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wine
wine-winehq
Commits
08391b82
Commit
08391b82
authored
Jan 27, 2008
by
Stefan Dösinger
Committed by
Alexandre Julliard
Feb 05, 2008
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wined3d: Update the gl rectangle when adjusting surface sizes.
parent
1424e7fd
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device.c
dlls/wined3d/device.c
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dlls/wined3d/device.c
View file @
08391b82
...
@@ -6795,6 +6795,11 @@ static void updateSurfaceDesc(IWineD3DSurfaceImpl *surface, WINED3DPRESENT_PARAM
...
@@ -6795,6 +6795,11 @@ static void updateSurfaceDesc(IWineD3DSurfaceImpl *surface, WINED3DPRESENT_PARAM
while
(
surface
->
pow2Width
<
pPresentationParameters
->
BackBufferWidth
)
surface
->
pow2Width
<<=
1
;
while
(
surface
->
pow2Width
<
pPresentationParameters
->
BackBufferWidth
)
surface
->
pow2Width
<<=
1
;
while
(
surface
->
pow2Height
<
pPresentationParameters
->
BackBufferHeight
)
surface
->
pow2Height
<<=
1
;
while
(
surface
->
pow2Height
<
pPresentationParameters
->
BackBufferHeight
)
surface
->
pow2Height
<<=
1
;
}
}
surface
->
glRect
.
left
=
0
;
surface
->
glRect
.
top
=
0
;
surface
->
glRect
.
right
=
surface
->
pow2Width
;
surface
->
glRect
.
bottom
=
surface
->
pow2Height
;
if
(
surface
->
glDescription
.
textureName
)
{
if
(
surface
->
glDescription
.
textureName
)
{
ActivateContext
(
This
,
This
->
lastActiveRenderTarget
,
CTXUSAGE_RESOURCELOAD
);
ActivateContext
(
This
,
This
->
lastActiveRenderTarget
,
CTXUSAGE_RESOURCELOAD
);
ENTER_GL
();
ENTER_GL
();
...
...
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