dsoundrender.c 41.7 KB
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/*
 * Direct Sound Audio Renderer
 *
 * Copyright 2004 Christian Costa
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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 */

#include "config.h"

#include "quartz_private.h"
#include "pin.h"

#include "uuids.h"
#include "vfwmsgs.h"
#include "windef.h"
#include "winbase.h"
#include "dshow.h"
#include "evcode.h"
#include "strmif.h"
#include "dsound.h"
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#include "amaudio.h"
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#include "wine/unicode.h"
#include "wine/debug.h"

WINE_DEFAULT_DEBUG_CHANNEL(quartz);

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/* NOTE: buffer can still be filled completely,
 * but we start waiting until only this amount is buffered
 */
static const REFERENCE_TIME DSoundRenderer_Max_Fill = 150 * 10000;

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static const IBaseFilterVtbl DSoundRender_Vtbl;
static const IBasicAudioVtbl IBasicAudio_Vtbl;
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static const IReferenceClockVtbl IReferenceClock_Vtbl;
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static const IAMDirectSoundVtbl IAMDirectSound_Vtbl;
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static const IAMFilterMiscFlagsVtbl IAMFilterMiscFlags_Vtbl;
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typedef struct DSoundRenderImpl
{
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    BaseRenderer renderer;
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    BasicAudio basicAudio;
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    IReferenceClock IReferenceClock_iface;
    IAMDirectSound IAMDirectSound_iface;
    IAMFilterMiscFlags IAMFilterMiscFlags_iface;
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    IDirectSound8 *dsound;
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    LPDIRECTSOUNDBUFFER dsbuffer;
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    DWORD buf_size;
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    DWORD in_loop;
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    DWORD last_playpos, writepos;
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    REFERENCE_TIME play_time;

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    HANDLE blocked;
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    LONG volume;
    LONG pan;
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    DWORD threadid;
    HANDLE advisethread, thread_wait;
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} DSoundRenderImpl;

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static inline DSoundRenderImpl *impl_from_BaseRenderer(BaseRenderer *iface)
{
    return CONTAINING_RECORD(iface, DSoundRenderImpl, renderer);
}

static inline DSoundRenderImpl *impl_from_IBaseFilter(IBaseFilter *iface)
{
    return CONTAINING_RECORD(iface, DSoundRenderImpl, renderer.filter.IBaseFilter_iface);
}

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static inline DSoundRenderImpl *impl_from_IBasicAudio(IBasicAudio *iface)
{
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    return CONTAINING_RECORD(iface, DSoundRenderImpl, basicAudio.IBasicAudio_iface);
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}

static inline DSoundRenderImpl *impl_from_IReferenceClock(IReferenceClock *iface)
{
    return CONTAINING_RECORD(iface, DSoundRenderImpl, IReferenceClock_iface);
}

static inline DSoundRenderImpl *impl_from_IAMDirectSound(IAMDirectSound *iface)
{
    return CONTAINING_RECORD(iface, DSoundRenderImpl, IAMDirectSound_iface);
}

static inline DSoundRenderImpl *impl_from_IAMFilterMiscFlags(IAMFilterMiscFlags *iface)
{
    return CONTAINING_RECORD(iface, DSoundRenderImpl, IAMFilterMiscFlags_iface);
}

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static REFERENCE_TIME time_from_pos(DSoundRenderImpl *This, DWORD pos) {
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    WAVEFORMATEX *wfx = (WAVEFORMATEX*)This->renderer.pInputPin->pin.mtCurrent.pbFormat;
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    REFERENCE_TIME ret = 10000000;
    ret = ret * pos / wfx->nAvgBytesPerSec;
    return ret;
}
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static DWORD pos_from_time(DSoundRenderImpl *This, REFERENCE_TIME time) {
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    WAVEFORMATEX *wfx = (WAVEFORMATEX*)This->renderer.pInputPin->pin.mtCurrent.pbFormat;
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    REFERENCE_TIME ret = time;
    ret *= wfx->nSamplesPerSec;
    ret /= 10000000;
    ret *= wfx->nBlockAlign;
    return ret;
}
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static void DSoundRender_UpdatePositions(DSoundRenderImpl *This, DWORD *seqwritepos, DWORD *minwritepos) {
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    WAVEFORMATEX *wfx = (WAVEFORMATEX*)This->renderer.pInputPin->pin.mtCurrent.pbFormat;
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    BYTE *buf1, *buf2;
    DWORD size1, size2, playpos, writepos, old_writepos, old_playpos, adv;
    BOOL writepos_set = This->writepos < This->buf_size;

    /* Update position and zero */
    old_writepos = This->writepos;
    old_playpos = This->last_playpos;
    if (old_writepos <= old_playpos)
        old_writepos += This->buf_size;

    IDirectSoundBuffer_GetCurrentPosition(This->dsbuffer, &playpos, &writepos);
    if (old_playpos > playpos) {
        adv = This->buf_size + playpos - old_playpos;
        This->play_time += time_from_pos(This, This->buf_size);
    } else
        adv = playpos - old_playpos;
    This->last_playpos = playpos;
    if (adv) {
        TRACE("Moving from %u to %u: clearing %u bytes\n", old_playpos, playpos, adv);
        IDirectSoundBuffer_Lock(This->dsbuffer, old_playpos, adv, (void**)&buf1, &size1, (void**)&buf2, &size2, 0);
        memset(buf1, wfx->wBitsPerSample == 8 ? 128  : 0, size1);
        memset(buf2, wfx->wBitsPerSample == 8 ? 128  : 0, size2);
        IDirectSoundBuffer_Unlock(This->dsbuffer, buf1, size1, buf2, size2);
    }
    *minwritepos = writepos;
    if (!writepos_set || old_writepos < writepos) {
        if (writepos_set) {
            This->writepos = This->buf_size;
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            FIXME("Underrun of data occurred!\n");
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        }
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        *seqwritepos = writepos;
    } else
        *seqwritepos = This->writepos;
}
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static HRESULT DSoundRender_GetWritePos(DSoundRenderImpl *This, DWORD *ret_writepos, REFERENCE_TIME write_at, DWORD *pfree, DWORD *skip)
{
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    WAVEFORMATEX *wfx = (WAVEFORMATEX*)This->renderer.pInputPin->pin.mtCurrent.pbFormat;
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    DWORD writepos, min_writepos, playpos;
    REFERENCE_TIME max_lag = 50 * 10000;
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    REFERENCE_TIME min_lag = 25 * 10000;
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    REFERENCE_TIME cur, writepos_t, delta_t;

    DSoundRender_UpdatePositions(This, &writepos, &min_writepos);
    playpos = This->last_playpos;
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    if (This->renderer.filter.pClock == &This->IReferenceClock_iface) {
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        max_lag = min_lag;
        cur = This->play_time + time_from_pos(This, playpos);
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        cur -= This->renderer.filter.rtStreamStart;
    } else if (This->renderer.filter.pClock) {
        IReferenceClock_GetTime(This->renderer.filter.pClock, &cur);
        cur -= This->renderer.filter.rtStreamStart;
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    } else
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        write_at = -1;
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    if (writepos == min_writepos)
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        max_lag = 0;
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    *skip = 0;
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    if (write_at < 0) {
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        *ret_writepos = writepos;
        goto end;
    }
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    if (writepos >= playpos)
        writepos_t = cur + time_from_pos(This, writepos - playpos);
    else
        writepos_t = cur + time_from_pos(This, This->buf_size + writepos - playpos);

    /* write_at: Starting time of sample */
    /* cur: current time of play position */
    /* writepos_t: current time of our pointer play position */
    delta_t = write_at - writepos_t;
    if (delta_t >= -max_lag && delta_t <= max_lag) {
        TRACE("Continuing from old position\n");
        *ret_writepos = writepos;
    } else if (delta_t < 0) {
        REFERENCE_TIME past, min_writepos_t;
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        WARN("Delta too big %i/%i, overwriting old data or even skipping\n", (int)delta_t / 10000, (int)max_lag / 10000);
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        if (min_writepos >= playpos)
            min_writepos_t = cur + time_from_pos(This, min_writepos - playpos);
        else
            min_writepos_t = cur + time_from_pos(This, This->buf_size - playpos + min_writepos);
        past = min_writepos_t - write_at;
        if (past >= 0) {
            DWORD skipbytes = pos_from_time(This, past);
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            WARN("Skipping %u bytes\n", skipbytes);
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            *skip = skipbytes;
            *ret_writepos = min_writepos;
        } else {
            DWORD aheadbytes = pos_from_time(This, -past);
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            WARN("Advancing %u bytes\n", aheadbytes);
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            *ret_writepos = (min_writepos + aheadbytes) % This->buf_size;
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        }
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    } else /* delta_t > 0 */ {
        DWORD aheadbytes;
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        WARN("Delta too big %i/%i, too far ahead\n", (int)delta_t / 10000, (int)max_lag / 10000);
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        aheadbytes = pos_from_time(This, delta_t);
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        WARN("Advancing %u bytes\n", aheadbytes);
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        if (delta_t >= DSoundRenderer_Max_Fill)
            return S_FALSE;
        *ret_writepos = (min_writepos + aheadbytes) % This->buf_size;
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    }
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end:
    if (playpos > *ret_writepos)
        *pfree = playpos - *ret_writepos;
    else if (playpos == *ret_writepos)
        *pfree = This->buf_size - wfx->nBlockAlign;
    else
        *pfree = This->buf_size + playpos - *ret_writepos;
    if (time_from_pos(This, This->buf_size - *pfree) >= DSoundRenderer_Max_Fill) {
        TRACE("Blocked: too full %i / %i\n", (int)(time_from_pos(This, This->buf_size - *pfree)/10000), (int)(DSoundRenderer_Max_Fill / 10000));
        return S_FALSE;
    }
    return S_OK;
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}

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static HRESULT DSoundRender_HandleEndOfStream(DSoundRenderImpl *This)
{
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    while (This->renderer.filter.state == State_Running)
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    {
        DWORD pos1, pos2;
        DSoundRender_UpdatePositions(This, &pos1, &pos2);
        if (pos1 == pos2)
            break;

        This->in_loop = 1;
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        LeaveCriticalSection(&This->renderer.filter.csFilter);
        LeaveCriticalSection(&This->renderer.csRenderLock);
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        WaitForSingleObject(This->blocked, 10);
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        EnterCriticalSection(&This->renderer.csRenderLock);
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        EnterCriticalSection(&This->renderer.filter.csFilter);
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        This->in_loop = 0;
    }

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    return S_OK;
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}

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static HRESULT DSoundRender_SendSampleData(DSoundRenderImpl* This, REFERENCE_TIME tStart, REFERENCE_TIME tStop, const BYTE *data, DWORD size)
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{
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    HRESULT hr;
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    while (size && This->renderer.filter.state != State_Stopped) {
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        DWORD writepos, skip = 0, free, size1, size2, ret;
        BYTE *buf1, *buf2;
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        if (This->renderer.filter.state == State_Running)
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            hr = DSoundRender_GetWritePos(This, &writepos, tStart, &free, &skip);
        else
            hr = S_FALSE;
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        if (hr != S_OK) {
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            This->in_loop = 1;
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            LeaveCriticalSection(&This->renderer.csRenderLock);
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            ret = WaitForSingleObject(This->blocked, 10);
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            EnterCriticalSection(&This->renderer.csRenderLock);
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            This->in_loop = 0;
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            if (This->renderer.pInputPin->flushing ||
                This->renderer.filter.state == State_Stopped) {
                return This->renderer.filter.state == State_Paused ? S_OK : VFW_E_WRONG_STATE;
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            }
            if (ret != WAIT_TIMEOUT)
                ERR("%x\n", ret);
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            continue;
        }
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        tStart = -1;

        if (skip)
            FIXME("Sample dropped %u of %u bytes\n", skip, size);
        if (skip >= size)
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            return S_OK;
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        data += skip;
        size -= skip;
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        hr = IDirectSoundBuffer_Lock(This->dsbuffer, writepos, min(free, size), (void**)&buf1, &size1, (void**)&buf2, &size2, 0);
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        if (hr != DS_OK) {
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            ERR("Unable to lock sound buffer! (%x)\n", hr);
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            break;
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        }
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        memcpy(buf1, data, size1);
        if (size2)
            memcpy(buf2, data+size1, size2);
        IDirectSoundBuffer_Unlock(This->dsbuffer, buf1, size1, buf2, size2);
        This->writepos = (writepos + size1 + size2) % This->buf_size;
        TRACE("Wrote %u bytes at %u, next at %u - (%u/%u)\n", size1+size2, writepos, This->writepos, free, size);
        data += size1 + size2;
        size -= size1 + size2;
    }
    return S_OK;
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}

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static HRESULT WINAPI DSoundRender_ShouldDrawSampleNow(BaseRenderer *This, IMediaSample *pMediaSample, REFERENCE_TIME *pStartTime, REFERENCE_TIME *pEndTime)
{
    /* We time ourselves do not use the base renderers timing */
    return S_OK;
}


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static HRESULT WINAPI DSoundRender_PrepareReceive(BaseRenderer *iface, IMediaSample *pSample)
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{
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    DSoundRenderImpl *This = impl_from_BaseRenderer(iface);
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    HRESULT hr;
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    AM_MEDIA_TYPE *amt;
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    if (IMediaSample_GetMediaType(pSample, &amt) == S_OK)
    {
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        AM_MEDIA_TYPE *orig = &This->renderer.pInputPin->pin.mtCurrent;
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        WAVEFORMATEX *origfmt = (WAVEFORMATEX *)orig->pbFormat;
        WAVEFORMATEX *newfmt = (WAVEFORMATEX *)amt->pbFormat;

        if (origfmt->wFormatTag == newfmt->wFormatTag &&
            origfmt->nChannels == newfmt->nChannels &&
            origfmt->nBlockAlign == newfmt->nBlockAlign &&
            origfmt->wBitsPerSample == newfmt->wBitsPerSample &&
            origfmt->cbSize ==  newfmt->cbSize)
        {
            if (origfmt->nSamplesPerSec != newfmt->nSamplesPerSec)
            {
                hr = IDirectSoundBuffer_SetFrequency(This->dsbuffer,
                                                     newfmt->nSamplesPerSec);
                if (FAILED(hr))
                    return VFW_E_TYPE_NOT_ACCEPTED;
                FreeMediaType(orig);
                CopyMediaType(orig, amt);
                IMediaSample_SetMediaType(pSample, NULL);
            }
        }
        else
            return VFW_E_TYPE_NOT_ACCEPTED;
    }
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    return S_OK;
}

static HRESULT WINAPI DSoundRender_DoRenderSample(BaseRenderer *iface, IMediaSample * pSample)
{
    DSoundRenderImpl *This = impl_from_BaseRenderer(iface);
    LPBYTE pbSrcStream = NULL;
    LONG cbSrcStream = 0;
    REFERENCE_TIME tStart, tStop;
    HRESULT hr;

    TRACE("%p %p\n", iface, pSample);

    /* Slightly incorrect, Pause completes when a frame is received so we should signal
     * pause completion here, but for sound playing a single frame doesn't make sense
     */
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    hr = IMediaSample_GetPointer(pSample, &pbSrcStream);
    if (FAILED(hr))
    {
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        ERR("Cannot get pointer to sample data (%x)\n", hr);
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        return hr;
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    }

    hr = IMediaSample_GetTime(pSample, &tStart, &tStop);
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    if (FAILED(hr)) {
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        ERR("Cannot get sample time (%x)\n", hr);
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        tStart = tStop = -1;
    }
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    IMediaSample_IsDiscontinuity(pSample);
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    if (IMediaSample_IsPreroll(pSample) == S_OK)
    {
        TRACE("Preroll!\n");
        return S_OK;
    }

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    cbSrcStream = IMediaSample_GetActualDataLength(pSample);
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    TRACE("Sample data ptr = %p, size = %d\n", pbSrcStream, cbSrcStream);
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    hr = DSoundRender_SendSampleData(This, tStart, tStop, pbSrcStream, cbSrcStream);
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    if (This->renderer.filter.state == State_Running && This->renderer.filter.pClock && tStart >= 0) {
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        REFERENCE_TIME jitter, now = 0;
        Quality q;
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        IReferenceClock_GetTime(This->renderer.filter.pClock, &now);
        jitter = now - This->renderer.filter.rtStreamStart - tStart;
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        if (jitter <= -DSoundRenderer_Max_Fill)
            jitter += DSoundRenderer_Max_Fill;
        else if (jitter < 0)
            jitter = 0;
        q.Type = (jitter > 0 ? Famine : Flood);
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        q.Proportion = 1000;
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        q.Late = jitter;
        q.TimeStamp = tStart;
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        IQualityControl_Notify((IQualityControl *)This->renderer.qcimpl, (IBaseFilter*)This, q);
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    }
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    return hr;
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}

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static HRESULT WINAPI DSoundRender_CheckMediaType(BaseRenderer *iface, const AM_MEDIA_TYPE * pmt)
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{
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    WAVEFORMATEX* format;

    if (!IsEqualIID(&pmt->majortype, &MEDIATYPE_Audio))
        return S_FALSE;

    format =  (WAVEFORMATEX*)pmt->pbFormat;
    TRACE("Format = %p\n", format);
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    TRACE("wFormatTag = %x %x\n", format->wFormatTag, WAVE_FORMAT_PCM);
    TRACE("nChannels = %d\n", format->nChannels);
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    TRACE("nSamplesPerSec = %d\n", format->nAvgBytesPerSec);
    TRACE("nAvgBytesPerSec = %d\n", format->nAvgBytesPerSec);
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    TRACE("nBlockAlign = %d\n", format->nBlockAlign);
    TRACE("wBitsPerSample = %d\n", format->wBitsPerSample);

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    if (!IsEqualIID(&pmt->subtype, &MEDIASUBTYPE_PCM))
        return S_FALSE;

    return S_OK;
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}

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static VOID WINAPI DSoundRender_OnStopStreaming(BaseRenderer * iface)
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{
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    DSoundRenderImpl *This = impl_from_BaseRenderer(iface);
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    TRACE("(%p/%p)->()\n", This, iface);
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    IDirectSoundBuffer_Stop(This->dsbuffer);
    This->writepos = This->buf_size;
    SetEvent(This->blocked);
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}

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static VOID WINAPI DSoundRender_OnStartStreaming(BaseRenderer * iface)
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{
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    DSoundRenderImpl *This = impl_from_BaseRenderer(iface);

    TRACE("(%p)\n", This);

    if (This->renderer.pInputPin->pin.pConnectedTo)
    {
        if (This->renderer.filter.state == State_Paused)
        {
            /* Unblock our thread, state changing from paused to running doesn't need a reset for state change */
            SetEvent(This->blocked);
        }
        IDirectSoundBuffer_Play(This->dsbuffer, 0, 0, DSBPLAY_LOOPING);
        ResetEvent(This->blocked);
    }
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}

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static HRESULT WINAPI DSoundRender_CompleteConnect(BaseRenderer * iface, IPin * pReceivePin)
{
    DSoundRenderImpl *This = impl_from_BaseRenderer(iface);
    const AM_MEDIA_TYPE * pmt = &This->renderer.pInputPin->pin.mtCurrent;
    HRESULT hr = S_OK;
    WAVEFORMATEX *format;
    DSBUFFERDESC buf_desc;

    TRACE("(%p)->(%p)\n", This, pReceivePin);
    dump_AM_MEDIA_TYPE(pmt);

    TRACE("MajorType %s\n", debugstr_guid(&pmt->majortype));
    TRACE("SubType %s\n", debugstr_guid(&pmt->subtype));
    TRACE("Format %s\n", debugstr_guid(&pmt->formattype));
    TRACE("Size %d\n", pmt->cbFormat);

    format = (WAVEFORMATEX*)pmt->pbFormat;

    This->buf_size = format->nAvgBytesPerSec;
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    memset(&buf_desc,0,sizeof(DSBUFFERDESC));
    buf_desc.dwSize = sizeof(DSBUFFERDESC);
    buf_desc.dwFlags = DSBCAPS_CTRLVOLUME | DSBCAPS_CTRLPAN |
                       DSBCAPS_CTRLFREQUENCY | DSBCAPS_GLOBALFOCUS |
                       DSBCAPS_GETCURRENTPOSITION2;
    buf_desc.dwBufferBytes = This->buf_size;
    buf_desc.lpwfxFormat = format;
    hr = IDirectSound_CreateSoundBuffer(This->dsound, &buf_desc, &This->dsbuffer, NULL);
    This->writepos = This->buf_size;
    if (FAILED(hr))
        ERR("Can't create sound buffer (%x)\n", hr);

    if (SUCCEEDED(hr))
    {
        hr = IDirectSoundBuffer_SetVolume(This->dsbuffer, This->volume);
        if (FAILED(hr))
            ERR("Can't set volume to %d (%x)\n", This->volume, hr);

        hr = IDirectSoundBuffer_SetPan(This->dsbuffer, This->pan);
        if (FAILED(hr))
            ERR("Can't set pan to %d (%x)\n", This->pan, hr);
        hr = S_OK;
    }

    if (FAILED(hr) && hr != VFW_E_ALREADY_CONNECTED)
    {
        if (This->dsbuffer)
            IDirectSoundBuffer_Release(This->dsbuffer);
        This->dsbuffer = NULL;
    }

    return hr;
}

static HRESULT WINAPI DSoundRender_BreakConnect(BaseRenderer* iface)
{
    DSoundRenderImpl *This = impl_from_BaseRenderer(iface);

    TRACE("(%p)->()\n", iface);

    if (This->threadid) {
        PostThreadMessageW(This->threadid, WM_APP, 0, 0);
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        LeaveCriticalSection(This->renderer.pInputPin->pin.pCritSec);
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        WaitForSingleObject(This->advisethread, INFINITE);
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        EnterCriticalSection(This->renderer.pInputPin->pin.pCritSec);
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        CloseHandle(This->advisethread);
    }
    if (This->dsbuffer)
        IDirectSoundBuffer_Release(This->dsbuffer);
    This->dsbuffer = NULL;

    return S_OK;
}

static HRESULT WINAPI DSoundRender_EndOfStream(BaseRenderer* iface)
{
    DSoundRenderImpl *This = impl_from_BaseRenderer(iface);
    HRESULT hr;

    TRACE("(%p)->()\n",iface);

    hr = BaseRendererImpl_EndOfStream(iface);
    if (hr != S_OK)
    {
        ERR("%08x\n", hr);
        return hr;
    }

    hr = DSoundRender_HandleEndOfStream(This);

    return hr;
}

static HRESULT WINAPI DSoundRender_BeginFlush(BaseRenderer* iface)
{
    DSoundRenderImpl *This = impl_from_BaseRenderer(iface);

    TRACE("\n");
    BaseRendererImpl_BeginFlush(iface);
    SetEvent(This->blocked);

    return S_OK;
}

static HRESULT WINAPI DSoundRender_EndFlush(BaseRenderer* iface)
{
    DSoundRenderImpl *This = impl_from_BaseRenderer(iface);

    TRACE("\n");

    BaseRendererImpl_EndFlush(iface);
    if (This->renderer.filter.state != State_Stopped)
        ResetEvent(This->blocked);

    if (This->dsbuffer)
    {
        LPBYTE buffer;
        DWORD size;

        /* Force a reset */
        IDirectSoundBuffer_Lock(This->dsbuffer, 0, 0, (LPVOID *)&buffer, &size, NULL, NULL, DSBLOCK_ENTIREBUFFER);
        memset(buffer, 0, size);
        IDirectSoundBuffer_Unlock(This->dsbuffer, buffer, size, NULL, 0);
        This->writepos = This->buf_size;
    }

    return S_OK;
}

static const BaseRendererFuncTable BaseFuncTable = {
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    DSoundRender_CheckMediaType,
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    DSoundRender_DoRenderSample,
    /**/
600
    NULL,
601 602 603 604 605 606 607
    NULL,
    NULL,
    DSoundRender_OnStartStreaming,
    DSoundRender_OnStopStreaming,
    NULL,
    NULL,
    NULL,
608
    DSoundRender_ShouldDrawSampleNow,
609 610 611 612 613 614 615
    DSoundRender_PrepareReceive,
    /**/
    DSoundRender_CompleteConnect,
    DSoundRender_BreakConnect,
    DSoundRender_EndOfStream,
    DSoundRender_BeginFlush,
    DSoundRender_EndFlush,
616 617
};

618 619 620 621 622 623 624 625 626 627 628
HRESULT DSoundRender_create(IUnknown * pUnkOuter, LPVOID * ppv)
{
    HRESULT hr;
    DSoundRenderImpl * pDSoundRender;

    TRACE("(%p, %p)\n", pUnkOuter, ppv);

    *ppv = NULL;

    if (pUnkOuter)
        return CLASS_E_NOAGGREGATION;
629

630
    pDSoundRender = CoTaskMemAlloc(sizeof(DSoundRenderImpl));
631 632 633
    if (!pDSoundRender)
        return E_OUTOFMEMORY;
    ZeroMemory(pDSoundRender, sizeof(DSoundRenderImpl));
634

635
    hr = BaseRenderer_Init(&pDSoundRender->renderer, &DSoundRender_Vtbl, (IUnknown*)pDSoundRender, &CLSID_DSoundRender, (DWORD_PTR)(__FILE__ ": DSoundRenderImpl.csFilter"), &BaseFuncTable);
636

637
    BasicAudio_Init(&pDSoundRender->basicAudio,&IBasicAudio_Vtbl);
638 639 640
    pDSoundRender->IReferenceClock_iface.lpVtbl = &IReferenceClock_Vtbl;
    pDSoundRender->IAMDirectSound_iface.lpVtbl = &IAMDirectSound_Vtbl;
    pDSoundRender->IAMFilterMiscFlags_iface.lpVtbl = &IAMFilterMiscFlags_Vtbl;
641

642 643
    if (SUCCEEDED(hr))
    {
644
        hr = DirectSoundCreate8(NULL, &pDSoundRender->dsound, NULL);
645 646
        if (FAILED(hr))
            ERR("Cannot create Direct Sound object (%x)\n", hr);
647
        else
648
            hr = IDirectSound_SetCooperativeLevel(pDSoundRender->dsound, GetDesktopWindow(), DSSCL_PRIORITY);
649 650 651 652 653 654 655 656 657
        if (SUCCEEDED(hr)) {
            IDirectSoundBuffer *buf;
            DSBUFFERDESC buf_desc;
            memset(&buf_desc,0,sizeof(DSBUFFERDESC));
            buf_desc.dwSize = sizeof(DSBUFFERDESC);
            buf_desc.dwFlags = DSBCAPS_PRIMARYBUFFER;
            hr = IDirectSound_CreateSoundBuffer(pDSoundRender->dsound, &buf_desc, &buf, NULL);
            if (SUCCEEDED(hr)) {
                IDirectSoundBuffer_Play(buf, 0, 0, DSBPLAY_LOOPING);
658
                IDirectSoundBuffer_Release(buf);
659 660 661
            }
            hr = S_OK;
        }
662 663
    }

664 665
    if (SUCCEEDED(hr))
    {
666
        pDSoundRender->blocked = CreateEventW(NULL, TRUE, TRUE, NULL);
667

668
        if (!pDSoundRender->blocked || FAILED(hr))
669 670 671 672 673
        {
            IUnknown_Release((IUnknown *)pDSoundRender);
            return HRESULT_FROM_WIN32(GetLastError());
        }

674
        *ppv = pDSoundRender;
675 676 677
    }
    else
    {
678
        BaseRendererImpl_Release(&pDSoundRender->renderer.filter.IBaseFilter_iface);
679 680 681 682 683 684 685 686
        CoTaskMemFree(pDSoundRender);
    }

    return hr;
}

static HRESULT WINAPI DSoundRender_QueryInterface(IBaseFilter * iface, REFIID riid, LPVOID * ppv)
{
687
    DSoundRenderImpl *This = impl_from_IBaseFilter(iface);
688 689 690 691
    TRACE("(%p, %p)->(%s, %p)\n", This, iface, qzdebugstr_guid(riid), ppv);

    *ppv = NULL;

692
    if (IsEqualIID(riid, &IID_IBasicAudio))
693
        *ppv = &This->basicAudio.IBasicAudio_iface;
694
    else if (IsEqualIID(riid, &IID_IReferenceClock))
695
        *ppv = &This->IReferenceClock_iface;
696
    else if (IsEqualIID(riid, &IID_IAMDirectSound))
697
        *ppv = &This->IAMDirectSound_iface;
698
    else if (IsEqualIID(riid, &IID_IAMFilterMiscFlags))
699
        *ppv = &This->IAMFilterMiscFlags_iface;
700 701 702 703 704 705 706
    else
    {
        HRESULT hr;
        hr = BaseRendererImpl_QueryInterface(iface, riid, ppv);
        if (SUCCEEDED(hr))
            return hr;
    }
707 708 709 710 711 712 713

    if (*ppv)
    {
        IUnknown_AddRef((IUnknown *)(*ppv));
        return S_OK;
    }

714
    if (!IsEqualIID(riid, &IID_IPin) && !IsEqualIID(riid, &IID_IVideoWindow))
715
        FIXME("No interface for %s!\n", qzdebugstr_guid(riid));
716 717 718 719 720 721

    return E_NOINTERFACE;
}

static ULONG WINAPI DSoundRender_Release(IBaseFilter * iface)
{
722 723
    DSoundRenderImpl *This = impl_from_IBaseFilter(iface);
    ULONG refCount = BaseRendererImpl_Release(iface);
724

725
    TRACE("(%p)->() Release from %d\n", This, refCount + 1);
726

727
    if (!refCount)
728
    {
729 730 731 732 733 734
        if (This->threadid) {
            PostThreadMessageW(This->threadid, WM_APP, 0, 0);
            WaitForSingleObject(This->advisethread, INFINITE);
            CloseHandle(This->advisethread);
        }

735 736 737 738 739 740
        if (This->dsbuffer)
            IDirectSoundBuffer_Release(This->dsbuffer);
        This->dsbuffer = NULL;
        if (This->dsound)
            IDirectSound_Release(This->dsound);
        This->dsound = NULL;
741

742
        BasicAudio_Destroy(&This->basicAudio);
743 744
        CloseHandle(This->blocked);

745 746
        TRACE("Destroying Audio Renderer\n");
        CoTaskMemFree(This);
747

748 749 750
        return 0;
    }
    else
751
        return refCount;
752 753
}

754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783
static HRESULT WINAPI DSoundRender_Pause(IBaseFilter * iface)
{
    HRESULT hr = S_OK;
    DSoundRenderImpl *This = (DSoundRenderImpl *)iface;

    TRACE("(%p/%p)->()\n", This, iface);

    EnterCriticalSection(&This->renderer.csRenderLock);
    if (This->renderer.filter.state != State_Paused)
    {
        if (This->renderer.filter.state == State_Stopped)
        {
            if (This->renderer.pInputPin->pin.pConnectedTo)
                ResetEvent(This->renderer.evComplete);
            This->renderer.pInputPin->end_of_stream = 0;
        }

        hr = IDirectSoundBuffer_Stop(This->dsbuffer);
        if (SUCCEEDED(hr))
            This->renderer.filter.state = State_Paused;

        ResetEvent(This->blocked);
        ResetEvent(This->renderer.RenderEvent);
    }
    ResetEvent(This->renderer.ThreadSignal);
    LeaveCriticalSection(&This->renderer.csRenderLock);

    return hr;
}

784 785 786
static const IBaseFilterVtbl DSoundRender_Vtbl =
{
    DSoundRender_QueryInterface,
787
    BaseFilterImpl_AddRef,
788
    DSoundRender_Release,
789
    BaseFilterImpl_GetClassID,
790
    BaseRendererImpl_Stop,
791
    DSoundRender_Pause,
792 793
    BaseRendererImpl_Run,
    BaseRendererImpl_GetState,
794
    BaseRendererImpl_SetSyncSource,
795
    BaseFilterImpl_GetSyncSource,
796
    BaseFilterImpl_EnumPins,
797
    BaseRendererImpl_FindPin,
798 799 800
    BaseFilterImpl_QueryFilterInfo,
    BaseFilterImpl_JoinFilterGraph,
    BaseFilterImpl_QueryVendorInfo
801 802 803 804 805 806
};

/*** IUnknown methods ***/
static HRESULT WINAPI Basicaudio_QueryInterface(IBasicAudio *iface,
						REFIID riid,
						LPVOID*ppvObj) {
807
    DSoundRenderImpl *This = impl_from_IBasicAudio(iface);
808 809 810

    TRACE("(%p/%p)->(%s (%p), %p)\n", This, iface, debugstr_guid(riid), riid, ppvObj);

811
    return DSoundRender_QueryInterface(&This->renderer.filter.IBaseFilter_iface, riid, ppvObj);
812 813 814
}

static ULONG WINAPI Basicaudio_AddRef(IBasicAudio *iface) {
815
    DSoundRenderImpl *This = impl_from_IBasicAudio(iface);
816 817 818

    TRACE("(%p/%p)->()\n", This, iface);

819
    return BaseFilterImpl_AddRef(&This->renderer.filter.IBaseFilter_iface);
820 821 822
}

static ULONG WINAPI Basicaudio_Release(IBasicAudio *iface) {
823
    DSoundRenderImpl *This = impl_from_IBasicAudio(iface);
824 825 826

    TRACE("(%p/%p)->()\n", This, iface);

827
    return DSoundRender_Release(&This->renderer.filter.IBaseFilter_iface);
828 829 830 831
}

/*** IBasicAudio methods ***/
static HRESULT WINAPI Basicaudio_put_Volume(IBasicAudio *iface,
832
                                            LONG lVolume) {
833
    DSoundRenderImpl *This = impl_from_IBasicAudio(iface);
834

835
    TRACE("(%p/%p)->(%d)\n", This, iface, lVolume);
836 837 838 839 840 841 842 843

    if (lVolume > DSBVOLUME_MAX || lVolume < DSBVOLUME_MIN)
        return E_INVALIDARG;

    if (This->dsbuffer) {
        if (FAILED(IDirectSoundBuffer_SetVolume(This->dsbuffer, lVolume)))
            return E_FAIL;
    }
844

845
    This->volume = lVolume;
846 847 848 849
    return S_OK;
}

static HRESULT WINAPI Basicaudio_get_Volume(IBasicAudio *iface,
850
                                            LONG *plVolume) {
851
    DSoundRenderImpl *This = impl_from_IBasicAudio(iface);
852

853
    TRACE("(%p/%p)->(%p)\n", This, iface, plVolume);
854

855 856 857 858
    if (!plVolume)
        return E_POINTER;

    *plVolume = This->volume;
859 860 861 862
    return S_OK;
}

static HRESULT WINAPI Basicaudio_put_Balance(IBasicAudio *iface,
863
                                             LONG lBalance) {
864
    DSoundRenderImpl *This = impl_from_IBasicAudio(iface);
865

866
    TRACE("(%p/%p)->(%d)\n", This, iface, lBalance);
867 868 869 870 871 872 873 874

    if (lBalance < DSBPAN_LEFT || lBalance > DSBPAN_RIGHT)
        return E_INVALIDARG;

    if (This->dsbuffer) {
        if (FAILED(IDirectSoundBuffer_SetPan(This->dsbuffer, lBalance)))
            return E_FAIL;
    }
875

876
    This->pan = lBalance;
877 878 879 880
    return S_OK;
}

static HRESULT WINAPI Basicaudio_get_Balance(IBasicAudio *iface,
881
                                             LONG *plBalance) {
882
    DSoundRenderImpl *This = impl_from_IBasicAudio(iface);
883

884 885 886 887
    TRACE("(%p/%p)->(%p)\n", This, iface, plBalance);

    if (!plBalance)
        return E_POINTER;
888

889
    *plBalance = This->pan;
890 891 892 893 894 895 896 897
    return S_OK;
}

static const IBasicAudioVtbl IBasicAudio_Vtbl =
{
    Basicaudio_QueryInterface,
    Basicaudio_AddRef,
    Basicaudio_Release,
898 899 900 901
    BasicAudioImpl_GetTypeInfoCount,
    BasicAudioImpl_GetTypeInfo,
    BasicAudioImpl_GetIDsOfNames,
    BasicAudioImpl_Invoke,
902 903 904 905 906
    Basicaudio_put_Volume,
    Basicaudio_get_Volume,
    Basicaudio_put_Balance,
    Basicaudio_get_Balance
};
907

908 909 910 911 912 913 914 915 916 917 918
struct dsoundrender_timer {
    struct dsoundrender_timer *next;
    REFERENCE_TIME start;
    REFERENCE_TIME periodicity;
    HANDLE handle;
    DWORD cookie;
};
static LONG cookie_counter = 1;

static DWORD WINAPI DSoundAdviseThread(LPVOID lpParam) {
    DSoundRenderImpl *This = lpParam;
919
    struct dsoundrender_timer head = {NULL};
920 921 922 923 924 925 926 927 928 929 930 931 932 933
    MSG msg;

    TRACE("(%p): Main Loop\n", This);

    PeekMessageW(&msg, NULL, WM_USER, WM_USER, PM_NOREMOVE);
    SetEvent(This->thread_wait);

    while (1)
    {
        HRESULT hr;
        REFERENCE_TIME curtime = 0;
        BOOL ret;
        struct dsoundrender_timer *prev = &head, *cur;

934
        hr = IReferenceClock_GetTime(&This->IReferenceClock_iface, &curtime);
935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953
        if (SUCCEEDED(hr)) {
            TRACE("Time: %s\n", wine_dbgstr_longlong(curtime));
            while (prev->next) {
                cur = prev->next;
                if (cur->start > curtime) {
                    TRACE("Skipping %p\n", cur);
                    prev = cur;
                } else if (cur->periodicity) {
                    while (cur->start <= curtime) {
                        cur->start += cur->periodicity;
                        ReleaseSemaphore(cur->handle, 1, NULL);
                    }
                    prev = cur;
                } else {
                    struct dsoundrender_timer *next = cur->next;
                    TRACE("Firing %p %s < %s\n", cur, wine_dbgstr_longlong(cur->start), wine_dbgstr_longlong(curtime));
                    SetEvent(cur->handle);
                    HeapFree(GetProcessHeap(), 0, cur);
                    prev->next = next;
954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994
                }
            }
        }
        if (!head.next)
            ret = GetMessageW(&msg, INVALID_HANDLE_VALUE, WM_APP, WM_APP + 4);
        else
            ret = PeekMessageW(&msg, INVALID_HANDLE_VALUE, WM_APP, WM_APP + 4, PM_REMOVE);
        while (ret) {
            switch (LOWORD(msg.message) - WM_APP) {
                case 0: TRACE("Exiting\n"); return 0;
                case 1:
                case 2: {
                    struct dsoundrender_timer *t = (struct dsoundrender_timer *)msg.wParam;
                    if (LOWORD(msg.message) - WM_APP == 1)
                        TRACE("Adding one-shot timer %p\n", t);
                    else
                        TRACE("Adding periodic timer %p\n", t);
                    t->next = head.next;
                    head.next = t;
                    break;
                }
                case 3:
                    prev = &head;
                    while (prev->next) {
                        cur = prev->next;
                        if (cur->cookie == msg.wParam) {
                            struct dsoundrender_timer *next = cur->next;
                            HeapFree(GetProcessHeap(), 0, cur);
                            prev->next = next;
                            break;
                        }
                        prev = cur;
                    }
                    break;
            }
            ret = PeekMessageW(&msg, INVALID_HANDLE_VALUE, WM_APP, WM_APP + 4, PM_REMOVE);
        }
        MsgWaitForMultipleObjects(0, NULL, 5, QS_POSTMESSAGE, 0);
    }
    return 0;
}
995 996 997 998 999 1000

/*** IUnknown methods ***/
static HRESULT WINAPI ReferenceClock_QueryInterface(IReferenceClock *iface,
						REFIID riid,
						LPVOID*ppvObj)
{
1001
    DSoundRenderImpl *This = impl_from_IReferenceClock(iface);
1002 1003 1004

    TRACE("(%p/%p)->(%s (%p), %p)\n", This, iface, debugstr_guid(riid), riid, ppvObj);

1005
    return DSoundRender_QueryInterface(&This->renderer.filter.IBaseFilter_iface, riid, ppvObj);
1006 1007 1008 1009
}

static ULONG WINAPI ReferenceClock_AddRef(IReferenceClock *iface)
{
1010
    DSoundRenderImpl *This = impl_from_IReferenceClock(iface);
1011 1012 1013

    TRACE("(%p/%p)->()\n", This, iface);

1014
    return BaseFilterImpl_AddRef(&This->renderer.filter.IBaseFilter_iface);
1015 1016 1017 1018
}

static ULONG WINAPI ReferenceClock_Release(IReferenceClock *iface)
{
1019
    DSoundRenderImpl *This = impl_from_IReferenceClock(iface);
1020 1021 1022

    TRACE("(%p/%p)->()\n", This, iface);

1023
    return DSoundRender_Release(&This->renderer.filter.IBaseFilter_iface);
1024 1025 1026 1027 1028 1029
}

/*** IReferenceClock methods ***/
static HRESULT WINAPI ReferenceClock_GetTime(IReferenceClock *iface,
                                             REFERENCE_TIME *pTime)
{
1030
    DSoundRenderImpl *This = impl_from_IReferenceClock(iface);
1031 1032 1033
    HRESULT hr = E_FAIL;

    TRACE("(%p/%p)->(%p)\n", This, iface, pTime);
1034 1035
    if (!pTime)
        return E_POINTER;
1036

1037 1038
    if (This->dsbuffer) {
        DWORD writepos1, writepos2;
1039
        EnterCriticalSection(&This->renderer.filter.csFilter);
1040
        DSoundRender_UpdatePositions(This, &writepos1, &writepos2);
1041 1042 1043 1044 1045 1046 1047
        if (This->renderer.pInputPin && This->renderer.pInputPin->pin.mtCurrent.pbFormat)
        {
            *pTime = This->play_time + time_from_pos(This, This->last_playpos);
            hr = S_OK;
        }
        else
        {
1048
            ERR("pInputPin Disconnected\n");
1049 1050
            hr = E_FAIL;
        }
1051
        LeaveCriticalSection(&This->renderer.filter.csFilter);
1052
    }
1053
    if (FAILED(hr))
1054
        WARN("Could not get reference time (%x)!\n", hr);
1055 1056 1057 1058 1059 1060 1061 1062 1063 1064

    return hr;
}

static HRESULT WINAPI ReferenceClock_AdviseTime(IReferenceClock *iface,
                                                REFERENCE_TIME rtBaseTime,
                                                REFERENCE_TIME rtStreamTime,
                                                HEVENT hEvent,
                                                DWORD_PTR *pdwAdviseCookie)
{
1065
    DSoundRenderImpl *This = impl_from_IReferenceClock(iface);
1066 1067 1068
    REFERENCE_TIME when = rtBaseTime + rtStreamTime;
    REFERENCE_TIME future;
    TRACE("(%p/%p)->(%s, %s, %p, %p)\n", This, iface, wine_dbgstr_longlong(rtBaseTime), wine_dbgstr_longlong(rtStreamTime), (void*)hEvent, pdwAdviseCookie);
1069

1070 1071
    if (when <= 0)
        return E_INVALIDARG;
1072

1073 1074 1075
    if (!pdwAdviseCookie)
        return E_POINTER;

1076
    EnterCriticalSection(&This->renderer.filter.csFilter);
1077 1078 1079 1080 1081 1082 1083
    future = when - This->play_time;
    if (!This->threadid && This->dsbuffer) {
        This->thread_wait = CreateEventW(0, 0, 0, 0);
        This->advisethread = CreateThread(NULL, 0, DSoundAdviseThread, This, 0, &This->threadid);
        WaitForSingleObject(This->thread_wait, INFINITE);
        CloseHandle(This->thread_wait);
    }
1084
    LeaveCriticalSection(&This->renderer.filter.csFilter);
1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100
    /* If it's in the past or the next millisecond, trigger immediately  */
    if (future <= 10000) {
        SetEvent((HANDLE)hEvent);
        *pdwAdviseCookie = 0;
    } else {
        struct dsoundrender_timer *t = HeapAlloc(GetProcessHeap(), 0, sizeof(*t));
        t->next = NULL;
        t->start = when;
        t->periodicity = 0;
        t->handle = (HANDLE)hEvent;
        t->cookie = InterlockedIncrement(&cookie_counter);
        PostThreadMessageW(This->threadid, WM_APP+1, (WPARAM)t, 0);
        *pdwAdviseCookie = t->cookie;
    }

    return S_OK;
1101 1102 1103
}

static HRESULT WINAPI ReferenceClock_AdvisePeriodic(IReferenceClock *iface,
1104 1105
                                                    REFERENCE_TIME rtStartTime,
                                                    REFERENCE_TIME rtPeriodTime,
1106 1107 1108
                                                    HSEMAPHORE hSemaphore,
                                                    DWORD_PTR *pdwAdviseCookie)
{
1109
    DSoundRenderImpl *This = impl_from_IReferenceClock(iface);
1110
    struct dsoundrender_timer *t;
1111

1112
    TRACE("(%p/%p)->(%s, %s, %p, %p)\n", This, iface, wine_dbgstr_longlong(rtStartTime), wine_dbgstr_longlong(rtPeriodTime), (void*)hSemaphore, pdwAdviseCookie);
1113

1114 1115 1116 1117 1118 1119
    if (rtStartTime <= 0 || rtPeriodTime <= 0)
        return E_INVALIDARG;

    if (!pdwAdviseCookie)
        return E_POINTER;

1120
    EnterCriticalSection(&This->renderer.filter.csFilter);
1121 1122 1123 1124 1125 1126
    if (!This->threadid && This->dsbuffer) {
        This->thread_wait = CreateEventW(0, 0, 0, 0);
        This->advisethread = CreateThread(NULL, 0, DSoundAdviseThread, This, 0, &This->threadid);
        WaitForSingleObject(This->thread_wait, INFINITE);
        CloseHandle(This->thread_wait);
    }
1127
    LeaveCriticalSection(&This->renderer.filter.csFilter);
1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138

    t = HeapAlloc(GetProcessHeap(), 0, sizeof(*t));
    t->next = NULL;
    t->start = rtStartTime;
    t->periodicity = rtPeriodTime;
    t->handle = (HANDLE)hSemaphore;
    t->cookie = InterlockedIncrement(&cookie_counter);
    PostThreadMessageW(This->threadid, WM_APP+1, (WPARAM)t, 0);
    *pdwAdviseCookie = t->cookie;

    return S_OK;
1139 1140 1141 1142 1143
}

static HRESULT WINAPI ReferenceClock_Unadvise(IReferenceClock *iface,
                                              DWORD_PTR dwAdviseCookie)
{
1144
    DSoundRenderImpl *This = impl_from_IReferenceClock(iface);
1145

1146 1147 1148 1149 1150
    TRACE("(%p/%p)->(%p)\n", This, iface, (void*)dwAdviseCookie);
    if (!This->advisethread || !dwAdviseCookie)
        return S_FALSE;
    PostThreadMessageW(This->threadid, WM_APP+3, dwAdviseCookie, 0);
    return S_OK;
1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162
}

static const IReferenceClockVtbl IReferenceClock_Vtbl =
{
    ReferenceClock_QueryInterface,
    ReferenceClock_AddRef,
    ReferenceClock_Release,
    ReferenceClock_GetTime,
    ReferenceClock_AdviseTime,
    ReferenceClock_AdvisePeriodic,
    ReferenceClock_Unadvise
};
1163

1164 1165 1166 1167 1168
/*** IUnknown methods ***/
static HRESULT WINAPI AMDirectSound_QueryInterface(IAMDirectSound *iface,
						REFIID riid,
						LPVOID*ppvObj)
{
1169
    DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1170 1171 1172

    TRACE("(%p/%p)->(%s (%p), %p)\n", This, iface, debugstr_guid(riid), riid, ppvObj);

1173
    return DSoundRender_QueryInterface(&This->renderer.filter.IBaseFilter_iface, riid, ppvObj);
1174 1175 1176 1177
}

static ULONG WINAPI AMDirectSound_AddRef(IAMDirectSound *iface)
{
1178
    DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1179 1180 1181

    TRACE("(%p/%p)->()\n", This, iface);

1182
    return BaseFilterImpl_AddRef(&This->renderer.filter.IBaseFilter_iface);
1183 1184 1185 1186
}

static ULONG WINAPI AMDirectSound_Release(IAMDirectSound *iface)
{
1187
    DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1188 1189 1190

    TRACE("(%p/%p)->()\n", This, iface);

1191
    return DSoundRender_Release(&This->renderer.filter.IBaseFilter_iface);
1192 1193 1194 1195 1196
}

/*** IAMDirectSound methods ***/
static HRESULT WINAPI AMDirectSound_GetDirectSoundInterface(IAMDirectSound *iface,  IDirectSound **ds)
{
1197
    DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1198 1199 1200 1201 1202 1203 1204 1205

    FIXME("(%p/%p)->(%p): stub\n", This, iface, ds);

    return E_NOTIMPL;
}

static HRESULT WINAPI AMDirectSound_GetPrimaryBufferInterface(IAMDirectSound *iface, IDirectSoundBuffer **buf)
{
1206
    DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1207 1208 1209 1210 1211 1212 1213 1214

    FIXME("(%p/%p)->(%p): stub\n", This, iface, buf);

    return E_NOTIMPL;
}

static HRESULT WINAPI AMDirectSound_GetSecondaryBufferInterface(IAMDirectSound *iface, IDirectSoundBuffer **buf)
{
1215
    DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1216 1217 1218 1219 1220 1221 1222 1223

    FIXME("(%p/%p)->(%p): stub\n", This, iface, buf);

    return E_NOTIMPL;
}

static HRESULT WINAPI AMDirectSound_ReleaseDirectSoundInterface(IAMDirectSound *iface, IDirectSound *ds)
{
1224
    DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1225 1226 1227 1228 1229 1230 1231 1232

    FIXME("(%p/%p)->(%p): stub\n", This, iface, ds);

    return E_NOTIMPL;
}

static HRESULT WINAPI AMDirectSound_ReleasePrimaryBufferInterface(IAMDirectSound *iface, IDirectSoundBuffer *buf)
{
1233
    DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1234 1235 1236 1237 1238 1239 1240 1241

    FIXME("(%p/%p)->(%p): stub\n", This, iface, buf);

    return E_NOTIMPL;
}

static HRESULT WINAPI AMDirectSound_ReleaseSecondaryBufferInterface(IAMDirectSound *iface, IDirectSoundBuffer *buf)
{
1242
    DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1243 1244 1245 1246 1247 1248

    FIXME("(%p/%p)->(%p): stub\n", This, iface, buf);

    return E_NOTIMPL;
}

1249
static HRESULT WINAPI AMDirectSound_SetFocusWindow(IAMDirectSound *iface, HWND hwnd, BOOL bgaudible)
1250
{
1251
    DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1252

1253
    FIXME("(%p/%p)->(%p,%d): stub\n", This, iface, hwnd, bgaudible);
1254 1255 1256 1257

    return E_NOTIMPL;
}

1258
static HRESULT WINAPI AMDirectSound_GetFocusWindow(IAMDirectSound *iface, HWND *hwnd, BOOL *bgaudible)
1259
{
1260
    DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1261

1262
    FIXME("(%p/%p)->(%p,%p): stub\n", This, iface, hwnd, bgaudible);
1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280

    return E_NOTIMPL;
}

static const IAMDirectSoundVtbl IAMDirectSound_Vtbl =
{
    AMDirectSound_QueryInterface,
    AMDirectSound_AddRef,
    AMDirectSound_Release,
    AMDirectSound_GetDirectSoundInterface,
    AMDirectSound_GetPrimaryBufferInterface,
    AMDirectSound_GetSecondaryBufferInterface,
    AMDirectSound_ReleaseDirectSoundInterface,
    AMDirectSound_ReleasePrimaryBufferInterface,
    AMDirectSound_ReleaseSecondaryBufferInterface,
    AMDirectSound_SetFocusWindow,
    AMDirectSound_GetFocusWindow
};
1281

1282
static HRESULT WINAPI AMFilterMiscFlags_QueryInterface(IAMFilterMiscFlags *iface, REFIID riid, void **ppv) {
1283
    DSoundRenderImpl *This = impl_from_IAMFilterMiscFlags(iface);
1284 1285 1286 1287
    return IUnknown_QueryInterface((IUnknown*)This, riid, ppv);
}

static ULONG WINAPI AMFilterMiscFlags_AddRef(IAMFilterMiscFlags *iface) {
1288
    DSoundRenderImpl *This = impl_from_IAMFilterMiscFlags(iface);
1289 1290 1291 1292
    return IUnknown_AddRef((IUnknown*)This);
}

static ULONG WINAPI AMFilterMiscFlags_Release(IAMFilterMiscFlags *iface) {
1293
    DSoundRenderImpl *This = impl_from_IAMFilterMiscFlags(iface);
1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306
    return IUnknown_Release((IUnknown*)This);
}

static ULONG WINAPI AMFilterMiscFlags_GetMiscFlags(IAMFilterMiscFlags *iface) {
    return AM_FILTER_MISC_FLAGS_IS_RENDERER;
}

static const IAMFilterMiscFlagsVtbl IAMFilterMiscFlags_Vtbl = {
    AMFilterMiscFlags_QueryInterface,
    AMFilterMiscFlags_AddRef,
    AMFilterMiscFlags_Release,
    AMFilterMiscFlags_GetMiscFlags
};