MODULE = d3d8.dll
IMPORTLIB = d3d8
IMPORTS = dxguid uuid wined3d
C_SRCS = \
buffer.c \
d3d8_main.c \ device.c \ directx.c \
shader.c \
surface.c \ swapchain.c \ texture.c \
vertexdeclaration.c \
volume.c
RC_SRCS = version.rc