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Zhiyi Zhang authored
As tests showed, DirectDraw, Direct3D 8 and 9 always use the adapter specified in the device creation parameters regardless of the device window position when creating a swapchain. Whereas DXGI uses the device window position to determine which DXGI output to use. Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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