Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-winehq
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-winehq
Commits
00a40114
Commit
00a40114
authored
Mar 26, 2012
by
Henri Verbeet
Committed by
Alexandre Julliard
Mar 27, 2012
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
wined3d: Drop the ORM_BACKBUFFER special case in surface_unmap().
parent
d1e00648
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
1 addition
and
3 deletions
+1
-3
surface.c
dlls/wined3d/surface.c
+1
-3
No files found.
dlls/wined3d/surface.c
View file @
00a40114
...
@@ -953,10 +953,8 @@ static void surface_unmap(struct wined3d_surface *surface)
...
@@ -953,10 +953,8 @@ static void surface_unmap(struct wined3d_surface *surface)
goto
done
;
goto
done
;
}
}
if
(
(
surface
->
container
.
type
==
WINED3D_CONTAINER_SWAPCHAIN
if
(
surface
->
container
.
type
==
WINED3D_CONTAINER_SWAPCHAIN
&&
surface
->
container
.
u
.
swapchain
->
front_buffer
==
surface
)
&&
surface
->
container
.
u
.
swapchain
->
front_buffer
==
surface
)
||
(
wined3d_settings
.
offscreen_rendering_mode
==
ORM_BACKBUFFER
&&
device
->
fb
.
render_targets
&&
surface
==
device
->
fb
.
render_targets
[
0
]))
{
{
if
(
!
surface
->
dirtyRect
.
left
&&
!
surface
->
dirtyRect
.
top
if
(
!
surface
->
dirtyRect
.
left
&&
!
surface
->
dirtyRect
.
top
&&
surface
->
dirtyRect
.
right
==
surface
->
resource
.
width
&&
surface
->
dirtyRect
.
right
==
surface
->
resource
.
width
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment