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Eric Pouech authored
When playing a loop, and if no end of loop point has been defined (meaning = play whole segment), don't rely on segment's length for wave tracks as their length is always 1. Compute segment length in this case by grabbing each track's playback length in segment state's internal graph. This feature is only activated for messages generated by wave tracks, but could be extended if needed to other types of messages. Signed-off-by: Eric Pouech <epouech@codeweavers.com>
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