• Stefan Dösinger's avatar
    wined3d: Separate texture_activate_dimensions. · 197f472e
    Stefan Dösinger authored
    This creates an nvts version of this function, and removes the nvts
    code from the original one. The nvts version is used by the nvts
    pipeline implementation, the original one by the nvrc-only, atifs and
    ffp one.
    197f472e
nvidia_texture_shader.c 45 KB