Makefile.in 639 Bytes
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TOPSRCDIR = @top_srcdir@
TOPOBJDIR = ../..
SRCDIR    = @srcdir@
VPATH     = @srcdir@
MODULE    = d3d9.dll
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IMPORTLIB = libd3d9.$(IMPLIBEXT)
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IMPORTS   = wined3d user32 gdi32 kernel32
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EXTRAINCL = @X_CFLAGS@
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EXTRALIBS = -ldxguid -luuid @X_LIBS@ @X_PRE_LIBS@ @XLIB@ @X_EXTRA_LIBS@ @OPENGL_LIBS@
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C_SRCS = \
	basetexture.c \
	cubetexture.c \
	d3d9_main.c \
	device.c \
	directx.c \
	indexbuffer.c \
	pixelshader.c \
	query.c \
	resource.c \
	stateblock.c \
	surface.c \
	swapchain.c \
	texture.c \
	vertexbuffer.c \
	vertexdeclaration.c \
	vertexshader.c \
	volume.c \
	volumetexture.c

RC_SRCS = version.rc

@MAKE_DLL_RULES@

### Dependencies: