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Jan Sikorski authored
Samplers, blend states, rasterizer states and depth stencil states can be retrieved from the cache in struct d3d_device even after the reference count reaches zero, causing memory corruption. Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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