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Riccardo Bortolato authored
Pass wined3d_texture and sub_resource idx to device_parent_surface_created callback. Store wined3d_texture and sub_resource in d3d8_surface. Also updated d3d9, d3d11, ddraw callbacks accordingly. Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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