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Henri Verbeet authored
In particular, while enabling sRGB writes is harmless for framebuffers that are not sRGB capable, the default framebuffer may be sRGB capable regardless of the associated wined3d format. Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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