Commit 038d9399 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Remove GetGlDesc() from the public IWineD3DSurface interface.

parent 60e0997c
...@@ -5746,7 +5746,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_UpdateSurface(IWineD3DDevice *iface, ...@@ -5746,7 +5746,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_UpdateSurface(IWineD3DDevice *iface,
WINED3DPOOL srcPool, destPool; WINED3DPOOL srcPool, destPool;
int offset = 0; int offset = 0;
int rowoffset = 0; /* how many bytes to add onto the end of a row to wraparound to the beginning of the next */ int rowoffset = 0; /* how many bytes to add onto the end of a row to wraparound to the beginning of the next */
glDescriptor *glDescription = NULL; glDescriptor *glDescription;
const struct GlPixelFormatDesc *src_format_desc, *dst_format_desc; const struct GlPixelFormatDesc *src_format_desc, *dst_format_desc;
GLenum dummy; GLenum dummy;
int sampler; int sampler;
...@@ -5807,7 +5807,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_UpdateSurface(IWineD3DDevice *iface, ...@@ -5807,7 +5807,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_UpdateSurface(IWineD3DDevice *iface,
surface_internal_preload(pDestinationSurface, SRGB_RGB); surface_internal_preload(pDestinationSurface, SRGB_RGB);
IWineD3DSurface_BindTexture(pDestinationSurface, FALSE); IWineD3DSurface_BindTexture(pDestinationSurface, FALSE);
IWineD3DSurface_GetGlDesc(pDestinationSurface, &glDescription); glDescription = &((IWineD3DSurfaceImpl *)pDestinationSurface)->glDescription;
src_format_desc = ((IWineD3DSurfaceImpl *)pSrcSurface)->resource.format_desc; src_format_desc = ((IWineD3DSurfaceImpl *)pSrcSurface)->resource.format_desc;
dst_format_desc = ((IWineD3DSurfaceImpl *)pDestinationSurface)->resource.format_desc; dst_format_desc = ((IWineD3DSurfaceImpl *)pDestinationSurface)->resource.format_desc;
......
...@@ -914,13 +914,6 @@ static void WINAPI IWineD3DSurfaceImpl_UnLoad(IWineD3DSurface *iface) { ...@@ -914,13 +914,6 @@ static void WINAPI IWineD3DSurfaceImpl_UnLoad(IWineD3DSurface *iface) {
IWineD3DSurface IWineD3DSurface parts follow IWineD3DSurface IWineD3DSurface parts follow
****************************************************** */ ****************************************************** */
static void WINAPI IWineD3DSurfaceImpl_GetGlDesc(IWineD3DSurface *iface, glDescriptor **glDescription)
{
IWineD3DSurfaceImpl *This = (IWineD3DSurfaceImpl *)iface;
TRACE("(%p) : returning %p\n", This, &This->glDescription);
*glDescription = &This->glDescription;
}
/* Read the framebuffer back into the surface */ /* Read the framebuffer back into the surface */
static void read_from_framebuffer(IWineD3DSurfaceImpl *This, CONST RECT *rect, void *dest, UINT pitch) { static void read_from_framebuffer(IWineD3DSurfaceImpl *This, CONST RECT *rect, void *dest, UINT pitch) {
IWineD3DSwapChainImpl *swapchain; IWineD3DSwapChainImpl *swapchain;
...@@ -5082,7 +5075,6 @@ const IWineD3DSurfaceVtbl IWineD3DSurface_Vtbl = ...@@ -5082,7 +5075,6 @@ const IWineD3DSurfaceVtbl IWineD3DSurface_Vtbl =
IWineD3DSurfaceImpl_BindTexture, IWineD3DSurfaceImpl_BindTexture,
IWineD3DSurfaceImpl_SaveSnapshot, IWineD3DSurfaceImpl_SaveSnapshot,
IWineD3DSurfaceImpl_SetContainer, IWineD3DSurfaceImpl_SetContainer,
IWineD3DSurfaceImpl_GetGlDesc,
IWineD3DBaseSurfaceImpl_GetData, IWineD3DBaseSurfaceImpl_GetData,
IWineD3DSurfaceImpl_SetFormat, IWineD3DSurfaceImpl_SetFormat,
IWineD3DSurfaceImpl_PrivateSetup, IWineD3DSurfaceImpl_PrivateSetup,
......
...@@ -547,12 +547,6 @@ IWineGDISurfaceImpl_PrivateSetup(IWineD3DSurface *iface) ...@@ -547,12 +547,6 @@ IWineGDISurfaceImpl_PrivateSetup(IWineD3DSurface *iface)
return WINED3D_OK; return WINED3D_OK;
} }
static void WINAPI IWineGDISurfaceImpl_GetGlDesc(IWineD3DSurface *iface, glDescriptor **glDescription) {
IWineD3DSurfaceImpl *This = (IWineD3DSurfaceImpl *)iface;
FIXME("(%p) : Should not be called on a GDI surface\n", This);
*glDescription = NULL;
}
static HRESULT WINAPI IWineGDISurfaceImpl_SetMem(IWineD3DSurface *iface, void *Mem) { static HRESULT WINAPI IWineGDISurfaceImpl_SetMem(IWineD3DSurface *iface, void *Mem) {
IWineD3DSurfaceImpl *This = (IWineD3DSurfaceImpl *) iface; IWineD3DSurfaceImpl *This = (IWineD3DSurfaceImpl *) iface;
...@@ -682,7 +676,6 @@ const IWineD3DSurfaceVtbl IWineGDISurface_Vtbl = ...@@ -682,7 +676,6 @@ const IWineD3DSurfaceVtbl IWineGDISurface_Vtbl =
IWineD3DBaseSurfaceImpl_BindTexture, IWineD3DBaseSurfaceImpl_BindTexture,
IWineGDISurfaceImpl_SaveSnapshot, IWineGDISurfaceImpl_SaveSnapshot,
IWineD3DBaseSurfaceImpl_SetContainer, IWineD3DBaseSurfaceImpl_SetContainer,
IWineGDISurfaceImpl_GetGlDesc,
IWineD3DBaseSurfaceImpl_GetData, IWineD3DBaseSurfaceImpl_GetData,
IWineD3DBaseSurfaceImpl_SetFormat, IWineD3DBaseSurfaceImpl_SetFormat,
IWineGDISurfaceImpl_PrivateSetup, IWineGDISurfaceImpl_PrivateSetup,
......
...@@ -2532,9 +2532,6 @@ interface IWineD3DSurface : IWineD3DResource ...@@ -2532,9 +2532,6 @@ interface IWineD3DSurface : IWineD3DResource
HRESULT SetContainer( HRESULT SetContainer(
[in] IWineD3DBase *container [in] IWineD3DBase *container
); );
void GetGlDesc(
[out] glDescriptor **desc
);
const void *GetData( const void *GetData(
); );
HRESULT SetFormat( HRESULT SetFormat(
......
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