Commit 0e2713a1 authored by Stefan Dösinger's avatar Stefan Dösinger Committed by Alexandre Julliard

wined3d: Remove unneeded code.

The fixed function backend disables the extension. Also messing with the final combiner shouldn't be needed if nvrc is disabled.
parent a674ae71
......@@ -740,10 +740,6 @@ static inline void SetupForBlit(IWineD3DDeviceImpl *This, WineD3DContext *contex
/* Disable all textures. The caller can then bind a texture it wants to blit
* from
*/
if(GL_SUPPORT(NV_REGISTER_COMBINERS)) {
glDisable(GL_REGISTER_COMBINERS_NV);
checkGLcall("glDisable(GL_REGISTER_COMBINERS_NV)");
}
if (GL_SUPPORT(ARB_MULTITEXTURE)) {
/* The blitting code uses (for now) the fixed function pipeline, so make sure to reset all fixed
* function texture unit. No need to care for higher samplers
......@@ -855,11 +851,6 @@ static inline void SetupForBlit(IWineD3DDeviceImpl *This, WineD3DContext *contex
Context_MarkStateDirty(context, STATE_RENDER(WINED3DRS_SPECULARENABLE), StateTable);
checkGLcall("glDisable(GL_COLOR_SUM_EXT)");
}
if (GL_SUPPORT(NV_REGISTER_COMBINERS)) {
GL_EXTCALL(glFinalCombinerInputNV(GL_VARIABLE_B_NV, GL_SPARE0_NV, GL_UNSIGNED_IDENTITY_NV, GL_RGB));
Context_MarkStateDirty(context, STATE_RENDER(WINED3DRS_SPECULARENABLE), StateTable);
checkGLcall("glFinalCombinerInputNV");
}
/* Setup transforms */
glMatrixMode(GL_MODELVIEW);
......
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