window.c 64.5 KB
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/*
 * Server-side window handling
 *
 * Copyright (C) 2001 Alexandre Julliard
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 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
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 */

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#include "config.h"
#include "wine/port.h"

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#include <assert.h>
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#include <stdarg.h>
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#include "ntstatus.h"
#define WIN32_NO_STATUS
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#include "windef.h"
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#include "winbase.h"
#include "wingdi.h"
#include "winuser.h"
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#include "winternl.h"
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#include "object.h"
#include "request.h"
#include "thread.h"
#include "process.h"
#include "user.h"
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#include "unicode.h"
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/* a window property */
struct property
{
    unsigned short type;     /* property type (see below) */
    atom_t         atom;     /* property atom */
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    obj_handle_t   handle;   /* property handle (user-defined storage) */
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};

enum property_type
{
    PROP_TYPE_FREE,   /* free entry */
    PROP_TYPE_STRING, /* atom that was originally a string */
    PROP_TYPE_ATOM    /* plain atom */
};


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struct window
{
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    struct window   *parent;          /* parent window */
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    user_handle_t    owner;           /* owner of this window */
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    struct list      children;        /* list of children in Z-order */
    struct list      unlinked;        /* list of children not linked in the Z-order list */
    struct list      entry;           /* entry in parent's children list */
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    user_handle_t    handle;          /* full handle for this window */
    struct thread   *thread;          /* thread owning the window */
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    struct desktop  *desktop;         /* desktop that the window belongs to */
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    struct window_class *class;       /* window class */
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    atom_t           atom;            /* class atom */
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    user_handle_t    last_active;     /* last active popup */
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    rectangle_t      window_rect;     /* window rectangle (relative to parent client area) */
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    rectangle_t      visible_rect;    /* visible part of window rect (relative to parent client area) */
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    rectangle_t      client_rect;     /* client rectangle (relative to parent client area) */
    struct region   *win_region;      /* region for shaped windows (relative to window rect) */
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    struct region   *update_region;   /* update region (relative to window rect) */
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    unsigned int     style;           /* window style */
    unsigned int     ex_style;        /* window extended style */
    unsigned int     id;              /* window id */
    void*            instance;        /* creator instance */
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    int              is_unicode;      /* ANSI or unicode */
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    void*            user_data;       /* user-specific data */
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    WCHAR           *text;            /* window caption text */
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    unsigned int     paint_flags;     /* various painting flags */
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    int              prop_inuse;      /* number of in-use window properties */
    int              prop_alloc;      /* number of allocated window properties */
    struct property *properties;      /* window properties array */
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    int              nb_extra_bytes;  /* number of extra bytes */
    char             extra_bytes[1];  /* extra bytes storage */
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};

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#define PAINT_INTERNAL  0x01  /* internal WM_PAINT pending */
#define PAINT_ERASE     0x02  /* needs WM_ERASEBKGND */
#define PAINT_NONCLIENT 0x04  /* needs WM_NCPAINT */

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/* growable array of user handles */
struct user_handle_array
{
    user_handle_t *handles;
    int            count;
    int            total;
};

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/* global window pointers */
static struct window *shell_window;
static struct window *shell_listview;
static struct window *progman_window;
static struct window *taskman_window;
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/* retrieve a pointer to a window from its handle */
inline static struct window *get_window( user_handle_t handle )
{
    struct window *ret = get_user_object( handle, USER_WINDOW );
    if (!ret) set_error( STATUS_INVALID_HANDLE );
    return ret;
}

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/* change the parent of a window (or unlink the window if the new parent is NULL) */
static int set_parent_window( struct window *win, struct window *parent )
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{
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    struct window *ptr;

    /* make sure parent is not a child of window */
    for (ptr = parent; ptr; ptr = ptr->parent)
    {
        if (ptr == win)
        {
            set_error( STATUS_INVALID_PARAMETER );
            return 0;
        }
    }

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    list_remove( &win->entry );  /* unlink it from the previous location */
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    if (parent)
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    {
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        win->parent = parent;
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        list_add_head( &parent->children, &win->entry );

        /* if parent belongs to a different thread, attach the two threads */
        if (parent->thread && parent->thread != win->thread)
            attach_thread_input( win->thread, parent->thread );
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    }
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    else  /* move it to parent unlinked list */
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    {
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        list_add_head( &win->parent->unlinked, &win->entry );
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    }
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    return 1;
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}

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/* get next window in Z-order list */
static inline struct window *get_next_window( struct window *win )
{
    struct list *ptr = list_next( &win->parent->children, &win->entry );
    if (ptr == &win->parent->unlinked) ptr = NULL;
    return ptr ? LIST_ENTRY( ptr, struct window, entry ) : NULL;
}

/* get previous window in Z-order list */
static inline struct window *get_prev_window( struct window *win )
{
    struct list *ptr = list_prev( &win->parent->children, &win->entry );
    if (ptr == &win->parent->unlinked) ptr = NULL;
    return ptr ? LIST_ENTRY( ptr, struct window, entry ) : NULL;
}

/* get first child in Z-order list */
static inline struct window *get_first_child( struct window *win )
{
    struct list *ptr = list_head( &win->children );
    return ptr ? LIST_ENTRY( ptr, struct window, entry ) : NULL;
}

/* get last child in Z-order list */
static inline struct window *get_last_child( struct window *win )
{
    struct list *ptr = list_tail( &win->children );
    return ptr ? LIST_ENTRY( ptr, struct window, entry ) : NULL;
}

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/* check if window is the desktop */
static inline int is_desktop_window( const struct window *win )
{
    return !win->parent;  /* only desktop windows have no parent */
}

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/* append a user handle to a handle array */
static int add_handle_to_array( struct user_handle_array *array, user_handle_t handle )
{
    if (array->count >= array->total)
    {
        int new_total = max( array->total * 2, 32 );
        user_handle_t *new_array = realloc( array->handles, new_total * sizeof(*new_array) );
        if (!new_array)
        {
            free( array->handles );
            set_error( STATUS_NO_MEMORY );
            return 0;
        }
        array->handles = new_array;
        array->total = new_total;
    }
    array->handles[array->count++] = handle;
    return 1;
}

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/* set a window property */
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static void set_property( struct window *win, atom_t atom, obj_handle_t handle, enum property_type type )
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{
    int i, free = -1;
    struct property *new_props;

    /* check if it exists already */
    for (i = 0; i < win->prop_inuse; i++)
    {
        if (win->properties[i].type == PROP_TYPE_FREE)
        {
            free = i;
            continue;
        }
        if (win->properties[i].atom == atom)
        {
            win->properties[i].type = type;
            win->properties[i].handle = handle;
            return;
        }
    }

    /* need to add an entry */
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    if (!grab_global_atom( win->desktop->winstation, atom )) return;
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    if (free == -1)
    {
        /* no free entry */
        if (win->prop_inuse >= win->prop_alloc)
        {
            /* need to grow the array */
            if (!(new_props = realloc( win->properties,
                                       sizeof(*new_props) * (win->prop_alloc + 16) )))
            {
                set_error( STATUS_NO_MEMORY );
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                release_global_atom( win->desktop->winstation, atom );
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                return;
            }
            win->prop_alloc += 16;
            win->properties = new_props;
        }
        free = win->prop_inuse++;
    }
    win->properties[free].atom   = atom;
    win->properties[free].type   = type;
    win->properties[free].handle = handle;
}

/* remove a window property */
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static obj_handle_t remove_property( struct window *win, atom_t atom )
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{
    int i;

    for (i = 0; i < win->prop_inuse; i++)
    {
        if (win->properties[i].type == PROP_TYPE_FREE) continue;
        if (win->properties[i].atom == atom)
        {
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            release_global_atom( win->desktop->winstation, atom );
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            win->properties[i].type = PROP_TYPE_FREE;
            return win->properties[i].handle;
        }
    }
    /* FIXME: last error? */
    return 0;
}

/* find a window property */
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static obj_handle_t get_property( struct window *win, atom_t atom )
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{
    int i;

    for (i = 0; i < win->prop_inuse; i++)
    {
        if (win->properties[i].type == PROP_TYPE_FREE) continue;
        if (win->properties[i].atom == atom) return win->properties[i].handle;
    }
    /* FIXME: last error? */
    return 0;
}

/* destroy all properties of a window */
inline static void destroy_properties( struct window *win )
{
    int i;

    if (!win->properties) return;
    for (i = 0; i < win->prop_inuse; i++)
    {
        if (win->properties[i].type == PROP_TYPE_FREE) continue;
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        release_global_atom( win->desktop->winstation, win->properties[i].atom );
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    }
    free( win->properties );
}

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/* destroy a window */
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void destroy_window( struct window *win )
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{
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    struct thread *thread = win->thread;

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    /* destroy all children */
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    while (!list_empty(&win->children))
        destroy_window( LIST_ENTRY( list_head(&win->children), struct window, entry ));
    while (!list_empty(&win->unlinked))
        destroy_window( LIST_ENTRY( list_head(&win->unlinked), struct window, entry ));
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    if (thread && thread->queue)
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    {
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        if (win->update_region) inc_queue_paint_count( thread, -1 );
        if (win->paint_flags & PAINT_INTERNAL) inc_queue_paint_count( thread, -1 );
        queue_cleanup_window( thread, win->handle );
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    }
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    /* reset global window pointers, if the corresponding window is destroyed */
    if (win == shell_window) shell_window = NULL;
    if (win == shell_listview) shell_listview = NULL;
    if (win == progman_window) progman_window = NULL;
    if (win == taskman_window) taskman_window = NULL;
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    free_user_handle( win->handle );
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    destroy_properties( win );
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    list_remove( &win->entry );
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    if (win->win_region) free_region( win->win_region );
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    if (win->update_region) free_region( win->update_region );
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    release_class( win->class );
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    if (win->text) free( win->text );
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    if (!is_desktop_window(win))
    {
        assert( thread->desktop_users > 0 );
        thread->desktop_users--;
        release_object( win->desktop );
    }
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    memset( win, 0x55, sizeof(*win) + win->nb_extra_bytes - 1 );
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    free( win );
}

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/* create a new window structure (note: the window is not linked in the window tree) */
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static struct window *create_window( struct window *parent, struct window *owner,
                                     atom_t atom, void *instance )
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{
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    int extra_bytes;
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    struct window *win;
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    struct desktop *desktop;
    struct window_class *class;

    if (!(desktop = get_thread_desktop( current, DESKTOP_CREATEWINDOW ))) return NULL;
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    if (!(class = grab_class( current->process, atom, instance, &extra_bytes )))
    {
        release_object( desktop );
        return NULL;
    }
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    win = mem_alloc( sizeof(*win) + extra_bytes - 1 );
    if (!win)
    {
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        release_object( desktop );
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        release_class( class );
        return NULL;
    }
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    if (!(win->handle = alloc_user_handle( win, USER_WINDOW ))) goto failed;
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    win->parent         = parent;
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    win->owner          = owner ? owner->handle : 0;
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    win->thread         = current;
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    win->desktop        = desktop;
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    win->class          = class;
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    win->atom           = atom;
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    win->last_active    = win->handle;
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    win->win_region     = NULL;
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    win->update_region  = NULL;
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    win->style          = 0;
    win->ex_style       = 0;
    win->id             = 0;
    win->instance       = NULL;
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    win->is_unicode     = 1;
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    win->user_data      = NULL;
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    win->text           = NULL;
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    win->paint_flags    = 0;
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    win->prop_inuse     = 0;
    win->prop_alloc     = 0;
    win->properties     = NULL;
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    win->nb_extra_bytes = extra_bytes;
    memset( win->extra_bytes, 0, extra_bytes );
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    list_init( &win->children );
    list_init( &win->unlinked );
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    /* parent must be on the same desktop */
    if (parent && parent->desktop != desktop)
    {
        set_error( STATUS_ACCESS_DENIED );
        goto failed;
    }

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    /* if parent belongs to a different thread, attach the two threads */
    if (parent && parent->thread && parent->thread != current)
    {
        if (!attach_thread_input( current, parent->thread )) goto failed;
    }
    else  /* otherwise just make sure that the thread has a message queue */
    {
        if (!current->queue && !init_thread_queue( current )) goto failed;
    }

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    /* put it on parent unlinked list */
    if (parent) list_add_head( &parent->unlinked, &win->entry );
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    else list_init( &win->entry );
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    current->desktop_users++;
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    return win;
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failed:
    if (win->handle) free_user_handle( win->handle );
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    release_object( desktop );
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    release_class( class );
    free( win );
    return NULL;
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}

/* destroy all windows belonging to a given thread */
void destroy_thread_windows( struct thread *thread )
{
    user_handle_t handle = 0;
    struct window *win;

    while ((win = next_user_handle( &handle, USER_WINDOW )))
    {
        if (win->thread != thread) continue;
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        destroy_window( win );
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    }
}

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/* get the desktop window */
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static struct window *get_desktop_window( struct thread *thread, int create )
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{
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    struct window *top_window;
    struct desktop *desktop = get_thread_desktop( thread, 0 );

    if (!desktop) return NULL;
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    if (!(top_window = desktop->top_window) && create)
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    {
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        if ((top_window = create_window( NULL, NULL, DESKTOP_ATOM, 0 )))
        {
            current->desktop_users--;
            top_window->thread = NULL;  /* no thread owns the desktop */
            top_window->style  = WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
            desktop->top_window = top_window;
            /* don't hold a reference to the desktop so that the desktop window can be */
            /* destroyed when the desktop ref count reaches zero */
            release_object( top_window->desktop );
        }
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    }
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    release_object( desktop );
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    return top_window;
}

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/* check whether child is a descendant of parent */
int is_child_window( user_handle_t parent, user_handle_t child )
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{
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    struct window *child_ptr = get_user_object( child, USER_WINDOW );
    struct window *parent_ptr = get_user_object( parent, USER_WINDOW );
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    if (!child_ptr || !parent_ptr) return 0;
    while (child_ptr->parent)
    {
        if (child_ptr->parent == parent_ptr) return 1;
        child_ptr = child_ptr->parent;
    }
    return 0;
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}

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/* check whether window is a top-level window */
int is_top_level_window( user_handle_t window )
{
    struct window *win = get_user_object( window, USER_WINDOW );
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    return (win && win->parent && is_desktop_window(win->parent));
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}

/* make a window active if possible */
int make_window_active( user_handle_t window )
{
    struct window *owner, *win = get_window( window );

    if (!win) return 0;

    /* set last active for window and its owner */
    win->last_active = win->handle;
    if ((owner = get_user_object( win->owner, USER_WINDOW ))) owner->last_active = win->handle;
    return 1;
}

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/* increment (or decrement) the window paint count */
static inline void inc_window_paint_count( struct window *win, int incr )
{
    if (win->thread) inc_queue_paint_count( win->thread, incr );
}

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/* check if window and all its ancestors are visible */
static int is_visible( const struct window *win )
{
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    while (win && win->parent)
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    {
        if (!(win->style & WS_VISIBLE)) return 0;
        win = win->parent;
        /* if parent is minimized children are not visible */
        if (win && (win->style & WS_MINIMIZE)) return 0;
    }
    return 1;
}

/* same as is_visible but takes a window handle */
int is_window_visible( user_handle_t window )
{
    struct window *win = get_user_object( window, USER_WINDOW );
    if (!win) return 0;
    return is_visible( win );
}

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/* check if point is inside the window */
static inline int is_point_in_window( struct window *win, int x, int y )
{
    if (!(win->style & WS_VISIBLE)) return 0; /* not visible */
    if ((win->style & (WS_POPUP|WS_CHILD|WS_DISABLED)) == (WS_CHILD|WS_DISABLED))
        return 0;  /* disabled child */
    if ((win->ex_style & (WS_EX_LAYERED|WS_EX_TRANSPARENT)) == (WS_EX_LAYERED|WS_EX_TRANSPARENT))
        return 0;  /* transparent */
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    if (x < win->visible_rect.left || x >= win->visible_rect.right ||
        y < win->visible_rect.top || y >= win->visible_rect.bottom)
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        return 0;  /* not in window */
    if (win->win_region &&
        !point_in_region( win->win_region, x - win->window_rect.left, y - win->window_rect.top ))
        return 0;  /* not in window region */
    return 1;
}

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/* find child of 'parent' that contains the given point (in parent-relative coords) */
static struct window *child_window_from_point( struct window *parent, int x, int y )
{
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    struct window *ptr;
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    LIST_FOR_EACH_ENTRY( ptr, &parent->children, struct window, entry )
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    {
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        if (!is_point_in_window( ptr, x, y )) continue;  /* skip it */
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        /* if window is minimized or disabled, return at once */
        if (ptr->style & (WS_MINIMIZE|WS_DISABLED)) return ptr;

        /* if point is not in client area, return at once */
        if (x < ptr->client_rect.left || x >= ptr->client_rect.right ||
            y < ptr->client_rect.top || y >= ptr->client_rect.bottom)
            return ptr;

        return child_window_from_point( ptr, x - ptr->client_rect.left, y - ptr->client_rect.top );
    }
    return parent;  /* not found any child */
}

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/* find all children of 'parent' that contain the given point */
static int get_window_children_from_point( struct window *parent, int x, int y,
                                           struct user_handle_array *array )
{
    struct window *ptr;

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    LIST_FOR_EACH_ENTRY( ptr, &parent->children, struct window, entry )
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    {
        if (!is_point_in_window( ptr, x, y )) continue;  /* skip it */

        /* if point is in client area, and window is not minimized or disabled, check children */
        if (!(ptr->style & (WS_MINIMIZE|WS_DISABLED)) &&
            x >= ptr->client_rect.left && x < ptr->client_rect.right &&
            y >= ptr->client_rect.top && y < ptr->client_rect.bottom)
        {
            if (!get_window_children_from_point( ptr, x - ptr->client_rect.left,
                                                 y - ptr->client_rect.top, array ))
                return 0;
        }

        /* now add window to the array */
        if (!add_handle_to_array( array, ptr->handle )) return 0;
    }
    return 1;
}

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/* find window containing point (in absolute coords) */
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user_handle_t window_from_point( struct desktop *desktop, int x, int y )
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{
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    struct window *ret;
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    if (!desktop->top_window) return 0;
    ret = child_window_from_point( desktop->top_window, x, y );
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    return ret->handle;
}
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/* return list of all windows containing point (in absolute coords) */
static int all_windows_from_point( struct window *top, int x, int y, struct user_handle_array *array )
{
    struct window *ptr;

    /* make point relative to top window */
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    for (ptr = top->parent; ptr; ptr = ptr->parent)
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    {
        x -= ptr->client_rect.left;
        y -= ptr->client_rect.top;
    }

    if (!is_point_in_window( top, x, y )) return 1;

    /* if point is in client area, and window is not minimized or disabled, check children */
    if (!(top->style & (WS_MINIMIZE|WS_DISABLED)) &&
        x >= top->client_rect.left && x < top->client_rect.right &&
        y >= top->client_rect.top && y < top->client_rect.bottom)
    {
        if (!get_window_children_from_point( top, x - top->client_rect.left,
                                             y - top->client_rect.top, array ))
            return 0;
    }
    /* now add window to the array */
    if (!add_handle_to_array( array, top->handle )) return 0;
    return 1;
}


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/* return the thread owning a window */
struct thread *get_window_thread( user_handle_t handle )
{
    struct window *win = get_user_object( handle, USER_WINDOW );
    if (!win || !win->thread) return NULL;
    return (struct thread *)grab_object( win->thread );
}
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/* check if any area of a window needs repainting */
static inline int win_needs_repaint( struct window *win )
{
    return win->update_region || (win->paint_flags & PAINT_INTERNAL);
}


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/* find a child of the specified window that needs repainting */
static struct window *find_child_to_repaint( struct window *parent, struct thread *thread )
{
    struct window *ptr, *ret = NULL;

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    LIST_FOR_EACH_ENTRY( ptr, &parent->children, struct window, entry )
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    {
        if (!(ptr->style & WS_VISIBLE)) continue;
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        if (ptr->thread == thread && win_needs_repaint( ptr ))
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            ret = ptr;
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        else if (!(ptr->style & WS_MINIMIZE)) /* explore its children */
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            ret = find_child_to_repaint( ptr, thread );
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        if (ret) break;
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    }

    if (ret && (ret->ex_style & WS_EX_TRANSPARENT))
    {
        /* transparent window, check for non-transparent sibling to paint first */
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        for (ptr = get_next_window(ret); ptr; ptr = get_next_window(ptr))
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        {
            if (!(ptr->style & WS_VISIBLE)) continue;
            if (ptr->ex_style & WS_EX_TRANSPARENT) continue;
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            if (ptr->thread != thread) continue;
            if (win_needs_repaint( ptr )) return ptr;
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        }
    }
    return ret;
}


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/* find a window that needs to receive a WM_PAINT; also clear its internal paint flag */
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user_handle_t find_window_to_repaint( user_handle_t parent, struct thread *thread )
{
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    struct window *ptr, *win, *top_window = get_desktop_window( thread, 0 );
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    if (!top_window) return 0;
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    win = find_child_to_repaint( top_window, thread );
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    if (win && parent)
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    {
        /* check that it is a child of the specified parent */
        for (ptr = win; ptr; ptr = ptr->parent)
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            if (ptr->handle == parent) break;
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        /* otherwise don't return any window, we don't repaint a child before its parent */
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        if (!ptr) win = NULL;
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    }
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    if (!win) return 0;
    win->paint_flags &= ~PAINT_INTERNAL;
    return win->handle;
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}


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/* intersect the window region with the specified region, relative to the window parent */
static struct region *intersect_window_region( struct region *region, struct window *win )
{
    /* make region relative to window rect */
    offset_region( region, -win->window_rect.left, -win->window_rect.top );
    if (!intersect_region( region, region, win->win_region )) return NULL;
    /* make region relative to parent again */
    offset_region( region, win->window_rect.left, win->window_rect.top );
    return region;
}


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/* convert coordinates from client to screen coords */
static inline void client_to_screen( struct window *win, int *x, int *y )
{
    for ( ; win; win = win->parent)
    {
        *x += win->client_rect.left;
        *y += win->client_rect.top;
    }
}

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/* map the region from window to screen coordinates */
static inline void map_win_region_to_screen( struct window *win, struct region *region )
{
    int x = win->window_rect.left;
    int y = win->window_rect.top;
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    client_to_screen( win->parent, &x, &y );
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    offset_region( region, x, y );
}


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/* clip all children of a given window out of the visible region */
static struct region *clip_children( struct window *parent, struct window *last,
                                     struct region *region, int offset_x, int offset_y )
{
    struct window *ptr;
    struct region *tmp = create_empty_region();

    if (!tmp) return NULL;
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    LIST_FOR_EACH_ENTRY( ptr, &parent->children, struct window, entry )
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    {
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        if (ptr == last) break;
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        if (!(ptr->style & WS_VISIBLE)) continue;
        if (ptr->ex_style & WS_EX_TRANSPARENT) continue;
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        set_region_rect( tmp, &ptr->visible_rect );
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        if (ptr->win_region && !intersect_window_region( tmp, ptr ))
        {
            free_region( tmp );
            return NULL;
        }
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        offset_region( tmp, offset_x, offset_y );
        if (!(region = subtract_region( region, region, tmp ))) break;
        if (is_region_empty( region )) break;
    }
    free_region( tmp );
    return region;
}


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/* compute the intersection of two rectangles; return 0 if the result is empty */
static inline int intersect_rect( rectangle_t *dst, const rectangle_t *src1, const rectangle_t *src2 )
{
    dst->left   = max( src1->left, src2->left );
    dst->top    = max( src1->top, src2->top );
    dst->right  = min( src1->right, src2->right );
    dst->bottom = min( src1->bottom, src2->bottom );
    return (dst->left < dst->right && dst->top < dst->bottom);
}


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/* set the region to the client rect clipped by the window rect, in parent-relative coordinates */
static void set_region_client_rect( struct region *region, struct window *win )
{
    rectangle_t rect;

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    intersect_rect( &rect, &win->window_rect, &win->client_rect );
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    set_region_rect( region, &rect );
}


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/* get the top-level window to clip against for a given window */
static inline struct window *get_top_clipping_window( struct window *win )
{
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    while (win->parent && !is_desktop_window(win->parent)) win = win->parent;
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    return win;
}


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/* compute the visible region of a window, in window coordinates */
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static struct region *get_visible_region( struct window *win, struct window *top, unsigned int flags )
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{
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    struct region *tmp = NULL, *region;
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    int offset_x, offset_y;

    if (!(region = create_empty_region())) return NULL;

    /* first check if all ancestors are visible */

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    if (!is_visible( win )) return region;  /* empty region */
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    /* create a region relative to the window itself */
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    if ((flags & DCX_PARENTCLIP) && win != top && win->parent)
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    {
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        set_region_client_rect( region, win->parent );
        offset_region( region, -win->parent->client_rect.left, -win->parent->client_rect.top );
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    }
    else if (flags & DCX_WINDOW)
    {
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        set_region_rect( region, &win->visible_rect );
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        if (win->win_region && !intersect_window_region( region, win )) goto error;
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    }
    else
    {
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        set_region_client_rect( region, win );
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        if (win->win_region && !intersect_window_region( region, win )) goto error;
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    }
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    offset_x = win->window_rect.left;
    offset_y = win->window_rect.top;
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    /* clip children */

    if (flags & DCX_CLIPCHILDREN)
    {
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        if (!clip_children( win, NULL, region, win->client_rect.left, win->client_rect.top ))
            goto error;
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    }

    /* clip siblings of ancestors */

    if (top && top != win && (tmp = create_empty_region()) != NULL)
    {
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        while (win != top && win->parent)
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        {
            if (win->style & WS_CLIPSIBLINGS)
            {
                if (!clip_children( win->parent, win, region, 0, 0 )) goto error;
                if (is_region_empty( region )) break;
            }
            /* clip to parent client area */
            win = win->parent;
            offset_x += win->client_rect.left;
            offset_y += win->client_rect.top;
            offset_region( region, win->client_rect.left, win->client_rect.top );
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            set_region_client_rect( tmp, win );
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            if (win->win_region && !intersect_window_region( tmp, win )) goto error;
            if (!intersect_region( region, region, tmp )) goto error;
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            if (is_region_empty( region )) break;
        }
        free_region( tmp );
    }
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    offset_region( region, -offset_x, -offset_y );  /* make it relative to target window */
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    return region;

error:
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    if (tmp) free_region( tmp );
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    free_region( region );
    return NULL;
}


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/* get the window class of a window */
struct window_class* get_window_class( user_handle_t window )
{
    struct window *win;
    if (!(win = get_window( window ))) return NULL;
    return win->class;
}

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/* return a copy of the specified region cropped to the window client or frame rectangle, */
/* and converted from client to window coordinates. Helper for (in)validate_window. */
static struct region *crop_region_to_win_rect( struct window *win, struct region *region, int frame )
{
    struct region *tmp = create_empty_region();

    if (!tmp) return NULL;

    /* get bounding rect in client coords */
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    if (frame) set_region_rect( tmp, &win->window_rect );
    else set_region_client_rect( tmp, win );
    offset_region( tmp, -win->client_rect.left, -win->client_rect.top );
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    /* intersect specified region with bounding rect */
    if (region && !intersect_region( tmp, region, tmp )) goto done;
    if (is_region_empty( tmp )) goto done;

    /* map it to window coords */
    offset_region( tmp, win->client_rect.left - win->window_rect.left,
                   win->client_rect.top - win->window_rect.top );
    return tmp;

done:
    free_region( tmp );
    return NULL;
}


/* set a region as new update region for the window */
static void set_update_region( struct window *win, struct region *region )
{
    if (region && !is_region_empty( region ))
    {
        if (!win->update_region) inc_window_paint_count( win, 1 );
        else free_region( win->update_region );
        win->update_region = region;
    }
    else
    {
Rob Shearman's avatar
Rob Shearman committed
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        if (win->update_region)
        {
            inc_window_paint_count( win, -1 );
            free_region( win->update_region );
        }
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        win->paint_flags &= ~(PAINT_ERASE | PAINT_NONCLIENT);
        win->update_region = NULL;
        if (region) free_region( region );
    }
}


/* add a region to the update region; the passed region is freed or reused */
static int add_update_region( struct window *win, struct region *region )
{
    if (win->update_region && !union_region( region, win->update_region, region ))
    {
        free_region( region );
        return 0;
    }
    set_update_region( win, region );
    return 1;
}


/* validate the non client area of a window */
static void validate_non_client( struct window *win )
{
    struct region *tmp;
    rectangle_t rect;

    if (!win->update_region) return;  /* nothing to do */

    /* get client rect in window coords */
    rect.left   = win->client_rect.left - win->window_rect.left;
    rect.top    = win->client_rect.top - win->window_rect.top;
    rect.right  = win->client_rect.right - win->window_rect.left;
    rect.bottom = win->client_rect.bottom - win->window_rect.top;

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    if ((tmp = create_empty_region()))
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    {
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        set_region_rect( tmp, &rect );
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        if (intersect_region( tmp, win->update_region, tmp ))
            set_update_region( win, tmp );
        else
            free_region( tmp );
    }
    win->paint_flags &= ~PAINT_NONCLIENT;
}


/* validate a window completely so that we don't get any further paint messages for it */
static void validate_whole_window( struct window *win )
{
    set_update_region( win, NULL );

    if (win->paint_flags & PAINT_INTERNAL)
    {
        win->paint_flags &= ~PAINT_INTERNAL;
        inc_window_paint_count( win, -1 );
    }
}


/* validate the update region of a window on all parents; helper for redraw_window */
static void validate_parents( struct window *child )
{
    int offset_x = 0, offset_y = 0;
    struct window *win = child;
    struct region *tmp = NULL;

    if (!child->update_region) return;

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    while (win->parent)
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    {
        /* map to parent client coords */
        offset_x += win->window_rect.left;
        offset_y += win->window_rect.top;

        win = win->parent;

        /* and now map to window coords */
        offset_x += win->client_rect.left - win->window_rect.left;
        offset_y += win->client_rect.top - win->window_rect.top;

        if (win->update_region && !(win->style & WS_CLIPCHILDREN))
        {
            if (!tmp && !(tmp = create_empty_region())) return;
            offset_region( child->update_region, offset_x, offset_y );
            if (subtract_region( tmp, win->update_region, child->update_region ))
            {
                set_update_region( win, tmp );
                tmp = NULL;
            }
            /* restore child coords */
            offset_region( child->update_region, -offset_x, -offset_y );
        }
    }
    if (tmp) free_region( tmp );
}


/* add/subtract a region (in client coordinates) to the update region of the window */
static void redraw_window( struct window *win, struct region *region, int frame, unsigned int flags )
{
    struct region *tmp;
    struct window *child;

    if (flags & RDW_INVALIDATE)
    {
        if (!(tmp = crop_region_to_win_rect( win, region, frame ))) return;

        if (!add_update_region( win, tmp )) return;

        if (flags & RDW_FRAME) win->paint_flags |= PAINT_NONCLIENT;
        if (flags & RDW_ERASE) win->paint_flags |= PAINT_ERASE;
    }
    else if (flags & RDW_VALIDATE)
    {
        if (!region && (flags & RDW_NOFRAME))  /* shortcut: validate everything */
        {
            set_update_region( win, NULL );
        }
        else if (win->update_region)
        {
            if ((tmp = crop_region_to_win_rect( win, region, frame )))
            {
                if (!subtract_region( tmp, win->update_region, tmp ))
                {
                    free_region( tmp );
                    return;
                }
                set_update_region( win, tmp );
            }
            if (flags & RDW_NOFRAME) validate_non_client( win );
            if (flags & RDW_NOERASE) win->paint_flags &= ~PAINT_ERASE;
        }
    }

    if ((flags & RDW_INTERNALPAINT) && !(win->paint_flags & PAINT_INTERNAL))
    {
        win->paint_flags |= PAINT_INTERNAL;
        inc_window_paint_count( win, 1 );
    }
    else if ((flags & RDW_NOINTERNALPAINT) && (win->paint_flags & PAINT_INTERNAL))
    {
        win->paint_flags &= ~PAINT_INTERNAL;
        inc_window_paint_count( win, -1 );
    }

    if (flags & RDW_UPDATENOW)
    {
        validate_parents( win );
        flags &= ~RDW_UPDATENOW;
    }

    /* now process children recursively */

    if (flags & RDW_NOCHILDREN) return;
    if (win->style & WS_MINIMIZE) return;
    if ((win->style & WS_CLIPCHILDREN) && !(flags & RDW_ALLCHILDREN)) return;

    if (!(tmp = crop_region_to_win_rect( win, region, 0 ))) return;

    /* map to client coordinates */
    offset_region( tmp, win->window_rect.left - win->client_rect.left,
                   win->window_rect.top - win->client_rect.top );

    if (flags & RDW_INVALIDATE) flags |= RDW_FRAME | RDW_ERASE;

1074
    LIST_FOR_EACH_ENTRY( child, &win->children, struct window, entry )
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    {
        if (!(child->style & WS_VISIBLE)) continue;
        if (!rect_in_region( tmp, &child->window_rect )) continue;
        offset_region( tmp, -child->client_rect.left, -child->client_rect.top );
        redraw_window( child, tmp, 1, flags );
        offset_region( tmp, child->client_rect.left, child->client_rect.top );
    }
    free_region( tmp );
}


/* retrieve the update flags for a window depending on the state of the update region */
static unsigned int get_update_flags( struct window *win, unsigned int flags )
{
    unsigned int ret = 0;

    if (flags & UPDATE_NONCLIENT)
    {
        if ((win->paint_flags & PAINT_NONCLIENT) && win->update_region) ret |= UPDATE_NONCLIENT;
    }
    if (flags & UPDATE_ERASE)
    {
        if ((win->paint_flags & PAINT_ERASE) && win->update_region) ret |= UPDATE_ERASE;
    }
    if (flags & UPDATE_PAINT)
    {
        if (win->update_region) ret |= UPDATE_PAINT;
    }
    if (flags & UPDATE_INTERNALPAINT)
    {
        if (win->paint_flags & PAINT_INTERNAL) ret |= UPDATE_INTERNALPAINT;
    }
    return ret;
}


/* iterate through the children of the given window until we find one with some update flags */
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static unsigned int get_child_update_flags( struct window *win, struct window *from_child,
                                            unsigned int flags, struct window **child )
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{
    struct window *ptr;
    unsigned int ret = 0;

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    /* first make sure we want to iterate children at all */

    if (win->style & WS_MINIMIZE) return 0;

    /* note: the WS_CLIPCHILDREN test is the opposite of the invalidation case,
     * here we only want to repaint children of windows that clip them, others
     * need to wait for WM_PAINT to be done in the parent first.
     */
    if (!(flags & UPDATE_ALLCHILDREN) && !(win->style & WS_CLIPCHILDREN)) return 0;

1128
    LIST_FOR_EACH_ENTRY( ptr, &win->children, struct window, entry )
1129
    {
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        if (from_child)  /* skip all children until from_child is found */
        {
            if (ptr == from_child) from_child = NULL;
            continue;
        }
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        if (!(ptr->style & WS_VISIBLE)) continue;
        if ((ret = get_update_flags( ptr, flags )) != 0)
        {
            *child = ptr;
            break;
        }
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        if ((ret = get_child_update_flags( ptr, NULL, flags, child ))) break;
    }
    return ret;
}

/* iterate through children and siblings of the given window until we find one with some update flags */
static unsigned int get_window_update_flags( struct window *win, struct window *from_child,
                                             unsigned int flags, struct window **child )
{
    unsigned int ret;
    struct window *ptr, *from_sibling = NULL;

    /* if some parent is not visible start from the next sibling */

    if (!is_visible( win )) return 0;
1156
    for (ptr = from_child; ptr; ptr = ptr->parent)
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    {
        if (!(ptr->style & WS_VISIBLE) || (ptr->style & WS_MINIMIZE)) from_sibling = ptr;
        if (ptr == win) break;
    }

    /* non-client painting must be delayed if one of the parents is going to
     * be repainted and doesn't clip children */

    if ((flags & UPDATE_NONCLIENT) && !(flags & (UPDATE_PAINT|UPDATE_INTERNALPAINT)))
    {
1167
        for (ptr = win->parent; ptr; ptr = ptr->parent)
1168
        {
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            if (!(ptr->style & WS_CLIPCHILDREN) && win_needs_repaint( ptr ))
                return 0;
        }
        if (from_child && !(flags & UPDATE_ALLCHILDREN))
        {
1174
            for (ptr = from_sibling ? from_sibling : from_child; ptr; ptr = ptr->parent)
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            {
                if (!(ptr->style & WS_CLIPCHILDREN) && win_needs_repaint( ptr )) from_sibling = ptr;
                if (ptr == win) break;
            }
1179
        }
1180
    }
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    /* check window itself (only if not restarting from a child) */

    if (!from_child)
    {
        if ((ret = get_update_flags( win, flags )))
        {
            *child = win;
            return ret;
        }
        from_child = win;
    }

    /* now check children */

    if (flags & UPDATE_NOCHILDREN) return 0;
    if (!from_sibling)
    {
        if ((ret = get_child_update_flags( from_child, NULL, flags, child ))) return ret;
        from_sibling = from_child;
    }

    /* then check siblings and parent siblings */

    while (from_sibling->parent && from_sibling != win)
    {
        if ((ret = get_child_update_flags( from_sibling->parent, from_sibling, flags, child )))
            return ret;
        from_sibling = from_sibling->parent;
    }
    return 0;
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}


/* expose a region of a window, looking for the top most parent that needs to be exposed */
/* the region is in window coordinates */
1218
static void expose_window( struct window *win, struct window *top, struct region *region )
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{
    struct window *parent, *ptr;
    int offset_x, offset_y;

    /* find the top most parent that doesn't clip either siblings or children */
    for (parent = ptr = win; ptr != top; ptr = ptr->parent)
    {
        if (!(ptr->style & WS_CLIPCHILDREN)) parent = ptr;
        if (!(ptr->style & WS_CLIPSIBLINGS)) parent = ptr->parent;
    }
    if (parent == win && parent != top && win->parent)
        parent = win->parent;  /* always go up at least one level if possible */

    offset_x = win->window_rect.left - win->client_rect.left;
    offset_y = win->window_rect.top - win->client_rect.top;
    for (ptr = win; ptr != parent; ptr = ptr->parent)
    {
        offset_x += ptr->client_rect.left;
        offset_y += ptr->client_rect.top;
    }
    offset_region( region, offset_x, offset_y );
    redraw_window( parent, region, 0, RDW_INVALIDATE | RDW_ERASE | RDW_ALLCHILDREN );
    offset_region( region, -offset_x, -offset_y );
}


/* set the window and client rectangles, updating the update region if necessary */
1246
static void set_window_pos( struct window *win, struct window *previous,
1247
                            unsigned int swp_flags, const rectangle_t *window_rect,
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                            const rectangle_t *client_rect, const rectangle_t *visible_rect,
                            const rectangle_t *valid_rects )
1250
{
1251
    struct region *old_vis_rgn = NULL, *new_vis_rgn;
1252
    const rectangle_t old_window_rect = win->window_rect;
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    const rectangle_t old_visible_rect = win->visible_rect;
1254
    const rectangle_t old_client_rect = win->client_rect;
1255
    struct window *top = get_top_clipping_window( win );
1256
    int visible = (win->style & WS_VISIBLE) || (swp_flags & SWP_SHOWWINDOW);
1257

1258
    if (win->parent && !is_visible( win->parent )) visible = 0;
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1260
    if (visible && !(old_vis_rgn = get_visible_region( win, top, DCX_WINDOW ))) return;
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    /* set the new window info before invalidating anything */

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    win->window_rect  = *window_rect;
    win->visible_rect = *visible_rect;
    win->client_rect  = *client_rect;
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    if (!(swp_flags & SWP_NOZORDER) && win->parent)
    {
        list_remove( &win->entry );  /* unlink it from the previous location */
        if (previous) list_add_after( &previous->entry, &win->entry );
        else list_add_head( &win->parent->children, &win->entry );
    }
1273 1274 1275
    if (swp_flags & SWP_SHOWWINDOW) win->style |= WS_VISIBLE;
    else if (swp_flags & SWP_HIDEWINDOW) win->style &= ~WS_VISIBLE;

1276 1277 1278
    /* if the window is not visible, everything is easy */
    if (!visible) return;

1279
    if (!(new_vis_rgn = get_visible_region( win, top, DCX_WINDOW )))
1280 1281 1282 1283 1284 1285 1286 1287
    {
        free_region( old_vis_rgn );
        clear_error();  /* ignore error since the window info has been modified already */
        return;
    }

    /* expose anything revealed by the change */

1288 1289 1290 1291 1292
    if (!(swp_flags & SWP_NOREDRAW))
    {
        offset_region( old_vis_rgn, old_window_rect.left - window_rect->left,
                       old_window_rect.top - window_rect->top );
        if (xor_region( new_vis_rgn, old_vis_rgn, new_vis_rgn ))
1293
            expose_window( win, top, new_vis_rgn );
1294
    }
1295 1296 1297 1298 1299 1300 1301 1302 1303
    free_region( old_vis_rgn );

    if (!(win->style & WS_VISIBLE))
    {
        /* clear the update region since the window is no longer visible */
        validate_whole_window( win );
        goto done;
    }

1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321
    /* crop update region to the new window rect */

    if (win->update_region &&
        (window_rect->right - window_rect->left < old_window_rect.right - old_window_rect.left ||
         window_rect->bottom - window_rect->top < old_window_rect.bottom - old_window_rect.top))
    {
        struct region *tmp = create_empty_region();
        if (tmp)
        {
            set_region_rect( tmp, window_rect );
            offset_region( tmp, -window_rect->left, -window_rect->top );
            if (intersect_region( tmp, win->update_region, tmp ))
                set_update_region( win, tmp );
            else
                free_region( tmp );
        }
    }

1322 1323
    if (swp_flags & SWP_NOREDRAW) goto done;  /* do not repaint anything */

1324 1325 1326 1327
    /* expose the whole non-client area if it changed in any way */

    if ((swp_flags & SWP_FRAMECHANGED) ||
        memcmp( window_rect, &old_window_rect, sizeof(old_window_rect) ) ||
1328
        memcmp( visible_rect, &old_visible_rect, sizeof(old_visible_rect) ) ||
1329 1330
        memcmp( client_rect, &old_client_rect, sizeof(old_client_rect) ))
    {
1331
        struct region *tmp = create_empty_region();
1332 1333 1334

        if (tmp)
        {
1335 1336 1337 1338 1339 1340
            /* subtract the valid portion of client rect from the total region */
            if (!memcmp( client_rect, &old_client_rect, sizeof(old_client_rect) ))
                set_region_rect( tmp, client_rect );
            else if (valid_rects)
                set_region_rect( tmp, &valid_rects[0] );

1341 1342 1343
            set_region_rect( new_vis_rgn, window_rect );
            if (subtract_region( tmp, new_vis_rgn, tmp ))
            {
1344 1345
                offset_region( tmp, -client_rect->left, -client_rect->top );
                redraw_window( win, tmp, 1, RDW_INVALIDATE | RDW_ERASE | RDW_FRAME | RDW_ALLCHILDREN );
1346
            }
1347
            free_region( tmp );
1348 1349 1350 1351 1352 1353 1354 1355
        }
    }

done:
    free_region( new_vis_rgn );
    clear_error();  /* we ignore out of memory errors once the new rects have been set */
}

1356

1357 1358
/* create a window */
DECL_HANDLER(create_window)
1359
{
1360
    struct window *win, *parent, *owner = NULL;
1361

1362
    reply->handle = 0;
1363

1364 1365 1366 1367 1368 1369
    if (!(parent = get_window( req->parent ))) return;
    if (req->owner)
    {
        if (!(owner = get_window( req->owner ))) return;
        if (is_desktop_window(owner)) owner = NULL;
        else if (!is_desktop_window(parent))
1370
        {
1371
            /* an owned window must be created as top-level */
1372 1373 1374
            set_error( STATUS_ACCESS_DENIED );
            return;
        }
1375
    }
1376 1377
    if (!(win = create_window( parent, owner, req->atom, req->instance ))) return;

1378 1379 1380
    reply->handle    = win->handle;
    reply->extra     = win->nb_extra_bytes;
    reply->class_ptr = get_class_client_ptr( win->class );
1381 1382 1383
}


1384 1385
/* set the parent of a window */
DECL_HANDLER(set_parent)
1386
{
1387
    struct window *win, *parent = NULL;
1388

1389 1390
    if (!(win = get_window( req->handle ))) return;
    if (req->parent && !(parent = get_window( req->parent ))) return;
1391

1392
    if (is_desktop_window(win))
1393 1394 1395 1396
    {
        set_error( STATUS_INVALID_PARAMETER );
        return;
    }
1397
    reply->old_parent  = win->parent->handle;
1398
    reply->full_parent = parent ? parent->handle : 0;
1399
    set_parent_window( win, parent );
1400 1401 1402 1403 1404 1405
}


/* destroy a window */
DECL_HANDLER(destroy_window)
{
1406
    struct window *win = get_window( req->handle );
1407 1408
    if (win)
    {
1409
        if (!is_desktop_window(win)) destroy_window( win );
1410 1411 1412 1413 1414
        else set_error( STATUS_ACCESS_DENIED );
    }
}


1415 1416 1417
/* retrieve the desktop window for the current thread */
DECL_HANDLER(get_desktop_window)
{
1418
    struct window *win = get_desktop_window( current, 1 );
1419 1420 1421 1422 1423

    if (win) reply->handle = win->handle;
}


1424 1425 1426 1427
/* set a window owner */
DECL_HANDLER(set_window_owner)
{
    struct window *win = get_window( req->handle );
1428
    struct window *owner = NULL;
1429

1430 1431
    if (!win) return;
    if (req->owner && !(owner = get_window( req->owner ))) return;
1432
    if (is_desktop_window(win))
1433 1434 1435 1436
    {
        set_error( STATUS_ACCESS_DENIED );
        return;
    }
1437 1438
    reply->prev_owner = win->owner;
    reply->full_owner = win->owner = owner ? owner->handle : 0;
1439 1440 1441
}


1442
/* get information from a window handle */
1443 1444
DECL_HANDLER(get_window_info)
{
1445
    struct window *win = get_window( req->handle );
1446

1447 1448
    reply->full_handle = 0;
    reply->tid = reply->pid = 0;
1449 1450
    if (win)
    {
1451
        reply->full_handle = win->handle;
1452
        reply->last_active = win->handle;
1453
        reply->is_unicode  = win->is_unicode;
1454
        if (get_user_object( win->last_active, USER_WINDOW )) reply->last_active = win->last_active;
1455 1456
        if (win->thread)
        {
1457 1458
            reply->tid  = get_thread_id( win->thread );
            reply->pid  = get_process_id( win->thread->process );
1459
            reply->atom = get_class_atom( win->class );
1460 1461 1462
        }
    }
}
1463 1464


1465 1466 1467 1468
/* set some information in a window */
DECL_HANDLER(set_window_info)
{
    struct window *win = get_window( req->handle );
1469

1470
    if (!win) return;
1471
    if (req->flags && is_desktop_window(win))
1472 1473 1474 1475
    {
        set_error( STATUS_ACCESS_DENIED );
        return;
    }
1476 1477 1478
    if (req->extra_size > sizeof(req->extra_value) ||
        req->extra_offset < -1 ||
        req->extra_offset > win->nb_extra_bytes - (int)req->extra_size)
1479
    {
1480
        set_win32_error( ERROR_INVALID_INDEX );
1481 1482 1483 1484
        return;
    }
    if (req->extra_offset != -1)
    {
1485
        memcpy( &reply->old_extra_value, win->extra_bytes + req->extra_offset, req->extra_size );
1486
    }
1487
    else if (req->flags & SET_WIN_EXTRA)
1488
    {
1489
        set_win32_error( ERROR_INVALID_INDEX );
1490 1491
        return;
    }
1492 1493 1494 1495 1496
    reply->old_style     = win->style;
    reply->old_ex_style  = win->ex_style;
    reply->old_id        = win->id;
    reply->old_instance  = win->instance;
    reply->old_user_data = win->user_data;
1497 1498 1499 1500
    if (req->flags & SET_WIN_STYLE) win->style = req->style;
    if (req->flags & SET_WIN_EXSTYLE) win->ex_style = req->ex_style;
    if (req->flags & SET_WIN_ID) win->id = req->id;
    if (req->flags & SET_WIN_INSTANCE) win->instance = req->instance;
1501
    if (req->flags & SET_WIN_UNICODE) win->is_unicode = req->is_unicode;
1502
    if (req->flags & SET_WIN_USERDATA) win->user_data = req->user_data;
1503 1504
    if (req->flags & SET_WIN_EXTRA) memcpy( win->extra_bytes + req->extra_offset,
                                            &req->extra_value, req->extra_size );
1505 1506 1507

    /* changing window style triggers a non-client paint */
    if (req->flags & SET_WIN_STYLE) win->paint_flags |= PAINT_NONCLIENT;
1508 1509 1510
}


1511 1512 1513 1514 1515
/* get a list of the window parents, up to the root of the tree */
DECL_HANDLER(get_window_parents)
{
    struct window *ptr, *win = get_window( req->handle );
    int total = 0;
1516
    user_handle_t *data;
1517 1518 1519 1520
    size_t len;

    if (win) for (ptr = win->parent; ptr; ptr = ptr->parent) total++;

1521 1522 1523
    reply->count = total;
    len = min( get_reply_max_size(), total * sizeof(user_handle_t) );
    if (len && ((data = set_reply_data_size( len ))))
1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535
    {
        for (ptr = win->parent; ptr && len; ptr = ptr->parent, len -= sizeof(*data))
            *data++ = ptr->handle;
    }
}


/* get a list of the window children */
DECL_HANDLER(get_window_children)
{
    struct window *ptr, *parent = get_window( req->parent );
    int total = 0;
1536
    user_handle_t *data;
1537 1538 1539
    size_t len;

    if (parent)
1540 1541
    {
        LIST_FOR_EACH_ENTRY( ptr, &parent->children, struct window, entry )
1542
        {
1543
            if (req->atom && get_class_atom(ptr->class) != req->atom) continue;
1544 1545 1546
            if (req->tid && get_thread_id(ptr->thread) != req->tid) continue;
            total++;
        }
1547
    }
1548 1549 1550
    reply->count = total;
    len = min( get_reply_max_size(), total * sizeof(user_handle_t) );
    if (len && ((data = set_reply_data_size( len ))))
1551
    {
1552
        LIST_FOR_EACH_ENTRY( ptr, &parent->children, struct window, entry )
1553
        {
1554
            if (len < sizeof(*data)) break;
1555
            if (req->atom && get_class_atom(ptr->class) != req->atom) continue;
1556
            if (req->tid && get_thread_id(ptr->thread) != req->tid) continue;
1557
            *data++ = ptr->handle;
1558
            len -= sizeof(*data);
1559
        }
1560 1561 1562 1563
    }
}


1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584
/* get a list of the window children that contain a given point */
DECL_HANDLER(get_window_children_from_point)
{
    struct user_handle_array array;
    struct window *parent = get_window( req->parent );
    size_t len;

    if (!parent) return;

    array.handles = NULL;
    array.count = 0;
    array.total = 0;
    if (!all_windows_from_point( parent, req->x, req->y, &array )) return;

    reply->count = array.count;
    len = min( get_reply_max_size(), array.count * sizeof(user_handle_t) );
    if (len) set_reply_data_ptr( array.handles, len );
    else free( array.handles );
}


1585 1586 1587
/* get window tree information from a window handle */
DECL_HANDLER(get_window_tree)
{
1588
    struct window *ptr, *win = get_window( req->handle );
1589 1590 1591

    if (!win) return;

1592 1593 1594 1595 1596 1597 1598 1599 1600
    reply->parent        = 0;
    reply->owner         = 0;
    reply->next_sibling  = 0;
    reply->prev_sibling  = 0;
    reply->first_sibling = 0;
    reply->last_sibling  = 0;
    reply->first_child   = 0;
    reply->last_child    = 0;

1601 1602 1603
    if (win->parent)
    {
        struct window *parent = win->parent;
1604 1605 1606 1607 1608 1609 1610 1611 1612
        reply->parent = parent->handle;
        reply->owner  = win->owner;
        if ((ptr = get_next_window( win ))) reply->next_sibling = ptr->handle;
        if ((ptr = get_prev_window( win ))) reply->prev_sibling = ptr->handle;
        if ((ptr = get_first_child( parent ))) reply->first_sibling = ptr->handle;
        if ((ptr = get_last_child( parent ))) reply->last_sibling = ptr->handle;
    }
    if ((ptr = get_first_child( win ))) reply->first_child = ptr->handle;
    if ((ptr = get_last_child( win ))) reply->last_child = ptr->handle;
1613
}
1614 1615


1616 1617
/* set the position and Z order of a window */
DECL_HANDLER(set_window_pos)
1618
{
1619
    const rectangle_t *visible_rect = NULL, *valid_rects = NULL;
1620
    struct window *previous = NULL;
1621
    struct window *win = get_window( req->handle );
1622
    unsigned int flags = req->flags;
1623

1624 1625 1626 1627 1628 1629 1630
    if (!win) return;
    if (!win->parent) flags |= SWP_NOZORDER;  /* no Z order for the desktop */

    if (!(flags & SWP_NOZORDER))
    {
        if (!req->previous)  /* special case: HWND_TOP */
        {
1631
            if (get_first_child(win->parent) == win) flags |= SWP_NOZORDER;
1632 1633 1634
        }
        else if (req->previous == (user_handle_t)1)  /* special case: HWND_BOTTOM */
        {
1635
            previous = get_last_child( win->parent );
1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649
        }
        else
        {
            if (!(previous = get_window( req->previous ))) return;
            /* previous must be a sibling */
            if (previous->parent != win->parent)
            {
                set_error( STATUS_INVALID_PARAMETER );
                return;
            }
        }
        if (previous == win) flags |= SWP_NOZORDER;  /* nothing to do */
    }

1650 1651
    /* window rectangle must be ordered properly */
    if (req->window.right < req->window.left || req->window.bottom < req->window.top)
1652 1653 1654 1655 1656
    {
        set_error( STATUS_INVALID_PARAMETER );
        return;
    }

1657 1658
    if (get_req_data_size() >= sizeof(rectangle_t)) visible_rect = get_req_data();
    if (get_req_data_size() >= 3 * sizeof(rectangle_t)) valid_rects = visible_rect + 1;
1659

1660 1661
    if (!visible_rect) visible_rect = &req->window;
    set_window_pos( win, previous, flags, &req->window, &req->client, visible_rect, valid_rects );
1662
    reply->new_style = win->style;
1663 1664 1665 1666 1667 1668 1669 1670 1671 1672
}


/* get the window and client rectangles of a window */
DECL_HANDLER(get_window_rectangles)
{
    struct window *win = get_window( req->handle );

    if (win)
    {
1673 1674 1675
        reply->window  = win->window_rect;
        reply->visible = win->visible_rect;
        reply->client  = win->client_rect;
1676 1677 1678 1679
    }
}


1680 1681 1682 1683 1684 1685 1686
/* get the window text */
DECL_HANDLER(get_window_text)
{
    struct window *win = get_window( req->handle );

    if (win && win->text)
    {
1687 1688 1689
        size_t len = strlenW( win->text ) * sizeof(WCHAR);
        if (len > get_reply_max_size()) len = get_reply_max_size();
        set_reply_data( win->text, len );
1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700 1701
    }
}


/* set the window text */
DECL_HANDLER(set_window_text)
{
    struct window *win = get_window( req->handle );

    if (win)
    {
        WCHAR *text = NULL;
1702
        size_t len = get_req_data_size() / sizeof(WCHAR);
1703 1704 1705
        if (len)
        {
            if (!(text = mem_alloc( (len+1) * sizeof(WCHAR) ))) return;
1706
            memcpy( text, get_req_data(), len * sizeof(WCHAR) );
1707 1708 1709 1710 1711 1712 1713 1714
            text[len] = 0;
        }
        if (win->text) free( win->text );
        win->text = text;
    }
}


1715 1716 1717 1718 1719
/* get the coordinates offset between two windows */
DECL_HANDLER(get_windows_offset)
{
    struct window *win;

1720
    reply->x = reply->y = 0;
1721 1722 1723 1724 1725
    if (req->from)
    {
        if (!(win = get_window( req->from ))) return;
        while (win)
        {
1726 1727
            reply->x += win->client_rect.left;
            reply->y += win->client_rect.top;
1728 1729 1730 1731 1732 1733 1734 1735
            win = win->parent;
        }
    }
    if (req->to)
    {
        if (!(win = get_window( req->to ))) return;
        while (win)
        {
1736 1737
            reply->x -= win->client_rect.left;
            reply->y -= win->client_rect.top;
1738 1739 1740 1741 1742 1743
            win = win->parent;
        }
    }
}


1744 1745 1746 1747
/* get the visible region of a window */
DECL_HANDLER(get_visible_region)
{
    struct region *region;
1748
    struct window *top, *win = get_window( req->window );
1749 1750 1751

    if (!win) return;

1752 1753
    top = get_top_clipping_window( win );
    if ((region = get_visible_region( win, top, req->flags )))
1754
    {
1755 1756 1757
        rectangle_t *data;
        map_win_region_to_screen( win, region );
        data = get_region_data_and_free( region, get_reply_max_size(), &reply->total_size );
1758
        if (data) set_reply_data_ptr( data, reply->total_size );
1759
    }
1760 1761 1762 1763 1764 1765 1766
    reply->top_win   = top->handle;
    reply->top_org_x = top->visible_rect.left;
    reply->top_org_y = top->visible_rect.top;
    reply->win_org_x = (req->flags & DCX_WINDOW) ? win->window_rect.left : win->client_rect.left;
    reply->win_org_y = (req->flags & DCX_WINDOW) ? win->window_rect.top : win->client_rect.top;
    client_to_screen( top->parent, &reply->top_org_x, &reply->top_org_y );
    client_to_screen( win->parent, &reply->win_org_x, &reply->win_org_y );
1767 1768 1769
}


1770 1771 1772 1773 1774 1775 1776 1777 1778
/* get the window region */
DECL_HANDLER(get_window_region)
{
    struct window *win = get_window( req->window );

    if (!win) return;

    if (win->win_region)
    {
1779 1780
        rectangle_t *data = get_region_data( win->win_region, get_reply_max_size(), &reply->total_size );
        if (data) set_reply_data_ptr( data, reply->total_size );
1781 1782 1783 1784 1785 1786 1787 1788 1789 1790 1791 1792 1793 1794 1795 1796 1797 1798 1799 1800 1801 1802
    }
}


/* set the window region */
DECL_HANDLER(set_window_region)
{
    struct region *region = NULL;
    struct window *win = get_window( req->window );

    if (!win) return;

    if (get_req_data_size())  /* no data means remove the region completely */
    {
        if (!(region = create_region_from_req_data( get_req_data(), get_req_data_size() )))
            return;
    }
    if (win->win_region) free_region( win->win_region );
    win->win_region = region;
}


1803 1804 1805 1806 1807
/* get a window update region */
DECL_HANDLER(get_update_region)
{
    rectangle_t *data;
    unsigned int flags = req->flags;
1808
    struct window *from_child = NULL;
1809 1810 1811
    struct window *win = get_window( req->window );

    reply->flags = 0;
1812
    if (!win) return;
1813

1814
    if (req->from_child)
1815 1816 1817
    {
        struct window *ptr;

1818
        if (!(from_child = get_window( req->from_child ))) return;
1819

1820 1821 1822 1823
        /* make sure from_child is a child of win */
        ptr = from_child;
        while (ptr && ptr != win) ptr = ptr->parent;
        if (!ptr)
1824
        {
1825 1826
            set_error( STATUS_INVALID_PARAMETER );
            return;
1827 1828 1829
        }
    }

1830
    reply->flags = get_window_update_flags( win, from_child, flags, &win );
1831 1832 1833 1834 1835 1836
    reply->child = win->handle;

    if (flags & UPDATE_NOREGION) return;

    if (win->update_region)
    {
1837 1838 1839 1840 1841 1842 1843 1844 1845 1846 1847 1848
        /* convert update region to screen coordinates */
        struct region *region = create_empty_region();

        if (!region) return;
        if (!copy_region( region, win->update_region ))
        {
            free_region( region );
            return;
        }
        map_win_region_to_screen( win, region );
        if (!(data = get_region_data_and_free( region, get_reply_max_size(),
                                               &reply->total_size ))) return;
1849 1850 1851 1852 1853 1854 1855 1856 1857 1858
        set_reply_data_ptr( data, reply->total_size );
    }

    if (reply->flags & (UPDATE_PAINT|UPDATE_INTERNALPAINT)) /* validate everything */
    {
        validate_whole_window( win );
    }
    else
    {
        if (reply->flags & UPDATE_NONCLIENT) validate_non_client( win );
1859 1860 1861 1862
        if (reply->flags & UPDATE_ERASE)
        {
            win->paint_flags &= ~PAINT_ERASE;
            /* desktop window only gets erased, not repainted */
1863
            if (is_desktop_window(win)) validate_whole_window( win );
1864
        }
1865 1866 1867 1868
    }
}


1869 1870 1871 1872 1873 1874 1875 1876 1877 1878 1879 1880 1881 1882 1883 1884 1885 1886 1887 1888 1889 1890 1891
/* update the z order of a window so that a given rectangle is fully visible */
DECL_HANDLER(update_window_zorder)
{
    rectangle_t tmp;
    struct window *ptr, *win = get_window( req->window );

    if (!win || !win->parent || !is_visible( win )) return;  /* nothing to do */

    LIST_FOR_EACH_ENTRY( ptr, &win->parent->children, struct window, entry )
    {
        if (ptr == win) break;
        if (!(ptr->style & WS_VISIBLE)) continue;
        if (ptr->ex_style & WS_EX_TRANSPARENT) continue;
        if (!intersect_rect( &tmp, &ptr->visible_rect, &req->rect )) continue;
        if (ptr->win_region && !rect_in_region( ptr->win_region, &req->rect )) continue;
        /* found a window obscuring the rectangle, now move win above this one */
        list_remove( &win->entry );
        list_add_before( &ptr->entry, &win->entry );
        break;
    }
}


1892 1893 1894 1895 1896 1897 1898 1899 1900 1901 1902 1903 1904 1905 1906 1907 1908 1909 1910 1911 1912 1913 1914 1915
/* mark parts of a window as needing a redraw */
DECL_HANDLER(redraw_window)
{
    struct region *region = NULL;
    struct window *win = get_window( req->window );

    if (!win) return;
    if (!is_visible( win )) return;  /* nothing to do */

    if (req->flags & (RDW_VALIDATE|RDW_INVALIDATE))
    {
        if (get_req_data_size())  /* no data means whole rectangle */
        {
            if (!(region = create_region_from_req_data( get_req_data(), get_req_data_size() )))
                return;
        }
    }

    redraw_window( win, region, (req->flags & RDW_INVALIDATE) && (req->flags & RDW_FRAME),
                   req->flags );
    if (region) free_region( region );
}


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/* set a window property */
DECL_HANDLER(set_window_property)
{
    struct window *win = get_window( req->window );

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    if (!win) return;

    if (get_req_data_size())
    {
1925 1926
        atom_t atom = add_global_atom( win->desktop->winstation,
                                       get_req_data(), get_req_data_size() / sizeof(WCHAR) );
1927 1928
        if (atom)
        {
1929 1930
            set_property( win, atom, req->handle, PROP_TYPE_STRING );
            release_global_atom( win->desktop->winstation, atom );
1931 1932
        }
    }
1933
    else set_property( win, req->atom, req->handle, PROP_TYPE_ATOM );
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}


/* remove a window property */
DECL_HANDLER(remove_window_property)
{
    struct window *win = get_window( req->window );
1941

1942
    if (win)
1943 1944
    {
        atom_t atom = req->atom;
1945
        if (get_req_data_size()) atom = find_global_atom( win->desktop->winstation, get_req_data(),
1946
                                                          get_req_data_size() / sizeof(WCHAR) );
1947
        if (atom) reply->handle = remove_property( win, atom );
1948
    }
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}


/* get a window property */
DECL_HANDLER(get_window_property)
{
    struct window *win = get_window( req->window );
1956

1957
    if (win)
1958 1959
    {
        atom_t atom = req->atom;
1960
        if (get_req_data_size()) atom = find_global_atom( win->desktop->winstation, get_req_data(),
1961 1962 1963
                                                          get_req_data_size() / sizeof(WCHAR) );
        if (atom) reply->handle = get_property( win, atom );
    }
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}


/* get the list of properties of a window */
DECL_HANDLER(get_window_properties)
{
1970 1971
    property_data_t *data;
    int i, count, max = get_reply_max_size() / sizeof(*data);
1972 1973
    struct window *win = get_window( req->window );

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    reply->total = 0;
    if (!win) return;

    for (i = count = 0; i < win->prop_inuse; i++)
        if (win->properties[i].type != PROP_TYPE_FREE) count++;
    reply->total = count;

    if (count > max) count = max;
    if (!count || !(data = set_reply_data_size( count * sizeof(*data) ))) return;

    for (i = 0; i < win->prop_inuse && count; i++)
    {
        if (win->properties[i].type == PROP_TYPE_FREE) continue;
        data->atom   = win->properties[i].atom;
        data->string = (win->properties[i].type == PROP_TYPE_STRING);
        data->handle = win->properties[i].handle;
        data++;
        count--;
    }
1993
}
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/* get the new window pointer for a global window, checking permissions */
/* helper for set_global_windows request */
static int get_new_global_window( struct window **win, user_handle_t handle )
{
    if (!handle)
    {
        *win = NULL;
        return 1;
    }
2005 2006 2007 2008 2009
    else if (*win)
    {
        set_error( STATUS_ACCESS_DENIED );
        return 0;
    }
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    *win = get_window( handle );
    return (*win != NULL);
}

/* Set/get the global windows */
DECL_HANDLER(set_global_windows)
{
    struct window *new_shell_window   = shell_window;
    struct window *new_shell_listview = shell_listview;
    struct window *new_progman_window = progman_window;
    struct window *new_taskman_window = taskman_window;

    reply->old_shell_window   = shell_window ? shell_window->handle : 0;
    reply->old_shell_listview = shell_listview ? shell_listview->handle : 0;
    reply->old_progman_window = progman_window ? progman_window->handle : 0;
    reply->old_taskman_window = taskman_window ? taskman_window->handle : 0;

    if (req->flags & SET_GLOBAL_SHELL_WINDOWS)
    {
        if (!get_new_global_window( &new_shell_window, req->shell_window )) return;
        if (!get_new_global_window( &new_shell_listview, req->shell_listview )) return;
    }
    if (req->flags & SET_GLOBAL_PROGMAN_WINDOW)
    {
        if (!get_new_global_window( &new_progman_window, req->progman_window )) return;
    }
    if (req->flags & SET_GLOBAL_TASKMAN_WINDOW)
    {
        if (!get_new_global_window( &new_taskman_window, req->taskman_window )) return;
    }
    shell_window   = new_shell_window;
    shell_listview = new_shell_listview;
    progman_window = new_progman_window;
    taskman_window = new_taskman_window;
}