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wine
wine-winehq
Commits
0933332c
Commit
0933332c
authored
Aug 27, 2015
by
Stefan Dösinger
Committed by
Alexandre Julliard
Aug 28, 2015
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d3d9/tests: Fix backbuffer read vs flip in test_vertex_blending.
parent
00372573
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1 changed file
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3 additions
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3 deletions
+3
-3
visual.c
dlls/d3d9/tests/visual.c
+3
-3
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dlls/d3d9/tests/visual.c
View file @
0933332c
...
...
@@ -19263,9 +19263,6 @@ static void test_vertex_blending(void)
hr
=
IDirect3DDevice9_EndScene
(
device
);
ok
(
SUCCEEDED
(
hr
),
"Failed to end scene, hr %#x.
\n
"
,
hr
);
hr
=
IDirect3DDevice9_Present
(
device
,
NULL
,
NULL
,
NULL
,
NULL
);
ok
(
hr
==
D3D_OK
,
"IDirect3DDevice9_Present failed with %08x
\n
"
,
hr
);
point
=
tests
[
i
].
quad_points
;
while
(
point
->
x
!=
-
1
&&
point
->
y
!=
-
1
)
{
...
...
@@ -19281,6 +19278,9 @@ static void test_vertex_blending(void)
ok
(
color_match
(
color
,
0x00000000
,
1
),
"Unexpected quad at %dx%d.
\n
"
,
point
->
x
,
point
->
y
);
++
point
;
}
hr
=
IDirect3DDevice9_Present
(
device
,
NULL
,
NULL
,
NULL
,
NULL
);
ok
(
SUCCEEDED
(
hr
),
"Failed to present, hr %#x.
\n
"
,
hr
);
}
refcount
=
IDirect3DDevice9_Release
(
device
);
...
...
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