Commit 01554450 authored by Lionel Ulmer's avatar Lionel Ulmer Committed by Alexandre Julliard

- better support for ExecuteBuffers

parent c5312596
......@@ -1456,7 +1456,8 @@ struct IDirect3DExecuteBuffer {
D3DEXECUTEDATA data;
/* This buffer will store the transformed vertices */
D3DVERTEX *vertex_data;
void *vertex_data;
D3DVERTEXTYPE vertex_type;
/* This flags is set to TRUE if we allocated ourselves the
data buffer */
......
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