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wine
wine-winehq
Commits
03e17a35
Commit
03e17a35
authored
Oct 01, 2023
by
Nikolay Sivov
Committed by
Alexandre Julliard
Oct 04, 2023
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d3d10/effect: Add support for 'rsq' instruction.
Signed-off-by:
Nikolay Sivov
<
nsivov@codeweavers.com
>
parent
f72bb1f6
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effect.c
dlls/d3d10/effect.c
+10
-0
effect.c
dlls/d3d10/tests/effect.c
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dlls/d3d10/effect.c
View file @
03e17a35
...
...
@@ -243,6 +243,15 @@ static void pres_frc(float **args, unsigned int n, const struct preshader_instr
retval
[
i
]
=
args
[
0
][
i
]
-
floor
(
args
[
0
][
i
]);
}
static
void
pres_rsq
(
float
**
args
,
unsigned
int
n
,
const
struct
preshader_instr
*
instr
)
{
float
*
retval
=
args
[
1
];
unsigned
int
i
;
for
(
i
=
0
;
i
<
instr
->
comp_count
;
++
i
)
retval
[
i
]
=
1
.
0
f
/
sqrtf
(
args
[
0
][
i
]);
}
static
void
pres_sin
(
float
**
args
,
unsigned
int
n
,
const
struct
preshader_instr
*
instr
)
{
float
*
retval
=
args
[
1
];
...
...
@@ -684,6 +693,7 @@ static const struct preshader_op_info preshader_ops[] =
{
0x101
,
"neg"
,
pres_neg
},
{
0x103
,
"rcp"
,
pres_rcp
},
{
0x104
,
"frc"
,
pres_frc
},
{
0x107
,
"rsq"
,
pres_rsq
},
{
0x108
,
"sin"
,
pres_sin
},
{
0x109
,
"cos"
,
pres_cos
},
{
0x10a
,
"asin"
,
pres_asin
},
...
...
dlls/d3d10/tests/effect.c
View file @
03e17a35
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