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Nikolay Sivov authored
The issue here is that upstream nodes get their request counters increased while sink hasn't requested any. This causes desync between sink request counters and upstream node counters, potentially causing sample drops and sink waiting forever for samples that will never come. Case like that is easy to reproduce with mfplay-based player, where occasionally end-of-presentation condition does not trigger, but new samples are coming in. Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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