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Zebediah Figura authored
wined3d: Store whether a depth/stencil state writes to the depth/stencil buffer in the state itself. Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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wined3d: Store whether a depth/stencil state writes to the depth/stencil buffer in the state itself. Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>