• Stefan Dösinger's avatar
    wined3d: Ask the ffp/shader/blit implementation about format support. · bfe70679
    Stefan Dösinger authored
    If a format is not supported natively by opengl, a shader may be able
    to convert it. Up to now, CheckDeviceFormat had magic knowldge which
    GL extensions lead to which supported format. This patch adds
    functions that allow CheckDeviceFormat to ask the actual
    implementation for its capabilities.
    bfe70679
baseshader.c 44.4 KB