Makefile.in 528 Bytes
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TOPSRCDIR = @top_srcdir@
TOPOBJDIR = ../..
SRCDIR    = @srcdir@
VPATH     = @srcdir@
MODULE    = d3d8.dll
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IMPORTLIB = d3d8
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IMPORTS   = dxguid uuid wined3d kernel32
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C_SRCS = \
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	cubetexture.c \
	d3d8_main.c \
	device.c \
	directx.c \
	indexbuffer.c \
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	pixelshader.c \
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	stateblock.c \
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	surface.c \
	swapchain.c \
	texture.c \
	vertexbuffer.c \
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	vertexdeclaration.c \
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	vertexshader.c \
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	volume.c \
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	volumetexture.c
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RC_SRCS = version.rc

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@MAKE_DLL_RULES@

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@DEPENDENCIES@  # everything below this line is overwritten by make depend