Commit 0586dd8b authored by Michael Stefaniuc's avatar Michael Stefaniuc Committed by Alexandre Julliard

ddraw: COM cleanup for the IDirect3DMaterial2 iface.

parent 734a4c3a
......@@ -4627,7 +4627,7 @@ static HRESULT WINAPI d3d2_CreateMaterial(IDirect3D2 *iface, IDirect3DMaterial2
TRACE("iface %p, material %p, outer_unknown %p.\n", iface, material, outer_unknown);
hr = d3d3_CreateMaterial(&This->IDirect3D3_iface, &material3, outer_unknown);
*material = material3 ? (IDirect3DMaterial2 *)&((IDirect3DMaterialImpl *)material3)->IDirect3DMaterial2_vtbl : NULL;
*material = material3 ? &((IDirect3DMaterialImpl *)material3)->IDirect3DMaterial2_iface : NULL;
TRACE("Returning material %p.\n", *material);
......
......@@ -415,7 +415,7 @@ void d3d_light_init(IDirect3DLightImpl *light, IDirectDrawImpl *ddraw) DECLSPEC_
struct IDirect3DMaterialImpl
{
const IDirect3DMaterial3Vtbl *lpVtbl;
const IDirect3DMaterial2Vtbl *IDirect3DMaterial2_vtbl;
IDirect3DMaterial2 IDirect3DMaterial2_iface;
const IDirect3DMaterialVtbl *IDirect3DMaterial_vtbl;
LONG ref;
......
......@@ -36,9 +36,9 @@ static inline IDirect3DMaterialImpl *material_from_material1(IDirect3DMaterial *
return (IDirect3DMaterialImpl *)((char*)iface - FIELD_OFFSET(IDirect3DMaterialImpl, IDirect3DMaterial_vtbl));
}
static inline IDirect3DMaterialImpl *material_from_material2(IDirect3DMaterial2 *iface)
static inline IDirect3DMaterialImpl *impl_from_IDirect3DMaterial2(IDirect3DMaterial2 *iface)
{
return (IDirect3DMaterialImpl *)((char*)iface - FIELD_OFFSET(IDirect3DMaterialImpl, IDirect3DMaterial2_vtbl));
return CONTAINING_RECORD(iface, IDirect3DMaterialImpl, IDirect3DMaterial2_iface);
}
/*****************************************************************************
......@@ -84,8 +84,8 @@ IDirect3DMaterialImpl_QueryInterface(IDirect3DMaterial3 *iface,
return S_OK;
}
if ( IsEqualGUID( &IID_IDirect3DMaterial2, riid ) ) {
IDirect3DMaterial_AddRef((IDirect3DMaterial2 *)&This->IDirect3DMaterial2_vtbl);
*obp = &This->IDirect3DMaterial2_vtbl;
IDirect3DMaterial_AddRef(&This->IDirect3DMaterial2_iface);
*obp = &This->IDirect3DMaterial2_iface;
TRACE(" Creating IDirect3DMaterial2 interface %p\n", *obp);
return S_OK;
}
......@@ -329,9 +329,11 @@ IDirect3DMaterialImpl_GetHandle(IDirect3DMaterial3 *iface,
static HRESULT WINAPI IDirect3DMaterialImpl_2_GetHandle(IDirect3DMaterial2 *iface,
IDirect3DDevice2 *lpDirect3DDevice2, D3DMATERIALHANDLE *lpHandle)
{
IDirect3DMaterialImpl *This = impl_from_IDirect3DMaterial2(iface);
TRACE("iface %p, device %p, handle %p.\n", iface, lpDirect3DDevice2, lpHandle);
return IDirect3DMaterial3_GetHandle((IDirect3DMaterial3 *)material_from_material2(iface), lpDirect3DDevice2 ?
return IDirect3DMaterial3_GetHandle((IDirect3DMaterial3 *)This, lpDirect3DDevice2 ?
(IDirect3DDevice3 *)&device_from_device2(lpDirect3DDevice2)->IDirect3DDevice3_vtbl : NULL, lpHandle);
}
......@@ -344,12 +346,14 @@ static HRESULT WINAPI IDirect3DMaterialImpl_1_GetHandle(IDirect3DMaterial *iface
(IDirect3DDevice3 *)&device_from_device1(lpDirect3DDevice)->IDirect3DDevice3_vtbl : NULL, lpHandle);
}
static HRESULT WINAPI IDirect3DMaterialImpl_2_QueryInterface(LPDIRECT3DMATERIAL2 iface, REFIID riid,
LPVOID* obp)
static HRESULT WINAPI IDirect3DMaterialImpl_2_QueryInterface(IDirect3DMaterial2 *iface, REFIID riid,
void **obp)
{
IDirect3DMaterialImpl *This = impl_from_IDirect3DMaterial2(iface);
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), obp);
return IDirect3DMaterial3_QueryInterface((IDirect3DMaterial3 *)material_from_material2(iface), riid, obp);
return IDirect3DMaterial3_QueryInterface((IDirect3DMaterial3 *)This, riid, obp);
}
static HRESULT WINAPI IDirect3DMaterialImpl_1_QueryInterface(LPDIRECT3DMATERIAL iface, REFIID riid,
......@@ -360,11 +364,13 @@ static HRESULT WINAPI IDirect3DMaterialImpl_1_QueryInterface(LPDIRECT3DMATERIAL
return IDirect3DMaterial3_QueryInterface((IDirect3DMaterial3 *)material_from_material1(iface), riid, obp);
}
static ULONG WINAPI IDirect3DMaterialImpl_2_AddRef(LPDIRECT3DMATERIAL2 iface)
static ULONG WINAPI IDirect3DMaterialImpl_2_AddRef(IDirect3DMaterial2 *iface)
{
IDirect3DMaterialImpl *This = impl_from_IDirect3DMaterial2(iface);
TRACE("iface %p.\n", iface);
return IDirect3DMaterial3_AddRef((IDirect3DMaterial3 *)material_from_material2(iface));
return IDirect3DMaterial3_AddRef((IDirect3DMaterial3 *)This);
}
static ULONG WINAPI IDirect3DMaterialImpl_1_AddRef(LPDIRECT3DMATERIAL iface)
......@@ -374,11 +380,13 @@ static ULONG WINAPI IDirect3DMaterialImpl_1_AddRef(LPDIRECT3DMATERIAL iface)
return IDirect3DMaterial3_AddRef((IDirect3DMaterial3 *)material_from_material1(iface));
}
static ULONG WINAPI IDirect3DMaterialImpl_2_Release(LPDIRECT3DMATERIAL2 iface)
static ULONG WINAPI IDirect3DMaterialImpl_2_Release(IDirect3DMaterial2 *iface)
{
IDirect3DMaterialImpl *This = impl_from_IDirect3DMaterial2(iface);
TRACE("iface %p.\n", iface);
return IDirect3DMaterial3_Release((IDirect3DMaterial3 *)material_from_material2(iface));
return IDirect3DMaterial3_Release((IDirect3DMaterial3 *)This);
}
static ULONG WINAPI IDirect3DMaterialImpl_1_Release(LPDIRECT3DMATERIAL iface)
......@@ -388,12 +396,14 @@ static ULONG WINAPI IDirect3DMaterialImpl_1_Release(LPDIRECT3DMATERIAL iface)
return IDirect3DMaterial3_Release((IDirect3DMaterial3 *)material_from_material1(iface));
}
static HRESULT WINAPI IDirect3DMaterialImpl_2_SetMaterial(LPDIRECT3DMATERIAL2 iface,
static HRESULT WINAPI IDirect3DMaterialImpl_2_SetMaterial(IDirect3DMaterial2 *iface,
LPD3DMATERIAL lpMat)
{
IDirect3DMaterialImpl *This = impl_from_IDirect3DMaterial2(iface);
TRACE("iface %p, material %p.\n", iface, lpMat);
return IDirect3DMaterial3_SetMaterial((IDirect3DMaterial3 *)material_from_material2(iface), lpMat);
return IDirect3DMaterial3_SetMaterial((IDirect3DMaterial3 *)This, lpMat);
}
static HRESULT WINAPI IDirect3DMaterialImpl_1_SetMaterial(LPDIRECT3DMATERIAL iface,
......@@ -404,12 +414,14 @@ static HRESULT WINAPI IDirect3DMaterialImpl_1_SetMaterial(LPDIRECT3DMATERIAL ifa
return IDirect3DMaterial3_SetMaterial((IDirect3DMaterial3 *)material_from_material1(iface), lpMat);
}
static HRESULT WINAPI IDirect3DMaterialImpl_2_GetMaterial(LPDIRECT3DMATERIAL2 iface,
static HRESULT WINAPI IDirect3DMaterialImpl_2_GetMaterial(IDirect3DMaterial2 *iface,
LPD3DMATERIAL lpMat)
{
IDirect3DMaterialImpl *This = impl_from_IDirect3DMaterial2(iface);
TRACE("iface %p, material %p.\n", iface, lpMat);
return IDirect3DMaterial3_GetMaterial((IDirect3DMaterial3 *)material_from_material2(iface), lpMat);
return IDirect3DMaterial3_GetMaterial((IDirect3DMaterial3 *)This, lpMat);
}
static HRESULT WINAPI IDirect3DMaterialImpl_1_GetMaterial(LPDIRECT3DMATERIAL iface,
......@@ -486,7 +498,7 @@ static const struct IDirect3DMaterialVtbl d3d_material1_vtbl =
void d3d_material_init(IDirect3DMaterialImpl *material, IDirectDrawImpl *ddraw)
{
material->lpVtbl = &d3d_material3_vtbl;
material->IDirect3DMaterial2_vtbl = &d3d_material2_vtbl;
material->IDirect3DMaterial2_iface.lpVtbl = &d3d_material2_vtbl;
material->IDirect3DMaterial_vtbl = &d3d_material1_vtbl;
material->ref = 1;
material->ddraw = ddraw;
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment