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Henri Verbeet authored
These are only used by wined3d_shader_create_vs() / wined3d_shader_create_ps(), but they're redundant there since the "none" shader backend doesn't support any shader version.
e73aa3e8
These are only used by wined3d_shader_create_vs() / wined3d_shader_create_ps(), but they're redundant there since the "none" shader backend doesn't support any shader version.