Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-winehq
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-winehq
Commits
0b288df3
Commit
0b288df3
authored
May 16, 2022
by
James McDonnell
Committed by
Alexandre Julliard
May 16, 2022
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
include: Add ID2D1PathGeometry1 definition.
Signed-off-by:
Nikolay Sivov
<
nsivov@codeweavers.com
>
Signed-off-by:
Alexandre Julliard
<
julliard@winehq.org
>
parent
ab34fb78
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
16 additions
and
1 deletion
+16
-1
d2d1_1.idl
include/d2d1_1.idl
+16
-1
No files found.
include/d2d1_1.idl
View file @
0b288df3
...
...
@@ -20,7 +20,6 @@ import "d2d1.idl";
import
"d2d1effects.idl"
;
interface
ID2D1DeviceContext
;
interface
ID2D1PathGeometry1
;
interface
ID2D1Properties
;
interface
IPrintDocumentPackageTarget
;
interface
ID2D1PrintControl
;
...
...
@@ -351,6 +350,22 @@ interface ID2D1GdiMetafile : ID2D1Resource
[
object
,
uuid
(
62b
aa2d2
-
ab54
-
41b7
-
b872
-
787
e0106a421
),
local
,
]
interface
ID2D1PathGeometry1
:
ID2D1PathGeometry
{
HRESULT
ComputePointAndSegmentAtLength
(
[
in
]
float
length
,
[
in
]
UINT32
start_segment
,
[
in
,
optional
]
const
D2D1_MATRIX_3X2_F
*
transform
,
[
in
]
float
tolerance
,
[
out
]
D2D1_POINT_DESCRIPTION
*
point_desc
)
;
}
[
object
,
uuid
(
483473
d7
-
cd46
-
4
f9d
-
9
d3a
-
3112
aa80159d
),
local
,
]
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment