• Lionel Ulmer's avatar
    - hack for one case of the ProcessVertices case · c064dcf5
    Lionel Ulmer authored
    - some changes in the execute buffer to reuse the new Matrix code
    - always reinitialize the enumeration structures in case some games
      modify them
    - added support for the (unused) Reserved1 field in the FVF formats
    - fix 32 bit texturing and added more checks
    - remove some useless and annoying fixme
    c064dcf5
d3dvertexbuffer.c 21.9 KB