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wine
wine-winehq
Commits
05390ccc
Commit
05390ccc
authored
Jul 20, 2015
by
Christian Costa
Committed by
Alexandre Julliard
Jul 21, 2015
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Plain Diff
d3dx9_36: Add stub for D3DXComputeTangentFrameEx.
parent
2ce9ed55
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21 changed files
with
40 additions
and
20 deletions
+40
-20
d3dx9_24.spec
dlls/d3dx9_24/d3dx9_24.spec
+1
-1
d3dx9_25.spec
dlls/d3dx9_25/d3dx9_25.spec
+1
-1
d3dx9_26.spec
dlls/d3dx9_26/d3dx9_26.spec
+1
-1
d3dx9_27.spec
dlls/d3dx9_27/d3dx9_27.spec
+1
-1
d3dx9_28.spec
dlls/d3dx9_28/d3dx9_28.spec
+1
-1
d3dx9_29.spec
dlls/d3dx9_29/d3dx9_29.spec
+1
-1
d3dx9_30.spec
dlls/d3dx9_30/d3dx9_30.spec
+1
-1
d3dx9_31.spec
dlls/d3dx9_31/d3dx9_31.spec
+1
-1
d3dx9_32.spec
dlls/d3dx9_32/d3dx9_32.spec
+1
-1
d3dx9_33.spec
dlls/d3dx9_33/d3dx9_33.spec
+1
-1
d3dx9_34.spec
dlls/d3dx9_34/d3dx9_34.spec
+1
-1
d3dx9_35.spec
dlls/d3dx9_35/d3dx9_35.spec
+1
-1
d3dx9_36.spec
dlls/d3dx9_36/d3dx9_36.spec
+1
-1
mesh.c
dlls/d3dx9_36/mesh.c
+20
-0
d3dx9_37.spec
dlls/d3dx9_37/d3dx9_37.spec
+1
-1
d3dx9_38.spec
dlls/d3dx9_38/d3dx9_38.spec
+1
-1
d3dx9_39.spec
dlls/d3dx9_39/d3dx9_39.spec
+1
-1
d3dx9_40.spec
dlls/d3dx9_40/d3dx9_40.spec
+1
-1
d3dx9_41.spec
dlls/d3dx9_41/d3dx9_41.spec
+1
-1
d3dx9_42.spec
dlls/d3dx9_42/d3dx9_42.spec
+1
-1
d3dx9_43.spec
dlls/d3dx9_43/d3dx9_43.spec
+1
-1
No files found.
dlls/d3dx9_24/d3dx9_24.spec
View file @
05390ccc
...
...
@@ -22,7 +22,7 @@
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr
long long long
ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr
float float float
ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
...
...
dlls/d3dx9_25/d3dx9_25.spec
View file @
05390ccc
...
...
@@ -22,7 +22,7 @@
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr
long long long
ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr
float float float
ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
...
...
dlls/d3dx9_26/d3dx9_26.spec
View file @
05390ccc
...
...
@@ -26,7 +26,7 @@
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr
long long long
ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr
float float float
ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
...
...
dlls/d3dx9_27/d3dx9_27.spec
View file @
05390ccc
...
...
@@ -26,7 +26,7 @@
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr
long long long
ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr
float float float
ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
...
...
dlls/d3dx9_28/d3dx9_28.spec
View file @
05390ccc
...
...
@@ -26,7 +26,7 @@
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr
long long long
ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr
float float float
ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
...
...
dlls/d3dx9_29/d3dx9_29.spec
View file @
05390ccc
...
...
@@ -26,7 +26,7 @@
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr
long long long
ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr
float float float
ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
...
...
dlls/d3dx9_30/d3dx9_30.spec
View file @
05390ccc
...
...
@@ -26,7 +26,7 @@
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr
long long long
ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr
float float float
ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
...
...
dlls/d3dx9_31/d3dx9_31.spec
View file @
05390ccc
...
...
@@ -26,7 +26,7 @@
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr
long long long
ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr
float float float
ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
...
...
dlls/d3dx9_32/d3dx9_32.spec
View file @
05390ccc
...
...
@@ -26,7 +26,7 @@
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr
long long long
ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr
float float float
ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
...
...
dlls/d3dx9_33/d3dx9_33.spec
View file @
05390ccc
...
...
@@ -26,7 +26,7 @@
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr
long long long
ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr
float float float
ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
...
...
dlls/d3dx9_34/d3dx9_34.spec
View file @
05390ccc
...
...
@@ -26,7 +26,7 @@
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr
long long long
ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr
float float float
ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
...
...
dlls/d3dx9_35/d3dx9_35.spec
View file @
05390ccc
...
...
@@ -26,7 +26,7 @@
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr
long long long
ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr
float float float
ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
...
...
dlls/d3dx9_36/d3dx9_36.spec
View file @
05390ccc
...
...
@@ -26,7 +26,7 @@
@ stub D3DXComputeNormals(ptr ptr)
@ stub D3DXComputeTangent(ptr long long long long ptr)
@ stub D3DXComputeTangentFrame(ptr long)
@ st
ub D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr long long long
ptr ptr)
@ st
dcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float
ptr ptr)
@ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
@ stub D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
@ stub D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr)
...
...
dlls/d3dx9_36/mesh.c
View file @
05390ccc
...
...
@@ -7234,3 +7234,23 @@ HRESULT WINAPI D3DXOptimizeFaces(const void *indices, UINT num_faces,
error:
return
hr
;
}
/*************************************************************************
* D3DXComputeTangentFrameEx (D3DX9_36.@)
*/
HRESULT
WINAPI
D3DXComputeTangentFrameEx
(
ID3DXMesh
*
mesh
,
DWORD
texture_in_semantic
,
DWORD
texture_in_index
,
DWORD
u_partial_out_semantic
,
DWORD
u_partial_out_index
,
DWORD
v_partial_out_semantic
,
DWORD
v_partial_out_index
,
DWORD
normal_out_semantic
,
DWORD
normal_out_index
,
DWORD
options
,
const
DWORD
*
adjacency
,
float
partial_edge_threshold
,
float
singular_point_threshold
,
float
normal_edge_threshold
,
ID3DXMesh
**
mesh_out
,
ID3DXBuffer
**
vertex_mapping
)
{
FIXME
(
"mesh %p, texture_in_semantic %u, texture_in_index %u, u_partial_out_semantic %u, u_partial_out_index %u, "
"v_partial_out_semantic %u, v_partial_out_index %u, normal_out_semantic %u, normal_out_index %u, "
"options %#x, adjacency %p, partial_edge_threshold %f, singular_point_threshold %f, "
"normal_edge_threshold %f, mesh_out %p, vertex_mapping %p stub!
\n
"
,
mesh
,
texture_in_semantic
,
texture_in_index
,
u_partial_out_semantic
,
u_partial_out_index
,
v_partial_out_semantic
,
v_partial_out_index
,
normal_out_semantic
,
normal_out_index
,
options
,
adjacency
,
partial_edge_threshold
,
singular_point_threshold
,
normal_edge_threshold
,
mesh_out
,
vertex_mapping
);
return
E_NOTIMPL
;
}
dlls/d3dx9_37/d3dx9_37.spec
View file @
05390ccc
...
...
@@ -26,7 +26,7 @@
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr
long long long
ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr
float float float
ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
...
...
dlls/d3dx9_38/d3dx9_38.spec
View file @
05390ccc
...
...
@@ -26,7 +26,7 @@
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr
long long long
ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr
float float float
ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
...
...
dlls/d3dx9_39/d3dx9_39.spec
View file @
05390ccc
...
...
@@ -26,7 +26,7 @@
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr
long long long
ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr
float float float
ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
...
...
dlls/d3dx9_40/d3dx9_40.spec
View file @
05390ccc
...
...
@@ -26,7 +26,7 @@
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr
long long long
ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr
float float float
ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
...
...
dlls/d3dx9_41/d3dx9_41.spec
View file @
05390ccc
...
...
@@ -26,7 +26,7 @@
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr
long long long
ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr
float float float
ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
...
...
dlls/d3dx9_42/d3dx9_42.spec
View file @
05390ccc
...
...
@@ -26,7 +26,7 @@
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr
long long long
ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr
float float float
ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
...
...
dlls/d3dx9_43/d3dx9_43.spec
View file @
05390ccc
...
...
@@ -26,7 +26,7 @@
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr
long long long
ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr
float float float
ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
...
...
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