atom_t atom = add_global_atom( NULL, &name );
        if (atom && (desktop->msg_window = create_window( NULL, NULL, atom, 0 )))
        {
            detach_window_thread( desktop->msg_window );
            desktop->msg_window->style = WS_POPUP | WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
        }
    }

    reply->top_window = desktop->top_window ? desktop->top_window->handle : 0;
    reply->msg_window = desktop->msg_window ? desktop->msg_window->handle : 0;
    release_object( desktop );
1794 1795 1796
}


1797 1798 1799 1800
/* set a window owner */
DECL_HANDLER(set_window_owner)
{
    struct window *win = get_window( req->handle );
1801
    struct window *owner = NULL;
1802

1803 1804
    if (!win) return;
    if (req->owner && !(owner = get_window( req->owner ))) return;
1805
    if (is_desktop_window(win))
1806 1807 1808 1809
    {
        set_error( STATUS_ACCESS_DENIED );
        return;
    }
1810 1811
    reply->prev_owner = win->owner;
    reply->full_owner = win->owner = owner ? owner->handle : 0;
1812 1813 1814
}


1815
/* get information from a window handle */
1816 1817
DECL_HANDLER(get_window_info)
{
1818
    struct window *win = get_window( req->handle );
1819

1820 1821
    reply->full_handle = 0;
    reply->tid = reply->pid = 0;
1822 1823
    if (win)
    {
1824
        reply->full_handle = win->handle;
1825
        reply->last_active = win->handle;
1826
        reply->is_unicode  = win->is_unicode;
1827
        if (get_user_object( win->last_active, USER_WINDOW )) reply->last_active = win->last_active;
1828 1829
        if (win->thread)
        {
1830 1831
            reply->tid  = get_thread_id( win->thread );
            reply->pid  = get_process_id( win->thread->process );
1832
            reply->atom = win->class ? get_class_atom( win->class ) : DESKTOP_ATOM;
1833 1834 1835
        }
    }
}
1836 1837


1838 1839 1840 1841
/* set some information in a window */
DECL_HANDLER(set_window_info)
{
    struct window *win = get_window( req->handle );
1842

1843
    if (!win) return;
1844
    if (req->flags && is_desktop_window(win) && win->thread != current)
1845 1846 1847 1848
    {
        set_error( STATUS_ACCESS_DENIED );
        return;
    }
1849 1850 1851
    if (req->extra_size > sizeof(req->extra_value) ||
        req->extra_offset < -1 ||
        req->extra_offset > win->nb_extra_bytes - (int)req->extra_size)
1852
    {
1853
        set_win32_error( ERROR_INVALID_INDEX );
1854 1855 1856 1857
        return;
    }
    if (req->extra_offset != -1)
    {
1858
        memcpy( &reply->old_extra_value, win->extra_bytes + req->extra_offset, req->extra_size );
1859
    }
1860
    else if (req->flags & SET_WIN_EXTRA)
1861
    {
1862
        set_win32_error( ERROR_INVALID_INDEX );
1863 1864
        return;
    }
1865 1866 1867 1868 1869
    reply->old_style     = win->style;
    reply->old_ex_style  = win->ex_style;
    reply->old_id        = win->id;
    reply->old_instance  = win->instance;
    reply->old_user_data = win->user_data;
1870
    if (req->flags & SET_WIN_STYLE) win->style = req->style;
1871 1872 1873 1874 1875 1876
    if (req->flags & SET_WIN_EXSTYLE)
    {
        /* WS_EX_TOPMOST can only be changed for unlinked windows */
        if (!win->is_linked) win->ex_style = req->ex_style;
        else win->ex_style = (req->ex_style & ~WS_EX_TOPMOST) | (win->ex_style & WS_EX_TOPMOST);
    }
1877 1878
    if (req->flags & SET_WIN_ID) win->id = req->id;
    if (req->flags & SET_WIN_INSTANCE) win->instance = req->instance;
1879
    if (req->flags & SET_WIN_UNICODE) win->is_unicode = req->is_unicode;
1880
    if (req->flags & SET_WIN_USERDATA) win->user_data = req->user_data;
1881 1882
    if (req->flags & SET_WIN_EXTRA) memcpy( win->extra_bytes + req->extra_offset,
                                            &req->extra_value, req->extra_size );
1883 1884 1885

    /* changing window style triggers a non-client paint */
    if (req->flags & SET_WIN_STYLE) win->paint_flags |= PAINT_NONCLIENT;
1886 1887 1888
}


1889 1890 1891 1892 1893
/* get a list of the window parents, up to the root of the tree */
DECL_HANDLER(get_window_parents)
{
    struct window *ptr, *win = get_window( req->handle );
    int total = 0;
1894
    user_handle_t *data;
1895
    data_size_t len;
1896 1897 1898

    if (win) for (ptr = win->parent; ptr; ptr = ptr->parent) total++;

1899 1900 1901
    reply->count = total;
    len = min( get_reply_max_size(), total * sizeof(user_handle_t) );
    if (len && ((data = set_reply_data_size( len ))))
1902 1903 1904 1905 1906 1907 1908 1909 1910 1911
    {
        for (ptr = win->parent; ptr && len; ptr = ptr->parent, len -= sizeof(*data))
            *data++ = ptr->handle;
    }
}


/* get a list of the window children */
DECL_HANDLER(get_window_children)
{
1912 1913
    struct window *parent = NULL;
    unsigned int total;
1914
    user_handle_t *data;
1915
    data_size_t len;
1916
    struct unicode_str cls_name;
1917
    atom_t atom = req->atom;
1918
    struct desktop *desktop = NULL;
1919

1920 1921 1922
    get_req_unicode_str( &cls_name );
    if (cls_name.len && !(atom = find_global_atom( NULL, &cls_name ))) return;

1923 1924
    if (req->desktop)
    {
1925
        if (!(desktop = get_desktop_obj( current->process, req->desktop, DESKTOP_ENUMERATE ))) return;
1926 1927
        parent = desktop->top_window;
    }
1928 1929 1930 1931 1932
    else
    {
        if (req->parent && !(parent = get_window( req->parent ))) return;
        if (!parent && !(desktop = get_thread_desktop( current, 0 ))) return;
    }
1933

1934 1935 1936 1937 1938 1939
    if (parent)
        total = get_children_windows( parent, atom, req->tid, NULL, 0 );
    else
        total = get_children_windows( desktop->top_window, atom, req->tid, NULL, 0 ) +
                get_children_windows( desktop->msg_window, atom, req->tid, NULL, 0 );

1940 1941 1942
    reply->count = total;
    len = min( get_reply_max_size(), total * sizeof(user_handle_t) );
    if (len && ((data = set_reply_data_size( len ))))
1943
    {
1944 1945
        if (parent) get_children_windows( parent, atom, req->tid, data, len / sizeof(user_handle_t) );
        else
1946
        {
1947 1948 1949 1950 1951 1952 1953
            total = get_children_windows( desktop->top_window, atom, req->tid,
                                          data, len / sizeof(user_handle_t) );
            data += total;
            len -= total * sizeof(user_handle_t);
            if (len >= sizeof(user_handle_t))
                get_children_windows( desktop->msg_window, atom, req->tid,
                                      data, len / sizeof(user_handle_t) );
1954
        }
1955
    }
1956
    if (desktop) release_object( desktop );
1957 1958 1959
}


1960 1961 1962 1963 1964
/* get a list of the window children that contain a given point */
DECL_HANDLER(get_window_children_from_point)
{
    struct user_handle_array array;
    struct window *parent = get_window( req->parent );
1965
    data_size_t len;
1966 1967 1968 1969 1970 1971 1972 1973 1974 1975 1976 1977 1978 1979 1980

    if (!parent) return;

    array.handles = NULL;
    array.count = 0;
    array.total = 0;
    if (!all_windows_from_point( parent, req->x, req->y, &array )) return;

    reply->count = array.count;
    len = min( get_reply_max_size(), array.count * sizeof(user_handle_t) );
    if (len) set_reply_data_ptr( array.handles, len );
    else free( array.handles );
}


1981 1982 1983
/* get window tree information from a window handle */
DECL_HANDLER(get_window_tree)
{
1984
    struct window *ptr, *win = get_window( req->handle );
1985 1986 1987

    if (!win) return;

1988 1989 1990 1991 1992 1993 1994 1995 1996
    reply->parent        = 0;
    reply->owner         = 0;
    reply->next_sibling  = 0;
    reply->prev_sibling  = 0;
    reply->first_sibling = 0;
    reply->last_sibling  = 0;
    reply->first_child   = 0;
    reply->last_child    = 0;

1997 1998 1999
    if (win->parent)
    {
        struct window *parent = win->parent;
2000 2001
        reply->parent = parent->handle;
        reply->owner  = win->owner;
2002 2003 2004 2005 2006
        if (win->is_linked)
        {
            if ((ptr = get_next_window( win ))) reply->next_sibling = ptr->handle;
            if ((ptr = get_prev_window( win ))) reply->prev_sibling = ptr->handle;
        }
2007 2008 2009 2010 2011
        if ((ptr = get_first_child( parent ))) reply->first_sibling = ptr->handle;
        if ((ptr = get_last_child( parent ))) reply->last_sibling = ptr->handle;
    }
    if ((ptr = get_first_child( win ))) reply->first_child = ptr->handle;
    if ((ptr = get_last_child( win ))) reply->last_child = ptr->handle;
2012
}
2013 2014


2015 2016
/* set the position and Z order of a window */
DECL_HANDLER(set_window_pos)
2017
{
2018
    const rectangle_t *visible_rect = NULL, *valid_rects = NULL;
2019
    struct window *previous = NULL;
2020
    struct window *win = get_window( req->handle );
2021
    unsigned int flags = req->flags;
2022

2023 2024 2025 2026 2027
    if (!win) return;
    if (!win->parent) flags |= SWP_NOZORDER;  /* no Z order for the desktop */

    if (!(flags & SWP_NOZORDER))
    {
2028
        switch ((int)(unsigned long)req->previous)
2029
        {
2030 2031 2032 2033 2034 2035 2036 2037 2038 2039 2040 2041 2042
        case 0:   /* HWND_TOP */
            previous = WINPTR_TOP;
            break;
        case 1:   /* HWND_BOTTOM */
            previous = WINPTR_BOTTOM;
            break;
        case -1:  /* HWND_TOPMOST */
            previous = WINPTR_TOPMOST;
            break;
        case -2:  /* HWND_NOTOPMOST */
            previous = WINPTR_NOTOPMOST;
            break;
        default:
2043 2044 2045 2046 2047 2048 2049
            if (!(previous = get_window( req->previous ))) return;
            /* previous must be a sibling */
            if (previous->parent != win->parent)
            {
                set_error( STATUS_INVALID_PARAMETER );
                return;
            }
2050
            break;
2051 2052 2053 2054
        }
        if (previous == win) flags |= SWP_NOZORDER;  /* nothing to do */
    }

2055 2056
    /* window rectangle must be ordered properly */
    if (req->window.right < req->window.left || req->window.bottom < req->window.top)
2057 2058 2059 2060 2061
    {
        set_error( STATUS_INVALID_PARAMETER );
        return;
    }

2062 2063 2064 2065 2066
    if (get_req_data_size() >= sizeof(rectangle_t)) visible_rect = get_req_data();
    if (get_req_data_size() >= 3 * sizeof(rectangle_t)) valid_rects = visible_rect + 1;

    if (!visible_rect) visible_rect = &req->window;
    set_window_pos( win, previous, flags, &req->window, &req->client, visible_rect, valid_rects );
2067
    reply->new_style = win->style;
2068
    reply->new_ex_style = win->ex_style;
2069 2070 2071 2072 2073 2074 2075 2076 2077 2078
}


/* get the window and client rectangles of a window */
DECL_HANDLER(get_window_rectangles)
{
    struct window *win = get_window( req->handle );

    if (win)
    {
2079 2080 2081
        reply->window  = win->window_rect;
        reply->visible = win->visible_rect;
        reply->client  = win->client_rect;
2082 2083 2084 2085
    }
}


2086 2087 2088 2089 2090 2091 2092
/* get the window text */
DECL_HANDLER(get_window_text)
{
    struct window *win = get_window( req->handle );

    if (win && win->text)
    {
2093
        data_size_t len = strlenW( win->text ) * sizeof(WCHAR);
2094 2095
        if (len > get_reply_max_size()) len = get_reply_max_size();
        set_reply_data( win->text, len );
2096 2097 2098 2099 2100 2101 2102 2103 2104 2105 2106 2107
    }
}


/* set the window text */
DECL_HANDLER(set_window_text)
{
    struct window *win = get_window( req->handle );

    if (win)
    {
        WCHAR *text = NULL;
2108
        data_size_t len = get_req_data_size() / sizeof(WCHAR);
2109 2110 2111
        if (len)
        {
            if (!(text = mem_alloc( (len+1) * sizeof(WCHAR) ))) return;
2112
            memcpy( text, get_req_data(), len * sizeof(WCHAR) );
2113 2114
            text[len] = 0;
        }
2115
        free( win->text );
2116 2117 2118 2119 2120
        win->text = text;
    }
}


2121 2122 2123 2124 2125
/* get the coordinates offset between two windows */
DECL_HANDLER(get_windows_offset)
{
    struct window *win;

2126
    reply->x = reply->y = 0;
2127 2128 2129
    if (req->from)
    {
        if (!(win = get_window( req->from ))) return;
2130
        while (win && !is_desktop_window(win))
2131
        {
2132 2133
            reply->x += win->client_rect.left;
            reply->y += win->client_rect.top;
2134 2135 2136 2137 2138 2139
            win = win->parent;
        }
    }
    if (req->to)
    {
        if (!(win = get_window( req->to ))) return;
2140
        while (win && !is_desktop_window(win))
2141
        {
2142 2143
            reply->x -= win->client_rect.left;
            reply->y -= win->client_rect.top;
2144 2145 2146 2147 2148 2149
            win = win->parent;
        }
    }
}


2150 2151 2152 2153
/* get the visible region of a window */
DECL_HANDLER(get_visible_region)
{
    struct region *region;
2154
    struct window *top, *win = get_window( req->window );
2155 2156 2157

    if (!win) return;

2158
    top = get_top_clipping_window( win );
2159
    if ((region = get_visible_region( win, req->flags )))
2160
    {
2161 2162 2163
        rectangle_t *data;
        map_win_region_to_screen( win, region );
        data = get_region_data_and_free( region, get_reply_max_size(), &reply->total_size );
2164
        if (data) set_reply_data_ptr( data, reply->total_size );
2165
    }
2166
    reply->top_win  = top->handle;
2167
    reply->top_rect = (top == win && (req->flags & DCX_WINDOW)) ? top->visible_rect : top->client_rect;
2168

2169 2170 2171 2172 2173 2174 2175
    if (!is_desktop_window(win))
    {
        reply->win_rect = (req->flags & DCX_WINDOW) ? win->window_rect : win->client_rect;
        client_to_screen_rect( top->parent, &reply->top_rect );
        client_to_screen_rect( win->parent, &reply->win_rect );
    }
    else
2176
    {
2177 2178 2179 2180
        reply->win_rect.left   = 0;
        reply->win_rect.top    = 0;
        reply->win_rect.right  = win->client_rect.right - win->client_rect.left;
        reply->win_rect.bottom = win->client_rect.bottom - win->client_rect.top;
2181
    }
2182 2183 2184
}


2185 2186 2187 2188 2189 2190 2191 2192 2193
/* get the window region */
DECL_HANDLER(get_window_region)
{
    struct window *win = get_window( req->window );

    if (!win) return;

    if (win->win_region)
    {
2194 2195
        rectangle_t *data = get_region_data( win->win_region, get_reply_max_size(), &reply->total_size );
        if (data) set_reply_data_ptr( data, reply->total_size );
2196 2197 2198 2199 2200 2201 2202 2203 2204 2205 2206 2207 2208 2209 2210 2211 2212
    }
}


/* set the window region */
DECL_HANDLER(set_window_region)
{
    struct region *region = NULL;
    struct window *win = get_window( req->window );

    if (!win) return;

    if (get_req_data_size())  /* no data means remove the region completely */
    {
        if (!(region = create_region_from_req_data( get_req_data(), get_req_data_size() )))
            return;
    }
2213
    set_window_region( win, region, req->redraw );
2214 2215 2216
}


2217 2218 2219 2220 2221
/* get a window update region */
DECL_HANDLER(get_update_region)
{
    rectangle_t *data;
    unsigned int flags = req->flags;
2222
    struct window *from_child = NULL;
2223 2224 2225
    struct window *win = get_window( req->window );

    reply->flags = 0;
2226
    if (!win) return;
2227

2228
    if (req->from_child)
2229 2230 2231
    {
        struct window *ptr;

2232
        if (!(from_child = get_window( req->from_child ))) return;
2233

2234 2235 2236 2237
        /* make sure from_child is a child of win */
        ptr = from_child;
        while (ptr && ptr != win) ptr = ptr->parent;
        if (!ptr)
2238
        {
2239 2240
            set_error( STATUS_INVALID_PARAMETER );
            return;
2241 2242 2243
        }
    }

2244 2245 2246 2247 2248 2249
    if (flags & UPDATE_DELAYED_ERASE)  /* this means that the previous call didn't erase */
    {
        if (from_child) from_child->paint_flags |= PAINT_DELAYED_ERASE;
        else win->paint_flags |= PAINT_DELAYED_ERASE;
    }

2250
    reply->flags = get_window_update_flags( win, from_child, flags, &win );
2251 2252 2253 2254 2255 2256
    reply->child = win->handle;

    if (flags & UPDATE_NOREGION) return;

    if (win->update_region)
    {
2257 2258 2259 2260 2261 2262 2263 2264 2265 2266 2267 2268
        /* convert update region to screen coordinates */
        struct region *region = create_empty_region();

        if (!region) return;
        if (!copy_region( region, win->update_region ))
        {
            free_region( region );
            return;
        }
        map_win_region_to_screen( win, region );
        if (!(data = get_region_data_and_free( region, get_reply_max_size(),
                                               &reply->total_size ))) return;
2269 2270 2271 2272 2273
        set_reply_data_ptr( data, reply->total_size );
    }

    if (reply->flags & (UPDATE_PAINT|UPDATE_INTERNALPAINT)) /* validate everything */
    {
2274
        validate_parents( win );
2275 2276 2277 2278 2279
        validate_whole_window( win );
    }
    else
    {
        if (reply->flags & UPDATE_NONCLIENT) validate_non_client( win );
2280 2281
        if (reply->flags & UPDATE_ERASE)
        {
2282
            win->paint_flags &= ~(PAINT_ERASE | PAINT_DELAYED_ERASE);
2283
            /* desktop window only gets erased, not repainted */
2284
            if (is_desktop_window(win)) validate_whole_window( win );
2285
        }
2286 2287 2288 2289
    }
}


2290 2291 2292 2293 2294 2295 2296 2297 2298 2299 2300 2301 2302 2303 2304 2305
/* update the z order of a window so that a given rectangle is fully visible */
DECL_HANDLER(update_window_zorder)
{
    rectangle_t tmp;
    struct window *ptr, *win = get_window( req->window );

    if (!win || !win->parent || !is_visible( win )) return;  /* nothing to do */

    LIST_FOR_EACH_ENTRY( ptr, &win->parent->children, struct window, entry )
    {
        if (ptr == win) break;
        if (!(ptr->style & WS_VISIBLE)) continue;
        if (ptr->ex_style & WS_EX_TRANSPARENT) continue;
        if (!intersect_rect( &tmp, &ptr->visible_rect, &req->rect )) continue;
        if (ptr->win_region && !rect_in_region( ptr->win_region, &req->rect )) continue;
        /* found a window obscuring the rectangle, now move win above this one */
2306 2307 2308 2309 2310 2311
        /* making sure to not violate the topmost rule */
        if (!(ptr->ex_style & WS_EX_TOPMOST) || (win->ex_style & WS_EX_TOPMOST))
        {
            list_remove( &win->entry );
            list_add_before( &ptr->entry, &win->entry );
        }
2312 2313 2314 2315 2316
        break;
    }
}


2317 2318 2319 2320 2321 2322 2323 2324 2325 2326 2327 2328 2329 2330 2331 2332 2333 2334 2335 2336 2337 2338 2339 2340
/* mark parts of a window as needing a redraw */
DECL_HANDLER(redraw_window)
{
    struct region *region = NULL;
    struct window *win = get_window( req->window );

    if (!win) return;
    if (!is_visible( win )) return;  /* nothing to do */

    if (req->flags & (RDW_VALIDATE|RDW_INVALIDATE))
    {
        if (get_req_data_size())  /* no data means whole rectangle */
        {
            if (!(region = create_region_from_req_data( get_req_data(), get_req_data_size() )))
                return;
        }
    }

    redraw_window( win, region, (req->flags & RDW_INVALIDATE) && (req->flags & RDW_FRAME),
                   req->flags );
    if (region) free_region( region );
}


2341 2342 2343
/* set a window property */
DECL_HANDLER(set_window_property)
{
2344
    struct unicode_str name;
2345 2346
    struct window *win = get_window( req->window );

2347 2348
    if (!win) return;

2349 2350
    get_req_unicode_str( &name );
    if (name.len)
2351
    {
2352
        atom_t atom = add_global_atom( NULL, &name );
2353 2354
        if (atom)
        {
2355
            set_property( win, atom, req->handle, PROP_TYPE_STRING );
2356
            release_global_atom( NULL, atom );
2357 2358
        }
    }
2359
    else set_property( win, req->atom, req->handle, PROP_TYPE_ATOM );
2360 2361 2362 2363 2364 2365
}


/* remove a window property */
DECL_HANDLER(remove_window_property)
{
2366
    struct unicode_str name;
2367
    struct window *win = get_window( req->window );
2368

2369
    get_req_unicode_str( &name );
2370
    if (win)
2371
    {
2372
        atom_t atom = name.len ? find_global_atom( NULL, &name ) : req->atom;
2373
        if (atom) reply->handle = remove_property( win, atom );
2374
    }
2375 2376 2377 2378 2379 2380
}


/* get a window property */
DECL_HANDLER(get_window_property)
{
2381
    struct unicode_str name;
2382
    struct window *win = get_window( req->window );
2383

2384
    get_req_unicode_str( &name );
2385
    if (win)
2386
    {
2387
        atom_t atom = name.len ? find_global_atom( NULL, &name ) : req->atom;
2388 2389
        if (atom) reply->handle = get_property( win, atom );
    }
2390 2391 2392 2393 2394 2395
}


/* get the list of properties of a window */
DECL_HANDLER(get_window_properties)
{
2396 2397
    property_data_t *data;
    int i, count, max = get_reply_max_size() / sizeof(*data);
2398 2399
    struct window *win = get_window( req->window );

2400 2401 2402 2403 2404 2405 2406 2407 2408 2409 2410 2411 2412 2413 2414 2415 2416 2417 2418
    reply->total = 0;
    if (!win) return;

    for (i = count = 0; i < win->prop_inuse; i++)
        if (win->properties[i].type != PROP_TYPE_FREE) count++;
    reply->total = count;

    if (count > max) count = max;
    if (!count || !(data = set_reply_data_size( count * sizeof(*data) ))) return;

    for (i = 0; i < win->prop_inuse && count; i++)
    {
        if (win->properties[i].type == PROP_TYPE_FREE) continue;
        data->atom   = win->properties[i].atom;
        data->string = (win->properties[i].type == PROP_TYPE_STRING);
        data->handle = win->properties[i].handle;
        data++;
        count--;
    }
2419
}
2420 2421 2422 2423 2424 2425 2426 2427 2428 2429 2430


/* get the new window pointer for a global window, checking permissions */
/* helper for set_global_windows request */
static int get_new_global_window( struct window **win, user_handle_t handle )
{
    if (!handle)
    {
        *win = NULL;
        return 1;
    }
2431 2432 2433 2434 2435
    else if (*win)
    {
        set_error( STATUS_ACCESS_DENIED );
        return 0;
    }
2436 2437 2438 2439 2440 2441 2442 2443 2444 2445 2446 2447 2448 2449 2450 2451 2452 2453 2454 2455 2456 2457 2458 2459 2460 2461 2462 2463 2464 2465 2466 2467 2468 2469 2470
    *win = get_window( handle );
    return (*win != NULL);
}

/* Set/get the global windows */
DECL_HANDLER(set_global_windows)
{
    struct window *new_shell_window   = shell_window;
    struct window *new_shell_listview = shell_listview;
    struct window *new_progman_window = progman_window;
    struct window *new_taskman_window = taskman_window;

    reply->old_shell_window   = shell_window ? shell_window->handle : 0;
    reply->old_shell_listview = shell_listview ? shell_listview->handle : 0;
    reply->old_progman_window = progman_window ? progman_window->handle : 0;
    reply->old_taskman_window = taskman_window ? taskman_window->handle : 0;

    if (req->flags & SET_GLOBAL_SHELL_WINDOWS)
    {
        if (!get_new_global_window( &new_shell_window, req->shell_window )) return;
        if (!get_new_global_window( &new_shell_listview, req->shell_listview )) return;
    }
    if (req->flags & SET_GLOBAL_PROGMAN_WINDOW)
    {
        if (!get_new_global_window( &new_progman_window, req->progman_window )) return;
    }
    if (req->flags & SET_GLOBAL_TASKMAN_WINDOW)
    {
        if (!get_new_global_window( &new_taskman_window, req->taskman_window )) return;
    }
    shell_window   = new_shell_window;
    shell_listview = new_shell_listview;
    progman_window = new_progman_window;
    taskman_window = new_taskman_window;
}