• Henri Verbeet's avatar
    d2d1: Implement d2d_d3d_render_target_Clear(). · e2c7b442
    Henri Verbeet authored
    This is of course a fairly naive initial implementation. We'd probably want to
    batch up drawing operations, and only execute them on EndDraw() or Flush() to
    reduce state setup overhead.
    e2c7b442
Makefile.in 157 Bytes