Commit 0ed304e9 authored by Alexandre Julliard's avatar Alexandre Julliard

oleacc: Build with msvcrt.

parent 0f47bb66
......@@ -2,6 +2,8 @@ MODULE = oleacc.dll
IMPORTLIB = oleacc
IMPORTS = uuid oleaut32 ole32 user32 rpcrt4
EXTRADLLFLAGS = -mno-cygwin
C_SRCS = \
client.c \
main.c \
......
......@@ -20,7 +20,6 @@
#include "oleacc_private.h"
#include "wine/unicode.h"
#include "wine/debug.h"
#include "wine/heap.h"
......
......@@ -31,7 +31,6 @@
#include "oleacc_private.h"
#include "resource.h"
#include "wine/unicode.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(oleacc);
......@@ -114,7 +113,7 @@ static accessible_create get_builtin_accessible_obj(HWND hwnd, LONG objid)
TRACE("got window class: %s\n", debugstr_w(class_name));
for(i=0; i<ARRAY_SIZE(builtin_classes); i++) {
if(!strcmpiW(class_name, builtin_classes[i].name)) {
if(!wcsicmp(class_name, builtin_classes[i].name)) {
accessible_create ret;
ret = (objid==OBJID_CLIENT ?
......@@ -198,13 +197,13 @@ HRESULT WINAPI ObjectFromLresult( LRESULT result, REFIID riid, WPARAM wParam, vo
if(memcmp(atom_str, lresult_atom_prefix, sizeof(lresult_atom_prefix)))
return E_FAIL;
p = atom_str + ARRAY_SIZE(lresult_atom_prefix);
proc_id = strtoulW(p, &p, 16);
proc_id = wcstoul(p, &p, 16);
if(*p != ':')
return E_FAIL;
server_mapping = ULongToHandle( strtoulW(p+1, &p, 16) );
server_mapping = ULongToHandle( wcstoul(p+1, &p, 16) );
if(*p != ':')
return E_FAIL;
size = strtoulW(p+1, &p, 16);
size = wcstoul(p+1, &p, 16);
if(*p != 0)
return E_FAIL;
......@@ -320,7 +319,7 @@ LRESULT WINAPI LresultFromObject( REFIID riid, WPARAM wParam, LPUNKNOWN pAcc )
}
memcpy(atom_str, lresult_atom_prefix, sizeof(lresult_atom_prefix));
sprintfW(atom_str+ARRAY_SIZE(lresult_atom_prefix), atom_fmt, GetCurrentProcessId(),
swprintf(atom_str+ARRAY_SIZE(lresult_atom_prefix), 3*8 + 3, atom_fmt, GetCurrentProcessId(),
HandleToUlong(mapping), stat.cbSize.u.LowPart);
atom = GlobalAddAtomW(atom_str);
if(!atom) {
......
......@@ -20,7 +20,6 @@
#include "oleacc_private.h"
#include "wine/unicode.h"
#include "wine/debug.h"
#include "wine/heap.h"
......
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