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Paul Gofman authored
There is no uint type in GLSL version < 1.3, while ARB_shader_bit_encoding may still be supported. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=47039Signed-off-by: Paul Gofman <gofmanp@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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