• Matteo Bruni's avatar
    wined3d: Introduce WINED3DUSAGE_MANAGED. · 1f843165
    Matteo Bruni authored
    We would like to use two different textures for the CPU and GPU parts of managed
    textures, which means that wined3d_resource_access_is_managed() as such will no
    longer be useful.
    1f843165
d3d9_private.h 14.3 KB