Commit 06d6bdae authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Place the logo texture in the default pool.

parent f8e62bc5
...@@ -580,8 +580,8 @@ static void device_load_logo(struct wined3d_device *device, const char *filename ...@@ -580,8 +580,8 @@ static void device_load_logo(struct wined3d_device *device, const char *filename
desc.format = WINED3DFMT_B5G6R5_UNORM; desc.format = WINED3DFMT_B5G6R5_UNORM;
desc.multisample_type = WINED3D_MULTISAMPLE_NONE; desc.multisample_type = WINED3D_MULTISAMPLE_NONE;
desc.multisample_quality = 0; desc.multisample_quality = 0;
desc.usage = 0; desc.usage = WINED3DUSAGE_DYNAMIC;
desc.pool = WINED3D_POOL_SYSTEM_MEM; desc.pool = WINED3D_POOL_DEFAULT;
desc.width = bm.bmWidth; desc.width = bm.bmWidth;
desc.height = bm.bmHeight; desc.height = bm.bmHeight;
desc.depth = 1; desc.depth = 1;
......
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