• Raphael Junqueira's avatar
    - declare a new debug chanel for vertex shaders · 33859903
    Raphael Junqueira authored
    - some useful debug functions for textures format
    - correct DrawPrimitive (RHW correctness and vshader RHW)
    - more copyrects fixes (only two unimplemented behavior remain)
    - fix GetFrontBuffer to get screenshots samples working
    - add D3DCOLORTOGLFLOAT4 and use it
    - first try of D3DRS_FOGTABLEMODE support
    33859903
d3d8_private.h 58.4 KB