@ stdcall D3DCompile(ptr long str ptr ptr str str long long ptr ptr)@ stub D3DDisassemble10Effect(ptr long ptr)@ stdcall D3DDisassemble(ptr long long ptr ptr)@ stdcall D3DGetDebugInfo(ptr long ptr)@ stdcall D3DGetInputAndOutputSignatureBlob(ptr long ptr)@ stdcall D3DGetInputSignatureBlob(ptr long ptr)@ stdcall D3DGetOutputSignatureBlob(ptr long ptr)@ stdcall D3DPreprocess(ptr long str ptr ptr ptr ptr)@ stdcall D3DReflect(ptr long ptr ptr)