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Stefan Dösinger authored
What I care about here is that setting peFlags != 0 doesn't cause errors either during ddraw palette creation or DIB section creation. peFlags isn't an alpha channel, but P8 textures abuse it that way, hence the name of the test. It probably has deeper meaning in DDSCL_NORMAL when the X server is running in 8 bit paletteindexed mode, but I don't think we really care about this.
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