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Józef Kucia authored
wined3d: Move legacy texture image unit range allocation to wined3d_gl_limits_get_texture_unit_range(). Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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