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wine
wine-winehq
Commits
00923cb5
Commit
00923cb5
authored
Jan 17, 2014
by
Stefan Dösinger
Committed by
Alexandre Julliard
Jan 17, 2014
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Plain Diff
wined3d: Remove surface_ops->map.
parent
f1ac04f2
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Showing
2 changed files
with
33 additions
and
65 deletions
+33
-65
surface.c
dlls/wined3d/surface.c
+33
-64
wined3d_private.h
dlls/wined3d/wined3d_private.h
+0
-1
No files found.
dlls/wined3d/surface.c
View file @
00923cb5
...
@@ -810,45 +810,6 @@ static void surface_realize_palette(struct wined3d_surface *surface)
...
@@ -810,45 +810,6 @@ static void surface_realize_palette(struct wined3d_surface *surface)
surface_load_location
(
surface
,
surface
->
draw_binding
);
surface_load_location
(
surface
,
surface
->
draw_binding
);
}
}
static
BYTE
*
surface_map
(
struct
wined3d_surface
*
surface
,
const
RECT
*
rect
,
DWORD
flags
)
{
struct
wined3d_device
*
device
=
surface
->
resource
.
device
;
BYTE
*
ret
;
const
struct
wined3d_gl_info
*
gl_info
;
struct
wined3d_context
*
context
;
TRACE
(
"surface %p, rect %s, flags %#x.
\n
"
,
surface
,
wine_dbgstr_rect
(
rect
),
flags
);
switch
(
surface
->
map_binding
)
{
case
SFLAG_INUSERMEM
:
return
surface
->
user_memory
;
case
SFLAG_INDIB
:
return
surface
->
dib
.
bitmap_data
;
case
SFLAG_INBUFFER
:
context
=
context_acquire
(
device
,
NULL
);
gl_info
=
context
->
gl_info
;
GL_EXTCALL
(
glBindBufferARB
(
GL_PIXEL_UNPACK_BUFFER_ARB
,
surface
->
pbo
));
ret
=
GL_EXTCALL
(
glMapBufferARB
(
GL_PIXEL_UNPACK_BUFFER_ARB
,
GL_READ_WRITE_ARB
));
GL_EXTCALL
(
glBindBufferARB
(
GL_PIXEL_UNPACK_BUFFER_ARB
,
0
));
checkGLcall
(
"map PBO"
);
context_release
(
context
);
return
ret
;
case
SFLAG_INSYSMEM
:
return
surface
->
resource
.
heap_memory
;
default:
ERR
(
"Unexpected map binding %s.
\n
"
,
debug_surflocation
(
surface
->
map_binding
));
return
NULL
;
}
}
static
void
surface_unmap
(
struct
wined3d_surface
*
surface
)
static
void
surface_unmap
(
struct
wined3d_surface
*
surface
)
{
{
struct
wined3d_device
*
device
=
surface
->
resource
.
device
;
struct
wined3d_device
*
device
=
surface
->
resource
.
device
;
...
@@ -1381,7 +1342,6 @@ static const struct wined3d_surface_ops surface_ops =
...
@@ -1381,7 +1342,6 @@ static const struct wined3d_surface_ops surface_ops =
{
{
surface_private_setup
,
surface_private_setup
,
surface_realize_palette
,
surface_realize_palette
,
surface_map
,
surface_unmap
,
surface_unmap
,
};
};
...
@@ -1458,28 +1418,6 @@ static void gdi_surface_realize_palette(struct wined3d_surface *surface)
...
@@ -1458,28 +1418,6 @@ static void gdi_surface_realize_palette(struct wined3d_surface *surface)
x11_copy_to_screen
(
surface
->
swapchain
,
NULL
);
x11_copy_to_screen
(
surface
->
swapchain
,
NULL
);
}
}
static
BYTE
*
gdi_surface_map
(
struct
wined3d_surface
*
surface
,
const
RECT
*
rect
,
DWORD
flags
)
{
TRACE
(
"surface %p, rect %s, flags %#x.
\n
"
,
surface
,
wine_dbgstr_rect
(
rect
),
flags
);
switch
(
surface
->
map_binding
)
{
case
SFLAG_INUSERMEM
:
return
surface
->
user_memory
;
case
SFLAG_INDIB
:
return
surface
->
dib
.
bitmap_data
;
case
SFLAG_INSYSMEM
:
return
surface
->
resource
.
heap_memory
;
default:
ERR
(
"Unexpected map binding %s.
\n
"
,
debug_surflocation
(
surface
->
map_binding
));
return
NULL
;
}
}
static
void
gdi_surface_unmap
(
struct
wined3d_surface
*
surface
)
static
void
gdi_surface_unmap
(
struct
wined3d_surface
*
surface
)
{
{
TRACE
(
"surface %p.
\n
"
,
surface
);
TRACE
(
"surface %p.
\n
"
,
surface
);
...
@@ -1495,7 +1433,6 @@ static const struct wined3d_surface_ops gdi_surface_ops =
...
@@ -1495,7 +1433,6 @@ static const struct wined3d_surface_ops gdi_surface_ops =
{
{
gdi_surface_private_setup
,
gdi_surface_private_setup
,
gdi_surface_realize_palette
,
gdi_surface_realize_palette
,
gdi_surface_map
,
gdi_surface_unmap
,
gdi_surface_unmap
,
};
};
...
@@ -3099,6 +3036,9 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
...
@@ -3099,6 +3036,9 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
struct
wined3d_map_desc
*
map_desc
,
const
RECT
*
rect
,
DWORD
flags
)
struct
wined3d_map_desc
*
map_desc
,
const
RECT
*
rect
,
DWORD
flags
)
{
{
const
struct
wined3d_format
*
format
=
surface
->
resource
.
format
;
const
struct
wined3d_format
*
format
=
surface
->
resource
.
format
;
struct
wined3d_device
*
device
=
surface
->
resource
.
device
;
struct
wined3d_context
*
context
;
const
struct
wined3d_gl_info
*
gl_info
;
BYTE
*
base_memory
;
BYTE
*
base_memory
;
TRACE
(
"surface %p, map_desc %p, rect %s, flags %#x.
\n
"
,
TRACE
(
"surface %p, map_desc %p, rect %s, flags %#x.
\n
"
,
...
@@ -3156,7 +3096,36 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
...
@@ -3156,7 +3096,36 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
if
(
!
(
flags
&
(
WINED3D_MAP_NO_DIRTY_UPDATE
|
WINED3D_MAP_READONLY
)))
if
(
!
(
flags
&
(
WINED3D_MAP_NO_DIRTY_UPDATE
|
WINED3D_MAP_READONLY
)))
surface_invalidate_location
(
surface
,
~
surface
->
map_binding
);
surface_invalidate_location
(
surface
,
~
surface
->
map_binding
);
base_memory
=
surface
->
surface_ops
->
surface_map
(
surface
,
rect
,
flags
);
switch
(
surface
->
map_binding
)
{
case
SFLAG_INUSERMEM
:
base_memory
=
surface
->
user_memory
;
break
;
case
SFLAG_INDIB
:
base_memory
=
surface
->
dib
.
bitmap_data
;
break
;
case
SFLAG_INBUFFER
:
context
=
context_acquire
(
device
,
NULL
);
gl_info
=
context
->
gl_info
;
GL_EXTCALL
(
glBindBufferARB
(
GL_PIXEL_UNPACK_BUFFER_ARB
,
surface
->
pbo
));
base_memory
=
GL_EXTCALL
(
glMapBufferARB
(
GL_PIXEL_UNPACK_BUFFER_ARB
,
GL_READ_WRITE_ARB
));
GL_EXTCALL
(
glBindBufferARB
(
GL_PIXEL_UNPACK_BUFFER_ARB
,
0
));
checkGLcall
(
"map PBO"
);
context_release
(
context
);
break
;
case
SFLAG_INSYSMEM
:
base_memory
=
surface
->
resource
.
heap_memory
;
break
;
default:
ERR
(
"Unexpected map binding %s.
\n
"
,
debug_surflocation
(
surface
->
map_binding
));
base_memory
=
NULL
;
}
if
(
format
->
flags
&
WINED3DFMT_FLAG_BROKEN_PITCH
)
if
(
format
->
flags
&
WINED3DFMT_FLAG_BROKEN_PITCH
)
map_desc
->
row_pitch
=
surface
->
resource
.
width
*
format
->
byte_count
;
map_desc
->
row_pitch
=
surface
->
resource
.
width
*
format
->
byte_count
;
...
...
dlls/wined3d/wined3d_private.h
View file @
00923cb5
...
@@ -2180,7 +2180,6 @@ struct wined3d_surface_ops
...
@@ -2180,7 +2180,6 @@ struct wined3d_surface_ops
{
{
HRESULT
(
*
surface_private_setup
)(
struct
wined3d_surface
*
surface
);
HRESULT
(
*
surface_private_setup
)(
struct
wined3d_surface
*
surface
);
void
(
*
surface_realize_palette
)(
struct
wined3d_surface
*
surface
);
void
(
*
surface_realize_palette
)(
struct
wined3d_surface
*
surface
);
BYTE
*
(
*
surface_map
)(
struct
wined3d_surface
*
surface
,
const
RECT
*
rect
,
DWORD
flags
);
void
(
*
surface_unmap
)(
struct
wined3d_surface
*
surface
);
void
(
*
surface_unmap
)(
struct
wined3d_surface
*
surface
);
};
};
...
...
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