• Raphael Junqueira's avatar
    - some D3D8 fixes · e31ae926
    Raphael Junqueira authored
    - beginning of shaders support (Vertex and Pixel Shaders 1.1 on
      DirectX8)
    - beginning of D3DX8 support the D3D8 utility API (very basic, only
      the core header)
    e31ae926
d3d8_private.h 48.7 KB