MODULE = d3dcompiler_46.dll
IMPORTS = dxguid uuid
EXTRALIBS = $(LIBWPP)
EXTRADEFS = -DD3D_COMPILER_VERSION=46
PARENTSRC = ../d3dcompiler_43
C_SRCS = \
asmparser.c \
blob.c \
bytecodewriter.c \
compiler.c \
main.c \
reflection.c \
utils.c
LEX_SRCS = \
asmshader.l \
hlsl.l
BISON_SRCS = \
asmshader.y \
hlsl.y
RC_SRCS = version.rc
-
Alistair Leslie-Hughes authored80205c01