Commit 0967de74 authored by Huw Davies's avatar Huw Davies Committed by Alexandre Julliard

gdi32: Introduce a unified function to perform COLORREF to pixel color mapping.

parent 67196377
...@@ -323,8 +323,8 @@ DWORD convert_bitmapinfo( const BITMAPINFO *src_info, void *src_bits, struct bit ...@@ -323,8 +323,8 @@ DWORD convert_bitmapinfo( const BITMAPINFO *src_info, void *src_bits, struct bit
static void update_fg_colors( dibdrv_physdev *pdev ) static void update_fg_colors( dibdrv_physdev *pdev )
{ {
pdev->pen_color = get_fg_color( pdev, pdev->pen_colorref ); pdev->pen_color = get_pixel_color( pdev, pdev->pen_colorref, TRUE );
pdev->brush_color = get_fg_color( pdev, pdev->brush_colorref ); pdev->brush_color = get_pixel_color( pdev, pdev->brush_colorref, TRUE );
} }
static void update_masks( dibdrv_physdev *pdev, INT rop ) static void update_masks( dibdrv_physdev *pdev, INT rop )
...@@ -427,7 +427,7 @@ static COLORREF dibdrv_SetBkColor( PHYSDEV dev, COLORREF color ) ...@@ -427,7 +427,7 @@ static COLORREF dibdrv_SetBkColor( PHYSDEV dev, COLORREF color )
PHYSDEV next = GET_NEXT_PHYSDEV( dev, pSetBkColor ); PHYSDEV next = GET_NEXT_PHYSDEV( dev, pSetBkColor );
dibdrv_physdev *pdev = get_dibdrv_pdev(dev); dibdrv_physdev *pdev = get_dibdrv_pdev(dev);
pdev->bkgnd_color = pdev->dib.funcs->colorref_to_pixel( &pdev->dib, color ); pdev->bkgnd_color = get_pixel_color( pdev, color, FALSE );
if( GetBkMode(dev->hdc) == OPAQUE ) if( GetBkMode(dev->hdc) == OPAQUE )
calc_and_xor_masks( GetROP2(dev->hdc), pdev->bkgnd_color, &pdev->bkgnd_and, &pdev->bkgnd_xor ); calc_and_xor_masks( GetROP2(dev->hdc), pdev->bkgnd_color, &pdev->bkgnd_and, &pdev->bkgnd_xor );
...@@ -488,7 +488,7 @@ static UINT dibdrv_SetDIBColorTable( PHYSDEV dev, UINT pos, UINT count, const RG ...@@ -488,7 +488,7 @@ static UINT dibdrv_SetDIBColorTable( PHYSDEV dev, UINT pos, UINT count, const RG
if( pos + count > pdev->dib.color_table_size ) count = pdev->dib.color_table_size - pos; if( pos + count > pdev->dib.color_table_size ) count = pdev->dib.color_table_size - pos;
memcpy( pdev->dib.color_table + pos, colors, count * sizeof(RGBQUAD) ); memcpy( pdev->dib.color_table + pos, colors, count * sizeof(RGBQUAD) );
pdev->bkgnd_color = pdev->dib.funcs->colorref_to_pixel( &pdev->dib, GetBkColor( dev->hdc ) ); pdev->bkgnd_color = get_pixel_color( pdev, GetBkColor( dev->hdc ), FALSE );
update_fg_colors( pdev ); update_fg_colors( pdev );
update_masks( pdev, GetROP2( dev->hdc ) ); update_masks( pdev, GetROP2( dev->hdc ) );
......
...@@ -198,7 +198,7 @@ extern void free_dib_info(dib_info *dib) DECLSPEC_HIDDEN; ...@@ -198,7 +198,7 @@ extern void free_dib_info(dib_info *dib) DECLSPEC_HIDDEN;
extern void free_pattern_brush(dibdrv_physdev *pdev) DECLSPEC_HIDDEN; extern void free_pattern_brush(dibdrv_physdev *pdev) DECLSPEC_HIDDEN;
extern void copy_dib_color_info(dib_info *dst, const dib_info *src) DECLSPEC_HIDDEN; extern void copy_dib_color_info(dib_info *dst, const dib_info *src) DECLSPEC_HIDDEN;
extern BOOL convert_dib(dib_info *dst, const dib_info *src) DECLSPEC_HIDDEN; extern BOOL convert_dib(dib_info *dst, const dib_info *src) DECLSPEC_HIDDEN;
extern DWORD get_fg_color(dibdrv_physdev *pdev, COLORREF color) DECLSPEC_HIDDEN; extern DWORD get_pixel_color(dibdrv_physdev *pdev, COLORREF color, BOOL mono_fixup) DECLSPEC_HIDDEN;
extern BOOL brush_rects( dibdrv_physdev *pdev, int num, const RECT *rects ) DECLSPEC_HIDDEN; extern BOOL brush_rects( dibdrv_physdev *pdev, int num, const RECT *rects ) DECLSPEC_HIDDEN;
extern HRGN add_extra_clipping_region( dibdrv_physdev *pdev, HRGN rgn ) DECLSPEC_HIDDEN; extern HRGN add_extra_clipping_region( dibdrv_physdev *pdev, HRGN rgn ) DECLSPEC_HIDDEN;
extern void restore_clipping_region( dibdrv_physdev *pdev, HRGN rgn ) DECLSPEC_HIDDEN; extern void restore_clipping_region( dibdrv_physdev *pdev, HRGN rgn ) DECLSPEC_HIDDEN;
......
...@@ -124,7 +124,7 @@ static inline BOOL rgbquad_equal(const RGBQUAD *a, const RGBQUAD *b) ...@@ -124,7 +124,7 @@ static inline BOOL rgbquad_equal(const RGBQUAD *a, const RGBQUAD *b)
} }
/****************************************************************** /******************************************************************
* get_fg_color * get_pixel_color
* *
* 1 bit bitmaps map the fg/bg colors as follows: * 1 bit bitmaps map the fg/bg colors as follows:
* If the fg colorref exactly matches one of the color table entries then * If the fg colorref exactly matches one of the color table entries then
...@@ -132,20 +132,20 @@ static inline BOOL rgbquad_equal(const RGBQUAD *a, const RGBQUAD *b) ...@@ -132,20 +132,20 @@ static inline BOOL rgbquad_equal(const RGBQUAD *a, const RGBQUAD *b)
* Otherwise the bg color is mapped to the closest entry in the table and * Otherwise the bg color is mapped to the closest entry in the table and
* the fg takes the other one. * the fg takes the other one.
*/ */
DWORD get_fg_color( dibdrv_physdev *pdev, COLORREF fg ) DWORD get_pixel_color( dibdrv_physdev *pdev, COLORREF color, BOOL mono_fixup )
{ {
RGBQUAD fg_quad; RGBQUAD fg_quad;
if(pdev->dib.bit_count != 1) if (pdev->dib.bit_count != 1 || !mono_fixup)
return pdev->dib.funcs->colorref_to_pixel( &pdev->dib, fg ); return pdev->dib.funcs->colorref_to_pixel( &pdev->dib, color );
fg_quad = rgbquad_from_colorref( fg ); fg_quad = rgbquad_from_colorref( color );
if(rgbquad_equal(&fg_quad, pdev->dib.color_table)) if(rgbquad_equal(&fg_quad, pdev->dib.color_table))
return 0; return 0;
if(rgbquad_equal(&fg_quad, pdev->dib.color_table + 1)) if(rgbquad_equal(&fg_quad, pdev->dib.color_table + 1))
return 1; return 1;
if(fg == GetBkColor(pdev->dev.hdc)) return pdev->bkgnd_color; if(color == GetBkColor(pdev->dev.hdc)) return pdev->bkgnd_color;
else return pdev->bkgnd_color ? 0 : 1; else return pdev->bkgnd_color ? 0 : 1;
} }
...@@ -987,7 +987,7 @@ HPEN dibdrv_SelectPen( PHYSDEV dev, HPEN hpen ) ...@@ -987,7 +987,7 @@ HPEN dibdrv_SelectPen( PHYSDEV dev, HPEN hpen )
logpen.lopnColor = GetDCPenColor( dev->hdc ); logpen.lopnColor = GetDCPenColor( dev->hdc );
pdev->pen_colorref = logpen.lopnColor; pdev->pen_colorref = logpen.lopnColor;
pdev->pen_color = get_fg_color( pdev, pdev->pen_colorref ); pdev->pen_color = get_pixel_color( pdev, pdev->pen_colorref, TRUE );
calc_and_xor_masks(GetROP2(dev->hdc), pdev->pen_color, &pdev->pen_and, &pdev->pen_xor); calc_and_xor_masks(GetROP2(dev->hdc), pdev->pen_color, &pdev->pen_and, &pdev->pen_xor);
pdev->pen_pattern = dash_patterns[PS_SOLID]; pdev->pen_pattern = dash_patterns[PS_SOLID];
...@@ -1039,7 +1039,7 @@ COLORREF dibdrv_SetDCPenColor( PHYSDEV dev, COLORREF color ) ...@@ -1039,7 +1039,7 @@ COLORREF dibdrv_SetDCPenColor( PHYSDEV dev, COLORREF color )
if (GetCurrentObject(dev->hdc, OBJ_PEN) == GetStockObject( DC_PEN )) if (GetCurrentObject(dev->hdc, OBJ_PEN) == GetStockObject( DC_PEN ))
{ {
pdev->pen_colorref = color; pdev->pen_colorref = color;
pdev->pen_color = get_fg_color( pdev, pdev->pen_colorref ); pdev->pen_color = get_pixel_color( pdev, pdev->pen_colorref, TRUE );
calc_and_xor_masks(GetROP2(dev->hdc), pdev->pen_color, &pdev->pen_and, &pdev->pen_xor); calc_and_xor_masks(GetROP2(dev->hdc), pdev->pen_color, &pdev->pen_and, &pdev->pen_xor);
} }
...@@ -1311,7 +1311,7 @@ HBRUSH dibdrv_SelectBrush( PHYSDEV dev, HBRUSH hbrush ) ...@@ -1311,7 +1311,7 @@ HBRUSH dibdrv_SelectBrush( PHYSDEV dev, HBRUSH hbrush )
{ {
case BS_SOLID: case BS_SOLID:
pdev->brush_colorref = logbrush.lbColor; pdev->brush_colorref = logbrush.lbColor;
pdev->brush_color = get_fg_color( pdev, pdev->brush_colorref ); pdev->brush_color = get_pixel_color( pdev, pdev->brush_colorref, TRUE );
calc_and_xor_masks(GetROP2(dev->hdc), pdev->brush_color, &pdev->brush_and, &pdev->brush_xor); calc_and_xor_masks(GetROP2(dev->hdc), pdev->brush_color, &pdev->brush_and, &pdev->brush_xor);
pdev->brush_rects = solid_brush; pdev->brush_rects = solid_brush;
pdev->defer &= ~DEFER_BRUSH; pdev->defer &= ~DEFER_BRUSH;
...@@ -1363,7 +1363,7 @@ HBRUSH dibdrv_SelectBrush( PHYSDEV dev, HBRUSH hbrush ) ...@@ -1363,7 +1363,7 @@ HBRUSH dibdrv_SelectBrush( PHYSDEV dev, HBRUSH hbrush )
if(logbrush.lbHatch > HS_DIAGCROSS) return 0; if(logbrush.lbHatch > HS_DIAGCROSS) return 0;
pdev->brush_hatch = logbrush.lbHatch; pdev->brush_hatch = logbrush.lbHatch;
pdev->brush_colorref = logbrush.lbColor; pdev->brush_colorref = logbrush.lbColor;
pdev->brush_color = get_fg_color( pdev, pdev->brush_colorref ); pdev->brush_color = get_pixel_color( pdev, pdev->brush_colorref, TRUE );
calc_and_xor_masks(GetROP2(dev->hdc), pdev->brush_color, &pdev->brush_and, &pdev->brush_xor); calc_and_xor_masks(GetROP2(dev->hdc), pdev->brush_color, &pdev->brush_and, &pdev->brush_xor);
pdev->brush_rects = pattern_brush; pdev->brush_rects = pattern_brush;
pdev->defer &= ~DEFER_BRUSH; pdev->defer &= ~DEFER_BRUSH;
...@@ -1388,7 +1388,7 @@ COLORREF dibdrv_SetDCBrushColor( PHYSDEV dev, COLORREF color ) ...@@ -1388,7 +1388,7 @@ COLORREF dibdrv_SetDCBrushColor( PHYSDEV dev, COLORREF color )
if (GetCurrentObject(dev->hdc, OBJ_BRUSH) == GetStockObject( DC_BRUSH )) if (GetCurrentObject(dev->hdc, OBJ_BRUSH) == GetStockObject( DC_BRUSH ))
{ {
pdev->brush_colorref = color; pdev->brush_colorref = color;
pdev->brush_color = get_fg_color( pdev, pdev->brush_colorref ); pdev->brush_color = get_pixel_color( pdev, pdev->brush_colorref, TRUE );
calc_and_xor_masks(GetROP2(dev->hdc), pdev->brush_color, &pdev->brush_and, &pdev->brush_xor); calc_and_xor_masks(GetROP2(dev->hdc), pdev->brush_color, &pdev->brush_and, &pdev->brush_xor);
} }
......
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