• Stefan Dösinger's avatar
    ddraw: Some caps fixes. · d9fef10b
    Stefan Dösinger authored
    Cards at DirectX7 times did not support non power of 2 textures, and
    some games check the capatiblity flags incorrectly. Rollcage expects the
    D3DPTEXTURECAPS_POW2 (limitation) flag set and fails with the reference
    rasterizer which support NP2 textures and doesn't have the cap set.
    d9fef10b
direct3d.c 56.3 KB