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wine
wine-winehq
Commits
0c1dd7f7
Commit
0c1dd7f7
authored
Oct 18, 2012
by
Henri Verbeet
Committed by
Alexandre Julliard
Oct 18, 2012
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wined3d: Explicitly check the shader type in shader_glsl_load_constantsF().
parent
7365f9e6
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glsl_shader.c
dlls/wined3d/glsl_shader.c
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dlls/wined3d/glsl_shader.c
View file @
0c1dd7f7
...
...
@@ -539,7 +539,7 @@ static void shader_glsl_load_constantsF(const struct wined3d_shader *shader, con
/* 1.X pshaders have the constants clamped to [-1;1] implicitly. */
if
(
shader
->
reg_maps
.
shader_version
.
major
==
1
&&
shader
_is_pshader_version
(
shader
->
reg_maps
.
shader_version
.
type
)
)
&&
shader
->
reg_maps
.
shader_version
.
type
==
WINED3D_SHADER_TYPE_PIXEL
)
walk_constant_heap_clamped
(
gl_info
,
constants
,
constant_locations
,
heap
,
stack
,
version
);
else
walk_constant_heap
(
gl_info
,
constants
,
constant_locations
,
heap
,
stack
,
version
);
...
...
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