Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-winehq
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-winehq
Commits
03702e1d
Commit
03702e1d
authored
Jun 30, 2009
by
Henri Verbeet
Committed by
Alexandre Julliard
Jun 30, 2009
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
wined3d: Remove some redundant pshader checks.
parent
592361be
Show whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
2 additions
and
3 deletions
+2
-3
baseshader.c
dlls/wined3d/baseshader.c
+2
-3
No files found.
dlls/wined3d/baseshader.c
View file @
03702e1d
...
...
@@ -627,7 +627,6 @@ HRESULT shader_get_registers_used(IWineD3DBaseShader *iface, const struct wined3
/* Declare 1.X samplers implicitly, based on the destination reg. number */
if
(
shader_version
.
major
==
1
&&
pshader
/* Filter different instructions with the same enum values in VS */
&&
(
ins
.
handler_idx
==
WINED3DSIH_TEX
||
ins
.
handler_idx
==
WINED3DSIH_TEXBEM
||
ins
.
handler_idx
==
WINED3DSIH_TEXBEML
...
...
@@ -657,11 +656,11 @@ HRESULT shader_get_registers_used(IWineD3DBaseShader *iface, const struct wined3
}
}
}
else
if
(
pshader
&&
ins
.
handler_idx
==
WINED3DSIH_BEM
)
else
if
(
ins
.
handler_idx
==
WINED3DSIH_BEM
)
{
reg_maps
->
bumpmat
[
dst_param
.
reg
.
idx
]
=
TRUE
;
}
else
if
(
pshader
&&
ins
.
handler_idx
==
WINED3DSIH_MOV
)
else
if
(
ins
.
handler_idx
==
WINED3DSIH_MOV
)
{
/* Many 2.0 and 3.0 pixel shaders end with a MOV from a temp register to
* COLOROUT 0. If we know this in advance, the ARB shader backend can skip
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment