Commit 02264a76 authored by Rico Schüller's avatar Rico Schüller Committed by Alexandre Julliard

d3dcompiler: Add D3DReflect() stub.

parent 8e059205
...@@ -12,6 +12,6 @@ ...@@ -12,6 +12,6 @@
@ stdcall D3DGetInputSignatureBlob(ptr long ptr) @ stdcall D3DGetInputSignatureBlob(ptr long ptr)
@ stdcall D3DGetOutputSignatureBlob(ptr long ptr) @ stdcall D3DGetOutputSignatureBlob(ptr long ptr)
@ stdcall D3DPreprocess(ptr long str ptr ptr ptr ptr) @ stdcall D3DPreprocess(ptr long str ptr ptr ptr ptr)
@ stub D3DReflect @ stdcall D3DReflect(ptr long ptr ptr)
@ stub D3DReturnFailure1 @ stub D3DReturnFailure1
@ stdcall D3DStripShader(ptr long long ptr) @ stdcall D3DStripShader(ptr long long ptr)
...@@ -123,3 +123,10 @@ HRESULT WINAPI D3DStripShader(const void *data, SIZE_T data_size, UINT flags, ID ...@@ -123,3 +123,10 @@ HRESULT WINAPI D3DStripShader(const void *data, SIZE_T data_size, UINT flags, ID
return d3dcompiler_strip_shader(data, data_size, flags, blob); return d3dcompiler_strip_shader(data, data_size, flags, blob);
} }
HRESULT WINAPI D3DReflect(const void *data, SIZE_T data_size, REFIID riid, void **reflector)
{
FIXME("data %p, data_size %lu, riid %s, blob %p stub!\n", data, data_size, debugstr_guid(riid), reflector);
return E_NOTIMPL;
}
...@@ -77,6 +77,8 @@ HRESULT WINAPI D3DGetOutputSignatureBlob(const void *data, SIZE_T data_size, ID3 ...@@ -77,6 +77,8 @@ HRESULT WINAPI D3DGetOutputSignatureBlob(const void *data, SIZE_T data_size, ID3
HRESULT WINAPI D3DGetInputAndOutputSignatureBlob(const void *data, SIZE_T data_size, ID3DBlob **blob); HRESULT WINAPI D3DGetInputAndOutputSignatureBlob(const void *data, SIZE_T data_size, ID3DBlob **blob);
HRESULT WINAPI D3DGetDebugInfo(const void *data, SIZE_T data_size, ID3DBlob **blob); HRESULT WINAPI D3DGetDebugInfo(const void *data, SIZE_T data_size, ID3DBlob **blob);
HRESULT WINAPI D3DReflect(const void *data, SIZE_T data_size, REFIID riid, void **reflector);
HRESULT WINAPI D3DCreateBlob(SIZE_T data_size, ID3DBlob **blob); HRESULT WINAPI D3DCreateBlob(SIZE_T data_size, ID3DBlob **blob);
HRESULT WINAPI D3DPreprocess(const void *data, SIZE_T size, const char *filename, HRESULT WINAPI D3DPreprocess(const void *data, SIZE_T size, const char *filename,
......
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