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wine-winehq
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wine
wine-winehq
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f996c89274471acaee2ca2d6435e6df8e79bbede
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wine-winehq
dlls
wined3d
shader.c
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wined3d: SM1 texture projection always divides by w when there is a vertex shader set.
· f69f2aa3
Matteo Bruni
authored
Jan 23, 2012
f69f2aa3
shader.c
81.5 KB
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